Micropaint: Experimental painting program for tiny pixels
#21
Posted 12 November 2016 - 02:47 AM
#22
Posted 20 March 2017 - 04:15 AM
Edited by killer95533, 22 November 2018 - 05:16 AM.
#23
Posted 20 March 2017 - 02:50 PM
killer95533, on 20 March 2017 - 04:15 AM, said:
This is a limitation of ComputerCraft.
#24
Posted 21 May 2017 - 02:55 PM
I never thaugt that thus is possible with CC.
My first try:
https://d52i.imgup.net/mpaint861a.png
Edited by Bomb Bloke, 22 May 2017 - 12:10 AM.
Seems your chosen image host doesn't support embedding.
#25
Posted 15 June 2017 - 05:58 PM
pastebin get Nz5qK3sP limg
Usage: limg <file> <x offset> <y offset>
Edited by xcrafter_40, 15 June 2017 - 06:01 PM.
#26
Posted 17 August 2017 - 03:57 PM
xcrafter_40, on 15 June 2017 - 05:58 PM, said:
pastebin get Nz5qK3sP limg
Usage: limg <file> <x offset> <y offset>
I have a question: I need transparent pixels, but by saving an image, all transparent pixels turn black. Is this intended?
#27
Posted 18 August 2017 - 02:25 AM
You can work around this, to an extent, with BLittle - if you save your images as regular paint files, you can use blittle.shrink() to convert them into a teletext image on the fly, with whatever background colour you like. Doing this runs somewhat slower than using pre-saved teletext images, though.
If you want to draw "transparent" images over variable and more complicated backgrounds (each involving multiple colours), then using a terminal object produced by blittle.createWindow() would be the way to go. You'd need to do all your rendering through that, though, so it can keep track of which bits of background are where.
#28
Posted 18 August 2017 - 07:47 AM
Bomb Bloke, on 18 August 2017 - 02:25 AM, said:
You can work around this, to an extent, with BLittle - if you save your images as regular paint files, you can use blittle.shrink() to convert them into a teletext image on the fly, with whatever background colour you like. Doing this runs somewhat slower than using pre-saved teletext images, though.
If you want to draw "transparent" images over variable and more complicated backgrounds (each involving multiple colours), then using a terminal object produced by blittle.createWindow() would be the way to go. You'd need to do all your rendering through that, though, so it can keep track of which bits of background are where.
Edited by Jummit, 18 August 2017 - 07:47 AM.
#29
Posted 11 September 2017 - 07:17 PM
pastebin get KmnXpf1w micropaintPS: What is the license of this projekt?
Edited by Jummit, 11 September 2017 - 07:24 PM.
#30
Posted 13 September 2017 - 07:35 AM
I haven't set a license for any of the software I've made, but if you keep the attribution comments at the top of the file then it's probably fine.
#31
Posted 13 September 2017 - 12:31 PM
nitrogenfingers, on 13 September 2017 - 07:35 AM, said:
I haven't set a license for any of the software I've made, but if you keep the attribution comments at the top of the file then it's probably fine.
Edited by Jummit, 13 September 2017 - 12:38 PM.
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