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[CC1.5]ComputerCraft Emulator V0.57 (February 19th)


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#221 Tiin57

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Posted 02 January 2013 - 02:40 PM

So, I don't have a Mac anymore, but are you planning on fixing LWJGL for the poor schmucks who still have Macs?
:P

#222 AfterLifeLochie

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Posted 02 January 2013 - 04:45 PM

View Posttiin57, on 02 January 2013 - 02:40 PM, said:

So, I don't have a Mac anymore, but are you planning on fixing LWJGL for the poor schmucks who still have Macs?
:P

The issue is still not at our end - it's LWJGL. The folks over there are working really hard to get it Mac-fixed, and we're rewriting the majority of CC-Emu's core. I can't say what features and changes we have planned, but it should bring it closer to total ComputerCraft emulation.

#223 Graypup

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Posted 04 January 2013 - 12:14 PM

Are there any technical difficulties surrounding adding monitor support? It would make it possible to run all programs, so you could test completely without minecraft on terrible pcs...

#224 AfterLifeLochie

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Posted 04 January 2013 - 01:07 PM

View PostGraypup, on 04 January 2013 - 12:14 PM, said:

Are there any technical difficulties surrounding adding monitor support? It would make it possible to run all programs, so you could test completely without minecraft on terrible pcs...
It's something we're thinking about.
Spoiler


#225 Zambonie

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Posted 09 January 2013 - 12:17 PM

Alright,I kinda dont get how you install it.Ive downloades the launcher,but were do I boot it from?

#226 Espen

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Posted 09 January 2013 - 07:44 PM

View PostPAT457, on 09 January 2013 - 12:17 PM, said:

Alright,I kinda dont get how you install it.Ive downloades the launcher,but were do I boot it from?
On windows, if you have Java installed you simply double-click the launcher and it should launch.
If not, then you can launch it by executing java with these parameters:
"PATH_TO_JAVA\java" -jar "PATH_TO_CCEMU\cc-emu-launcher.jar"


#227 Herû

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Posted 02 February 2013 - 11:54 PM

Its a good program, but its not so useful for me because I have Minecraft on both of my computers.

But:
If the web version of the program can support IOS, so can it be useful for me (and if the program was converted to HTML5, JavaScript, and PHP (I am 99 % sure it can), will it support both IOS and Android).

#228 theoriginalbit

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Posted 03 February 2013 - 02:32 AM

View PostHerû, on 02 February 2013 - 11:54 PM, said:

Its a good program, but its not so useful for me because I have Minecraft on both of my computers.
So what... I have Minecraft installed on ALL my computers, but its still EXTREMELY useful, I use it to test ALL my code especially as it allows me to decide the computer id before creating it!!! Not to mention that it uses WAY, WAY, WAY, less resources than Minecraft. the only advantage Minecraft has is you can test Turtles...


View PostHerû, on 02 February 2013 - 11:54 PM, said:

Its a good program, but its not so useful for me because I have Minecraft on both of my computers.

But:
(and if the program was converted to HTML5, JavaScript, and PHP (I am 99 % sure it can), will it support both IOS and Android).
No it cannot be converted to HTML5 or JavaScript or PHP, you clearly don't know your programming languages if you think a Java application can be fully ported to ANY of these...

#229 Cozzimoto

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Posted 03 February 2013 - 09:59 AM

will monitor support ever come in the next version of CCEMU?? having computers run outside of minecraft but i do alot of coding with monitors and i would use this alot more if there was monitor support that you can turn on or off with a setting or as soon as your wrapped a peripheral for the monitor on the left since you have the modem on the right, just an idea. tell me what you think.

~Cozzy

#230 theoriginalbit

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Posted 03 February 2013 - 10:21 AM

View PostCozzimoto, on 03 February 2013 - 09:59 AM, said:

will monitor support ever come in the next version of CCEMU??
In the interim you can always change the screen pixel size in the config to a monitors pixel size, meaning you could then see how the program runs on it...

#231 Cozzimoto

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Posted 03 February 2013 - 10:30 AM

Spoiler
yea i could do that, but me running an api and trying to test it without having minecraft loaded is nice, but i dont feel like going into all my programs and changing the output to the terminal except a peripheral that returns nil cause i havent wrapped it. but maybe i could find a way around it

#232 AfterLifeLochie

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Posted 03 February 2013 - 11:37 AM

View PostCozzimoto, on 03 February 2013 - 09:59 AM, said:

will monitor support ever come in the next version of CCEMU?? having computers run outside of minecraft but i do alot of coding with monitors and i would use this alot more if there was monitor support that you can turn on or off with a setting or as soon as your wrapped a peripheral for the monitor on the left since you have the modem on the right, just an idea. tell me what you think.

~Cozzy
It's a potential future feature, if the entire rewrite gets finished anytime this century millennium.

#233 theoriginalbit

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Posted 03 February 2013 - 11:48 AM

View PostAfterLifeLochie, on 03 February 2013 - 11:37 AM, said:

if the entire rewrite gets finished anytime this century millennium.
If you don't mind me asking what else is being added into the rewrite?

#234 AfterLifeLochie

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Posted 03 February 2013 - 11:53 AM

View PostTheOriginalBIT, on 03 February 2013 - 11:48 AM, said:

View PostAfterLifeLochie, on 03 February 2013 - 11:37 AM, said:

if the entire rewrite gets finished anytime this century millennium.
If you don't mind me asking what else is being added into the rewrite?
I plan on adding most, if not all, peripherals - and I've also been considering an open API, so you can create plugins and port Peripherals into the emulator.

#235 theoriginalbit

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Posted 03 February 2013 - 11:58 AM

View PostAfterLifeLochie, on 03 February 2013 - 11:53 AM, said:

I plan on adding most, if not all, peripherals - and I've also been considering an open API, so you can create plugins and port Peripherals into the emulator.
Nice... cant wait! :)

Is there any planned for limited Turtle support? Like maybe just a simulator that can return true on movements and such and change the xyz on the computer window.

#236 AfterLifeLochie

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Posted 03 February 2013 - 12:04 PM

View PostTheOriginalBIT, on 03 February 2013 - 11:58 AM, said:

View PostAfterLifeLochie, on 03 February 2013 - 11:53 AM, said:

I plan on adding most, if not all, peripherals - and I've also been considering an open API, so you can create plugins and port Peripherals into the emulator.
Nice... cant wait! :)

Is there any planned for limited Turtle support? Like maybe just a simulator that can return true on movements and such and change the xyz on the computer window.
It's possible - bearing in mind you won't have any obstacles, and for all intensive purposes, it's an "empty" world. :P

#237 theoriginalbit

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Posted 03 February 2013 - 04:09 PM

View PostAfterLifeLochie, on 03 February 2013 - 12:04 PM, said:

It's possible - bearing in mind you won't have any obstacles, and for all intensive purposes, it's an "empty" world. :P
Of course, but being able to just basic test the code without opening minecraft would be a dream ;)

#238 Xtansia

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Posted 03 February 2013 - 04:33 PM

Important Notice:
As the result of an issue between myself and AfterLifeLochie, he has departed from working on CCEmu and will no longer be hosting the applet.
The issue arose due to the fact I was unable to work on the rewrite of CCEmu due to personal matters that had arisen over the past few months and school starting again for the year, due to my inability to do the rewrite in a timely manner he has ceased his involvement. The relevant irc messages are below (Note at the time he had changed his nick to Ryrar).
<Ryrar> Tomass: I'm done.
<Tomass> Ryrar: Hmm?
<Ryrar> Tomass: I'm not doing this anymore
<Tomass> Ryrar: K.
<Ryrar> Tomass: You're welcome to re-use the emulator web version, but I'm not hosting it any longer.
You can find AfterLifeLochie's statement on the matter here With regards to ComputerCraft emulator Web Edition...

#239 Cranium

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Posted 03 February 2013 - 05:26 PM

Ummm...wow
That sucks.

#240 BlueZero

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Posted 04 February 2013 - 12:27 AM

I freakin' love this.

Helped me a lot in learning to program for minecraft servers that have CC enabled. Love what you're doing, keep at it. :)





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