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Persistant redstone pulser


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#1 campicus

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Posted 09 May 2017 - 02:02 AM

I put together code a long (long) time ago and I forgot to post it. Perhaps somebody will find it helpful. I made this because I was using computers as redstone timers (for a reason I don't remember) and this code gave me a method of setting a timer up that continued to run after chunk loads/unloads.

The code basically allows you to set a computer to pulse a side at a specified interval, saves these values and loads them up on a reboot.
https://pastebin.com/ZPEgVjmx

Spoiler

Edited by campicus, 09 May 2017 - 02:03 AM.






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