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A Visual Game Engine

game utility

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#1 Jummit

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Posted 30 November 2018 - 11:52 AM

A visual game engine for ComputerCraft

Posted Image
This is a project I have been wanting to make for a long while. I think I have it at a state where I can show it here.

It is an Entity Component based engine, which means you create entities and attach components like a texture, a tilemap or a "controllable".

Installation:
pastebin run dkBfpv7L
It's also on Github.

Usage:
engine <game name>


Here is a small showcase video, just beware that there was no buffer implemented so there is a lot of flickering.

Edited by Jummit, 12 December 2018 - 08:39 AM.


#2 Jummit

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Posted 10 December 2018 - 08:51 AM

Version 0.1 released!

Changelog:
  • Saving and loading works
  • Run button to run the game in full screen
Components:
  • Sprite component with functional editor
  • Tilemap component with editor and editable tileset
  • Controllable component
  • Custom components can be added by putting them in the components folder


#3 Jummit

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Posted 12 December 2018 - 08:24 AM

I have now added an installer, get it with
pastebin run dkBfpv7L

Also, submit component ideas!
https://github.com/J...Engine/issues/1

Edited by Jummit, 12 December 2018 - 09:13 AM.






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