Dave-ee Jones, on 11 September 2017 - 12:38 AM, said:
Just tested the demo. Took me a few minutes to work out where all the files go (tip: make an installer for something with this many files, or make it a bit more intuitive as to how to install the game). Having a quick look through some of the code it looks interesting with the dialogue and item descriptions (though I didn't see any in the demo), but the maps definitely look interesting, though it's weird having a birds-eye view on the player but then a 2D side-on view of the map (trees etc.). Probably stick with one or the other. Side-on is harder because you have to work with the player jumping, gravity etc. Birds-eye is the classic, easy-to-make RPG.
You could also fix the screen flickering everytime the player moves as well. It is a bit hard to fix as you are drawing a map behind, but it would greatly affect the gameplay if you could fix it. The way I fixed it in my game was by drawing a 'blank' pixel at the old X and Y positions of the player, but in your case you have to figure out what colour the pixel is before you draw the pixel so it doesn't have blank pixels where the player was.
You might want to update your links as well, I can see the repo's name is rpg-engine, not rpg-game.
I know there are many things that should be worked on, but look; this was my second post, and i learned a lot since then. I will do what you said, though.
Edited by Jummit, 14 September 2017 - 07:25 AM.