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CraftOS 1.8 better colors.


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#1 rahph

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Posted 29 June 2017 - 10:40 AM

LibVibrant

Color. A thing we rarely think about when using the CC computers. I noticed something terrible with the default color palette. Its very... unsaturated. I decided to change it. This program will allow you to also apply this new, better color pallet. Requires ComputerCraft 1.8 (compiled from Github). Program contains checks.

Where are the comparisons, you may ask?
Before:
Posted Image

After:
Posted Image
Thats great! Where can I get it?

For VorbaniOS users:
pacman add rahph\ assortedtools\ default\
pacman install libvibrant 31f71ea

For everyone else:
pastebin get uV1LGLTC <filename>
<filename>


Thats all! I hope you enjoy my program :)

Edited by rahph, 02 July 2017 - 01:26 PM.


#2 Wojbie

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Posted 29 June 2017 - 02:51 PM

Your pastebin link seems to be pointing to DiscoStarter file? And Tape manager?
I believe you meant https://pastebin.com/uV1LGLTC ?

I do like change of pace this colors give me. Nicely composed.

Edited by Wojbie, 29 June 2017 - 03:01 PM.


#3 rahph

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Posted 02 July 2017 - 01:26 PM

View PostWojbie, on 29 June 2017 - 02:51 PM, said:

Your pastebin link seems to be pointing to DiscoStarter file? And Tape manager?
I believe you meant https://pastebin.com/uV1LGLTC ?

I do like change of pace this colors give me. Nicely composed.

Pastebins links fixed, thanks for your feedback.

#4 H4X0RZ

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Posted 02 July 2017 - 03:47 PM

I wouldn't say that it's "better". I, personally, prefer more pastel-ish colors over vibrant, in-your-face, colors for example.

Edited by H4X0RZ, 02 July 2017 - 03:47 PM.


#5 MineRobber___T

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Posted 02 July 2017 - 06:10 PM

(off-topic) I wonder how emulators will handle the new palette system when 1.8 is released.

#6 Lignum

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Posted 02 July 2017 - 08:10 PM

View PostMineRobber___T, on 02 July 2017 - 06:10 PM, said:

(off-topic) I wonder how emulators will handle the new palette system when 1.8 is released.

They're going to need updating to support the feature, of course. This has already been done on CCEmuX, although it was a bit of a hack.

#7 rahph

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Posted 06 July 2017 - 08:32 AM

View PostMineRobber___T, on 02 July 2017 - 06:10 PM, said:

(off-topic) I wonder how emulators will handle the new palette system when 1.8 is released.
Right now even the mod itself barely handles it. Signs change colours when you change palettes. Yep, minecraft signs.

#8 Wojbie

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Posted 06 July 2017 - 08:44 AM

View Postrahph, on 06 July 2017 - 08:32 AM, said:

View PostMineRobber___T, on 02 July 2017 - 06:10 PM, said:

(off-topic) I wonder how emulators will handle the new palette system when 1.8 is released.
Right now even the mod itself barely handles it. Signs change colours when you change palettes. Yep, minecraft signs.

That is already getting fixed by https://github.com/d...Craft/pull/351. You just need to wait for it to get merged to enjoy normal colored signs.

Edited by Wojbie, 06 July 2017 - 08:45 AM.






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