Tracking a Pocket computer on a (stationary) computer?
#1
Posted 22 September 2017 - 11:20 AM
#2
Posted 22 September 2017 - 02:45 PM
#3
Posted 22 September 2017 - 04:03 PM
#4
Posted 22 September 2017 - 04:19 PM
Edited by Dog, 22 September 2017 - 04:20 PM.
#5
Posted 22 September 2017 - 04:48 PM
KingofGamesYami, on 22 September 2017 - 02:45 PM, said:
CLNinja, on 22 September 2017 - 04:03 PM, said:
Dog, on 22 September 2017 - 04:19 PM, said:
Second, I said pocket pc. I tried everything I can do to run these two TURTLE programs but no luck.
#6
Posted 22 September 2017 - 05:10 PM
You will have to do some reverse engineering of the GPS program, as it would normally be used in the opposite direction - position would be displayed on the pocket computer. It's possible to do it the other way around, but it's not built-in.
#7
Posted 22 September 2017 - 06:37 PM
KingofGamesYami, on 22 September 2017 - 05:10 PM, said:
You will have to do some reverse engineering of the GPS program, as it would normally be used in the opposite direction - position would be displayed on the pocket computer. It's possible to do it the other way around, but it's not built-in.
I know what is the turtle's purpose, I am trying to do another thing. I don't want my computer to be placed so it does track -- that why I use pocket computers, but I think I have gone too far in explanations.
Okay, thanks for the tip for reversing the gps program I will try it out right now.
#8
Posted 22 September 2017 - 07:38 PM
Set up the GPS cluster, then have the pocket pc get it's coords on a regular basis and send those coords to the 'tracking' computer. The tracking computer wouldn't really be tracking the pocket pc but it would have accurate tracking data.
Without some kind of cheat or mod (or possibly a command computer?) I don't know of any other way in CC that will allow you to accurately track a pocket pc without multiple points of reference (e.g. a gps cluster of some sort). I'm also not sure how you'd go about getting a remote object's coords without having that object (e.g. the pocket pc) get it's own coords and then pass them on.
#9
Posted 22 September 2017 - 11:00 PM
Dog, on 22 September 2017 - 07:38 PM, said:
Say the pocket pc sends a message over rednet: that message could be used by 4 computers working together to locate it. Same theory as regular GPS, but without the client participating beyond the initial message.
#10
Posted 23 September 2017 - 03:56 AM
KingofGamesYami, on 22 September 2017 - 11:00 PM, said:
Dog, on 22 September 2017 - 07:38 PM, said:
Say the pocket pc sends a message over rednet: that message could be used by 4 computers working together to locate it. Same theory as regular GPS, but without the client participating beyond the initial message.
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