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[CC1.5]ComputerCraft Emulator V0.57 (February 19th)


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#241 ikke009

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Posted 07 February 2013 - 12:38 AM

just a random thought.. it would be frikking awesome to have this on my android tablet :P

#242 theoriginalbit

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Posted 07 February 2013 - 01:04 AM

View Postikke009, on 07 February 2013 - 12:38 AM, said:

just a random thought.. it would be frikking awesome to have this on my android tablet :P
Its been requested to death.

#243 Herû

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Posted 08 February 2013 - 11:50 PM

View Posttomass1996, on 03 February 2013 - 04:33 PM, said:

Important Notice:
As the result of an issue between myself and AfterLifeLochie, he has departed from working on CCEmu and will no longer be hosting the applet.
The issue arose due to the fact I was unable to work on the rewrite of CCEmu due to personal matters that had arisen over the past few months and school starting again for the year, due to my inability to do the rewrite in a timely manner he has ceased his involvement. The relevant irc messages are below (Note at the time he had changed his nick to Ryrar).
<Ryrar> Tomass: I'm done.
<Tomass> Ryrar: Hmm?
<Ryrar> Tomass: I'm not doing this anymore
<Tomass> Ryrar: K.
<Ryrar> Tomass: You're welcome to re-use the emulator web version, but I'm not hosting it any longer.
EDIT: AfterLifeLochie will continue hosting the web applet @ http://cc-emu.afterlifelochie.net until 1 March 2013.
You can find AfterLifeLochie's statement on the matter here With regards to ComputerCraft emulator Web Edition...

Find an free hosting service that have unlimated web traffic included (or if you will pay, buy a web hosting yourselves).

A free webhost service with unlimated bandwith is http://powrhost.com/ (I have not tested it, but it was the first that came up when I search on google).

Also: Host it on your own/have an account on a web hosting service yourselves. But if you don't want to host yourselves, I can host it for you on an free service with unlimated bandwith.

#244 Xtansia

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Posted 09 February 2013 - 01:34 PM

Just thougt I'd let you guys know I've added a donate button and details on the main post. All proceeds will be used for purchasing webhosting for the applet and the like. So if you would like to please check that out. :)

#245 theoriginalbit

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Posted 09 February 2013 - 01:41 PM

Is it possible that you add your own console API into CC-emu allowing us to use debug prints with full screen GUIs. Would be really handy! Really handy!

#246 Xtansia

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Posted 09 February 2013 - 03:26 PM

View PostTheOriginalBIT, on 09 February 2013 - 01:41 PM, said:

Is it possible that you add your own console API into CC-emu allowing us to use debug prints with full screen GUIs. Would be really handy! Really handy!

Could you elaborate more on what you mean? I'm not quite sure I understand :S

#247 theoriginalbit

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Posted 09 February 2013 - 04:05 PM

Ok so you know how when your debugging in Java and you use System.out.println, or System.err.println... So you can see where the program is up to and what it's doing and variable values, etc (assuming you don't use the awesomeness of breakpoints)... What I propose is a way to print to a virtual console to allow debugging while running and testing programs... This would be extremely handy when debugging a GUI and clicking on it and other misc details

#248 Tiin57

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Posted 10 February 2013 - 05:40 AM

tomass, fragvps.com has cheap VPS hosting, you could use that for the web version. Although why haven't there been updates? I totally understand Lochie's point of view.

#249 Sxw

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Posted 10 February 2013 - 07:02 AM

Incase anybodys watching, heres the newest crash report on mac! >.>
Spoiler


#250 theoriginalbit

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Posted 10 February 2013 - 01:16 PM

View PostSxw, on 10 February 2013 - 07:02 AM, said:

Incase anybodys watching, heres the newest crash report on mac! >.>
Spoiler
Just boot it again or reinstall Java 1.7 ... its not an issue with cc-emu ... its an issue with Java 1.7 ... its one of the hundreds of reasons its still a dev build and why Apple keeps rejecting it for release...

#251 Xtansia

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Posted 10 February 2013 - 03:55 PM

View PostSxw, on 10 February 2013 - 07:02 AM, said:

Incase anybodys watching, heres the newest crash report on mac! >.>
Spoiler

This isn't an issue directly with cc-emu, It's Java 1.7 and MacOSX causing the issues.

#252 Xtansia

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Posted 10 February 2013 - 03:57 PM

View Posttiin57, on 10 February 2013 - 05:40 AM, said:

tomass, fragvps.com has cheap VPS hosting, you could use that for the web version. Although why haven't there been updates? I totally understand Lochie's point of view.

View Posttomass1996, on 03 February 2013 - 04:33 PM, said:

due to personal matters that had arisen over the past few months and school starting again for the year


#253 theoriginalbit

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Posted 10 February 2013 - 04:00 PM

View Posttomass1996, on 10 February 2013 - 03:55 PM, said:

This isn't an issue directly with cc-emu, It's Java 1.7 and MacOSX causing the issues.
Thats what I said... only its not a MacOSX issue... its just JRE1.7 issue...

#254 Xtansia

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Posted 10 February 2013 - 04:41 PM

View PostTheOriginalBIT, on 10 February 2013 - 04:00 PM, said:

View Posttomass1996, on 10 February 2013 - 03:55 PM, said:

This isn't an issue directly with cc-emu, It's Java 1.7 and MacOSX causing the issues.
Thats what I said... only its not a MacOSX issue... its just JRE1.7 issue...

It's Java1.7 FOR MacOSX to be precise...

#255 NeverCast

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Posted 10 February 2013 - 07:38 PM

Don't support Java1.7 for Mac, Minecraft doesn't work on Java1.7 either, on Mac at least; and I'm pretty sure it's a common quick response from #minecraftforge, " Use mac? Got Java 7? Don't "

Simply don't support it.

#256 theoriginalbit

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Posted 10 February 2013 - 07:47 PM

View PostNeverCast, on 10 February 2013 - 07:38 PM, said:

Minecraft doesn't work on Java1.7 either, on Mac at least
It does work... not nicely, it has the AWT errors and such...

#257 devilwct

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Posted 11 February 2013 - 03:08 AM

first, I love this emulator!!!

second, i can host it for you if you like, pm me if you are interested!

#258 Sxw

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Posted 11 February 2013 - 05:12 AM

I really wanna use this. Is there a way to downgrade to java 6 on mac? :(
EDIT: nv, i am able to launch it from terminal to force java 6 It works now :)
EDIT: Second time i launch it it dosen't crash, but

LWJGL Version: 2.8.3
2013-02-10 10:37:30.489 java[49965:11407] Make pbuffer: 0 x 0
2013-02-10 10:37:30.622 java[49965:2917] invalid drawable
And the blue background dosen't show, and new computer dosen't work. :(

#259 1vannn

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Posted 11 February 2013 - 05:13 PM

If there was a way to port the CC API to the iPhone "TouchLua" app, I would love CC even more.

#260 tommyroyall

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Posted 18 February 2013 - 02:18 PM

When can we expect the update for 1.5? c:.





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