Wondering if it would be possible for a peripheral to be made that will allow items to be put inside of it, and run a cc program that would get the id's and amount of the item in the stack of each item in it? Context of this would be for making a trade system. They could input, lets say, 2 iron bars, the computer would run to see if it's a valid trade, and then send a request for the trade items.
Item ID/Amount Checker
Started by MadCrayolaz, Aug 10 2012 04:05 AM
11 replies to this topic
#1
Posted 10 August 2012 - 04:05 AM
#2
Posted 10 August 2012 - 06:23 AM
Look at the arp peripherals. They can do that.
#3
Posted 10 August 2012 - 02:14 PM
I tried installing it, but it conflicted with Forestry, and once I tried changing the item id, it would throw me errors from both mods.
#4
Posted 10 August 2012 - 03:31 PM
#5
Posted 10 August 2012 - 03:34 PM
To be fair, it would actually be trivial to use the turtle API to provide this information. We provide all necessary functions.
#6
Posted 10 August 2012 - 04:23 PM
Any way for a different type of turtle that does offer item IDs? This would help with an automatic warehouse system...
#7
Posted 10 August 2012 - 05:17 PM
Agreed. I need something for ID checking and having to place it wouldn't be ideal.
#9
Posted 10 August 2012 - 09:06 PM
I hope someone does.
#10
Posted 11 August 2012 - 05:42 AM
What exactly should that peipheral do? I don't really get it.
If you had trouble using arp and Forestry, tell me what error you got. maybe I can fix that.
If you had trouble using arp and Forestry, tell me what error you got. maybe I can fix that.
#11
Posted 11 August 2012 - 06:14 AM
I've said it before, the turtles need a way to identify the items in the inventory. I'd do it myself but I have no Java experience whatsoever due to the infernal JVM refusing to create every single time I try to run a Java IDE.
#12
Posted 15 August 2012 - 08:17 PM
I'd have to install it again, but I am also using BuildCraft3 so I had to delete the buildcraft folder.
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