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[Results in!] CCJam 2016
Started by 3d6, Jun 12 2016 05:28 PM
203 replies to this topic
#121
Posted 30 June 2016 - 12:22 AM
Don't worry, you won't be last
#123
#125
Posted 30 June 2016 - 05:09 PM
I give up xD I have no ideas, and the time is almost up (thanks to school, and my linux incident I had no time).
Still, thanks for hosting this awesome competition
Still, thanks for hosting this awesome competition
#127
Posted 30 June 2016 - 07:05 PM
Good luck everyone! I will not take part to this event
#128
Posted 30 June 2016 - 08:11 PM
Just realized my latest version framebuffer has not been posted on the forums.
Any tips on what to do?
I mean let's just rewrite that...
Any tips on what to do?
I mean let's just rewrite that...
#129
Posted 30 June 2016 - 08:14 PM
You can't use code made between the 12th and 24th of June, so if that's not the case there's no problem
Edited by CrazedProgrammer, 30 June 2016 - 08:15 PM.
#130
Posted 30 June 2016 - 08:32 PM
Quote
APIs and libraries are allowed if they were approved by the judges and published to Reddit or the ComputerCraft forums on or before the day of the event's announcement.
#131
Posted 30 June 2016 - 08:34 PM
The second game is finished brotherrrrr
#132
Posted 30 June 2016 - 11:00 PM
The timer now shows the accurate time!
#133
Posted 01 July 2016 - 12:23 AM
kill me
#134
Posted 01 July 2016 - 01:04 AM
2 days left!
#135
Posted 01 July 2016 - 01:08 AM
haha 48 hours until i die
#136
Posted 01 July 2016 - 01:27 AM
Okay, goodbye.
Edited by CrazedProgrammer, 01 July 2016 - 01:29 AM.
#138
Posted 01 July 2016 - 05:05 AM
Today's stream just reached 14 hours. Am I already up for a Guinness World Records entry or something?
#139
Posted 01 July 2016 - 05:24 AM
#140
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