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CraftOS-PC: ComputerCraft "emulator" for desktop!

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#1 JackMacWindows

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Posted 14 October 2018 - 09:29 AM

UPDATE: CraftOS-PC Classic has been succeeded by CraftOS-PC 2, which has been rewritten from the ground up in C++ to run much faster than CraftOS-PC Classic. It also supports CC: Tweaked APIs, running multiple computers, and even a full Lua debugger. You can see the full forum post here, or you can visit the official website at www.craftos-pc.cc.

The original forum post is listed in the spoiler box below.

Original post

Edited by JackMacWindows, 03 January 2020 - 12:20 AM.


#2 SquidDev

    Frickin' laser beams | Resident Necromancer

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Posted 14 October 2018 - 12:26 PM

Always nice to see other emulators! Just a couple of comments:
  • It might be worth adding a margin to the terminal (I believe CC's is 2 pixels wide), so characters aren't quite so hard up against the edge of the window.
  • It should be possible to bundle the entire CC jar, and just be careful which bits you load. That's what other emulators like CCEmuX and CCEmuRedux do. This makes keeping up-to-date with the latest CC version a tad easier.
  • It might also be worth adding support for having multiple computers. Either through some GUI, or integrated into CraftOS.


#3 JackMacWindows

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Posted 24 February 2019 - 07:23 AM

A little preview of a feature I've been working on:

Posted Image

Live in the current commit on the repository.

#4 LDDestroier

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Posted 24 February 2019 - 09:53 PM

CraftOS-PC seems to load anything I throw at it fine, although some timing sensitive things like games run very fast and choppy.

And is that one of the CGA King's Quest games?

#5 JackMacWindows

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Posted 24 February 2019 - 11:34 PM

 LDDestroier, on 24 February 2019 - 09:53 PM, said:

And is that one of the CGA King's Quest games?
Yes, it is; I was looking for an EGA image to test with and King's Quest looked the best out of what I found. I have a config setting called clockSpeed that you can adjust to change the speed of the emulator (default is 20). I'm not sure exactly what this changes except for the terminal refresh rate, but it may help a bit.

Edited by JackMacWindows, 20 April 2019 - 04:39 AM.


#6 JackMacWindows

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Posted 26 February 2019 - 04:32 AM

Just released v1.2 beta 1 on GitHub, including the new graphics mode and some tools for graphics manipulation. Go check it out!
(Also, updated the image viewer to support custom palettes, so the King's Quest image looks almost as good as the original: )
Posted Image

EDIT: CraftOS-PC v1.2 (+v1.2.1) is officially released! You can get it at the link in the OP.

Edited by JackMacWindows, 20 April 2019 - 04:41 AM.






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