Is this dead? I really wish this was released. Especially to see how you get such performance
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[POLL] A 3D Renderer [Accepts Wavefront objs]
Started by Emma, Jun 02 2016 08:08 PM
23 replies to this topic
#21
Posted 08 October 2016 - 08:41 PM
#22
Posted 26 May 2017 - 05:00 PM
By the way, I forgot I did this but I did release the code for someone else who asked me directly and forgot to post it here, the repo is currently setup to run in Love2D but all the CC code is still there, would just take some fiddling to get it to run. But I can't be bothered so. Here you go: https://github.com/i...tware-Rendering
PS: The code runs like super mega slow now because of the stuff I added while porting it to love2d but eh
PS: The code runs like super mega slow now because of the stuff I added while porting it to love2d but eh
#23
Posted 08 July 2017 - 10:12 PM
Incinirate, on 26 May 2017 - 05:00 PM, said:
By the way, I forgot I did this but I did release the code for someone else who asked me directly and forgot to post it here, the repo is currently setup to run in Love2D but all the CC code is still there, would just take some fiddling to get it to run. But I can't be bothered so. Here you go: https://github.com/i...tware-Rendering
PS: The code runs like super mega slow now because of the stuff I added while porting it to love2d but eh
PS: The code runs like super mega slow now because of the stuff I added while porting it to love2d but eh
#24
Posted 08 July 2017 - 10:35 PM
I tried to rewrite the code to CCLua but I am not that much of a programmer and I do not know any other programming languages. It probably need a rewrite for CC though. Plus I gave up. Someone who knows Lua should attempt this. I honestly myself wanted to try this out.
Edited by bobasrty, 08 July 2017 - 10:40 PM.
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