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[1.12.2] Project </BETA> 2 [Kaos-Network]


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What do you want as a plugin manager?

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#21 Bomb Bloke

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Posted 01 January 2017 - 08:59 AM

What's all this talk of updates in the changelog without the new Plethora build? :o

#22 wiggle1000

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Posted 07 January 2017 - 05:12 AM

I'm getting mod rejections! the mod in error is MCMultipart, and the version is 2.0.0_88. Is that even a real version? I can't seem to find it anywhere.. I checked the mods folder and it's there, but the mod menu reports it being a different version!

#23 valithor

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Posted 07 January 2017 - 05:33 AM

View Postwiggle1000, on 07 January 2017 - 05:12 AM, said:

I'm getting mod rejections! the mod in error is MCMultipart, and the version is 2.0.0_88. Is that even a real version? I can't seem to find it anywhere.. I checked the mods folder and it's there, but the mod menu reports it being a different version!

I had this problem and found a download for the version it was wanting. I have told huge about this and he said he was fixing it.

download link: https://www.dropbox....versal.jar?dl=0

edit:

Huge says he will fix it either later today or tomorrow.

Edited by valithor, 07 January 2017 - 05:37 AM.


#24 wiggle1000

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Posted 07 January 2017 - 05:40 AM

View Postvalithor, on 07 January 2017 - 05:33 AM, said:

*snip*
Thanks for the quick reply, Val! You're a life saver!

While I'm here, I'd like to recommend the mod HxCCore. I understand you use Sponge, but it has some nice commands (which you can disable, as it's highly configurable). The main reason i'm reccomending it is because of it's various enhancements to things like names and places where color codes can be used. Please, if you're interested, look in to it. Thanks. :P

Edited by wiggle1000, 07 January 2017 - 05:44 AM.


#25 hugeblank

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Posted 07 January 2017 - 07:34 AM

View Postwiggle1000, on 07 January 2017 - 05:40 AM, said:

View Postvalithor, on 07 January 2017 - 05:33 AM, said:

*snip*
*snipperoo*
While I'm here, I'd like to recommend the mod HxCCore. I understand you use Sponge, but it has some nice commands (which you can disable, as it's highly configurable). The main reason i'm recommending it is because of it's various enhancements to things like names and places where color codes can be used. Please, if you're interested, look in to it. Thanks. :P

EDIT: I was a moron and didn't look closely. that's what staying up till 2AM does to you

Edited by hugeblank, 07 January 2017 - 10:33 AM.


#26 hugeblank

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Posted 07 January 2017 - 07:41 AM

View Postwiggle1000, on 07 January 2017 - 05:12 AM, said:

I'm getting mod rejections! the mod in error is MCMultipart, and the version is 2.0.0_88. Is that even a real version? I can't seem to find it anywhere.. I checked the mods folder and it's there, but the mod menu reports it being a different version!

Nobody likes mod rejections!

I plan on pushing out a 'lil update to fix that, and update some server configs for y'all to enjoy.

View PostBomb Bloke, on 01 January 2017 - 08:59 AM, said:

What's all this talk of updates in the changelog without the new Plethora build? :o

Added it on monday :P

Edited by hugeblank, 07 January 2017 - 07:44 AM.


#27 MrScamander

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Posted 07 January 2017 - 06:32 PM

PLZ HELP!!!!!!
When this pack first came out i was so hyped to join it bus sadly it crashes :(
I tried it few minutes ago as an update came out and its the same
Here's the latest crash report:
Spoiler

(Yeah my pc is pretty shitty and dont judge me im planning to get a new one ;) )
but still i play modpacks that has like 60 mods and it doesnt crash like this plz help.
it crashes when minecraft is loading :
7/7
model manager
(some kinda "construct" block)

Edited by Bomb Bloke, 07 January 2017 - 11:28 PM.


#28 Bomb Bloke

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Posted 07 January 2017 - 11:33 PM

View PostRosvaldasGaming, on 07 January 2017 - 06:32 PM, said:

java.lang.OutOfMemoryError: Java heap space

Well gee, I wonder what the problem might be.

Tell the Technic Launcher to assign more RAM to the game (Launcher Options button up the top). With your 32bit OS you'll probably have trouble convincing it to go higher than 1.5-2GB, though.

#29 MrScamander

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Posted 08 January 2017 - 01:05 PM

i can give modpack more ram with custom launcher

#30 siv

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Posted 08 January 2017 - 03:57 PM

pack still chrashing


edit : fixed :D

Edited by siv, 08 January 2017 - 05:08 PM.


#31 Bomb Bloke

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Posted 08 January 2017 - 11:59 PM

As Project </BETA> distributes both OptiFine and JourneyMap in violation of their licenses, I've removed the pack link from the OP for now. Feel free to add it back in once that's resolved.

#32 hugeblank

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Posted 09 January 2017 - 12:30 AM

View PostBomb Bloke, on 08 January 2017 - 11:59 PM, said:

As Project </BETA> distributes both OptiFine and JourneyMap in violation of their licenses, I've removed the pack link from the OP for now. Feel free to add it back in once that's resolved.

Removed, and removed. Here's to me for not even bothering reading licenses...

It may not look like the update has been pushed on the launcher because... technic... The actual technic website would be where to check.

Edited by hugeblank, 09 January 2017 - 12:33 AM.


#33 LDDestroier

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Posted 16 January 2017 - 06:04 AM

There's a new spawn in the Survival world! And the best part is, I spend more time on a sign than on the main construction! Mueehheehehheh! (that sign rules)

#34 TheRockettek

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Posted 16 January 2017 - 07:26 AM

Nice, i need to fix my mc crashing for only this modpack first to see it xD

I like rule 18...

Quote

If your building looks like shit, we reserve the right to un-shit it


#35 hugeblank

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Posted 18 January 2017 - 07:23 AM

View PostTheRockettek, on 16 January 2017 - 07:26 AM, said:

Nice, i need to fix my mc crashing for only this modpack first to see it xD

I like rule 18...

Quote

If your building looks like shit, we reserve the right to un-shit it

Haha yeah that's default nucleus rules :P
I need to add stuff to that...

#36 hugeblank

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Posted 18 January 2017 - 07:32 AM

HOLY N00TZ! almost 1.5K views! :D :D :D
We aren't exactly 'hot' yet... simmering. yes, that's what this post is. Simmering.

Anyways, I wonder... what could a bagel do to celebrate a (not so big) achivement...

Edited by hugeblank, 18 January 2017 - 07:34 AM.


#37 Dametqwerty

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Posted 18 January 2017 - 02:50 PM

Good Job Huge!!! Now if only you will answer my emails...

Hugeblank why would your creative director do that!? Anyways how is the whole creative situation going? I do hope it will be up soon!

Edited by Bomb Bloke, 19 January 2017 - 10:33 AM.


#38 hugeblank

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Posted 20 January 2017 - 06:07 AM

Soon, hopefully. If I had to guess, another month. That's being hopeful however.

#39 D3matt

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Posted 21 January 2017 - 03:39 PM

I recommend people check out this server, it is pretty cool!

#40 TheRockettek

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Posted 21 January 2017 - 10:16 PM

Yes it is... :D





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