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Remote Lock v. 1.0


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#1 Stevenseegal

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Posted 10 August 2012 - 09:06 PM

As i searched the forums i could only find passwordlocks for the use with 1 computer of with 2 but the client has to emit the redstone signal.
This easily bypassed with the use of a disk.
I made a little doorlock script witch require 2 computers connected with a modem.
The client side only asks for a password en sends that to the server. The server will check if the password is correct and emit a redstone signal.
Fairly safe.

I do admit that i'm a noob scripter so if anyone has a better code feel free to add ;)/>


Client code
Spoiler

Server code
Spoiler


#2 odd_kid

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Posted 11 August 2012 - 02:16 PM

do you have to have a separate server for each door?

#3 Stevenseegal

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Posted 11 August 2012 - 04:50 PM

If you mean you want to open the doors seperatly, with this little code yes. But i guess it can be made compatible with more redstone outputs and even a bundeled cable

#4 masaki84

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Posted 30 August 2012 - 06:52 AM

I have a piston door setup I'm trying to use this with, And I have 2 clients on either side of the door and I have the server with a not gate in front of the signal to keep the pistons engaged until you enter the password. my issue is will this script allow for multiple clients accessing the server? i noticed the way the server accessed the specific client Id after I was done getting the program on each console. right now I just use 2 servers hooked to the same redstone output. both running the same program and password

#5 Tiin57

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Posted 30 August 2012 - 11:19 AM

Masaki, I'll set something up for you when I get home.

#6 masaki84

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Posted 30 August 2012 - 03:31 PM

awesome thanks :)/>

#7 Mr. Fang

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Posted 21 September 2012 - 05:13 PM

I really like this idea, I'm going to use it too! Thanx.





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