[Results in!] CCJam 2016
#161
Posted 02 July 2016 - 11:50 PM
#162
Posted 02 July 2016 - 11:51 PM
I WILL BE DONE IN HALF AN HOUR I HOPE
THIS STRESS IS KILLING ME
#163
Posted 03 July 2016 - 12:23 AM
#166
Posted 03 July 2016 - 12:32 AM
H4X0RZ, on 03 July 2016 - 12:28 AM, said:
BUGS BUGS ALL THESE BUGSEDIT:
Ok I'm done. https://github.com/S...ejohn/CCJam2016 is how that went. it works, kinda.
Edited by supernicejohn, 03 July 2016 - 01:01 AM.
#168
Posted 03 July 2016 - 01:04 AM
#169
Posted 03 July 2016 - 01:17 AM
the server will be live until judging ends, it restarts and regenerates the world every 2 hours
when judging ends i'll bring the server down, develop it further and eventually release it with its own thread
cool stuff
edit: i'm aware there's a problem right now i am releasing an emergency patch
edit2: redownload from pastebin and you should be good to go
Edited by Lemmmy, 03 July 2016 - 03:22 AM.
#170
Posted 03 July 2016 - 04:10 AM
https://github.com/jv110/SolidEngine
It has sound, I mean full sound capabilities. It can play sounds simultaneously, with custom speeds and support for various instruments. It even has its own file format! Is that revolutionary or something?
Edited by jv110, 03 July 2016 - 09:35 AM.
#171
Posted 03 July 2016 - 02:19 PM
Edit: Updated README.md - I assume this is allowed based on gitter messages I viewed.
Edited by KingofGamesYami, 03 July 2016 - 11:47 PM.
#172
Posted 04 July 2016 - 06:34 PM
#174
Posted 04 July 2016 - 08:59 PM
#175
Posted 04 July 2016 - 09:28 PM
#176
Posted 04 July 2016 - 09:49 PM
Checco2212, on 04 July 2016 - 08:59 PM, said:
Update on ccjam.ceriat.net - 3d6 is attempting to bring the ccjam site back as soon as possible
Edit: The site should be back up - give it an hour for DNS changes to apply though
Edited by Lemmmy, 04 July 2016 - 10:37 PM.
#177
Posted 04 July 2016 - 10:37 PM
#178
Posted 06 July 2016 - 05:57 AM
#179
Posted 06 July 2016 - 12:04 PM
#180
Posted 06 July 2016 - 03:28 PM
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