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Lan wires?


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Poll: Lan Wires? (74 member(s) have cast votes)

Do you think lan wires should be added?

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#1 lieudusty

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Posted 12 August 2012 - 04:38 AM

I think CC should have lan wires. Lan wires should have an unlimited range. Anybody think this is a good idea?

#2 Cranium

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Posted 12 August 2012 - 04:42 AM

But why? You can use bundled cables to accomplish the same thing... Up to 250 blocks away...

#3 dimitriye98

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Posted 12 August 2012 - 04:54 AM

Because not everyone uses RedPower.

#4 Cranium

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Posted 12 August 2012 - 05:09 AM

I guess I can see your point. But why would it be necessary to change the mod rather than add a new one that adds so many features?

#5 Pharap

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Posted 12 August 2012 - 05:53 AM

I'm half and half on this, mainly because I'm half and half about redpower.

I love redpower's lights, the partial blocks and the wiring. As for some of the other stuff though, like rubber trees and marble and oil, I think it gets a bit interfering at times. Not to mention their god awful computer which is way too complicated and gaudy. I like some of their pipe machines, but generally I prefer buildcraft and find it nicer to use, even if I do love seeing items in colourful boxes flying through a tube.

So ultimately, I'm half and half.

#6 Sebra

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Posted 12 August 2012 - 05:55 AM

View Postdimitriye98, on 12 August 2012 - 04:54 AM, said:

Because not everyone uses RedPower.
Then use modem.

#7 Mendax

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Posted 13 August 2012 - 03:46 AM

The idea is good. Even with a limited range (250?), it could be used for instant local wired Internet. It IS a good idea.

#8 ElvishJerricco

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Posted 13 August 2012 - 05:53 AM

Only reason i vote yes is because i believe rednet shouldn't be so in-exploitable. I think you should broadcast messages on frequencies that anything can listen on. That way some people can become hackers and make the game that much more interesting. But then if you used a lan connection, it would work exactly the same, and people on the network could listen. If someone got on your wire and started listening, they could steal the messages, but that's why you hide/protect them. Much more entertaining system.

#9 dimitriye98

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Posted 13 August 2012 - 09:04 AM

View Postcraniumkid22, on 12 August 2012 - 05:09 AM, said:

I guess I can see your point. But why would it be necessary to change the mod rather than add a new one that adds so many features?

Because some people want to play multiplayer and do not administrate the server they play on. And please don't suggest I change servers.

#10 NeoHummel

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Posted 29 August 2012 - 03:36 PM

View PostPharap, on 12 August 2012 - 05:53 AM, said:

I'm half and half on this, mainly because I'm half and half about redpower.

I love redpower's lights, the partial blocks and the wiring. As for some of the other stuff though, like rubber trees and marble and oil, I think it gets a bit interfering at times. Not to mention their god awful computer which is way too complicated and gaudy. I like some of their pipe machines, but generally I prefer buildcraft and find it nicer to use, even if I do love seeing items in colourful boxes flying through a tube.

So ultimately, I'm half and half.

You do know that RP2 is distributed in multiple packages, right?
You have Core, Logic, Wiring, Lighting and then comes World, Machine and Control.
In other words, if you don't want, say, the machines, the marble and the computer, don't install World, Machine and Control and you still get all the logic gates, all the lighting, all the wires and the partial blocks. AFAIK Core includes the diamond handsaw and the vanilla partial blocks.

#11 OmegaVest

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Posted 29 August 2012 - 06:02 PM

View PostElvishJerricco, on 13 August 2012 - 05:53 AM, said:

Only reason i vote yes is because i believe rednet shouldn't be so in-exploitable. I think you should broadcast messages on frequencies that anything can listen on. That way some people can become hackers and make the game that much more interesting. But then if you used a lan connection, it would work exactly the same, and people on the network could listen. If someone got on your wire and started listening, they could steal the messages, but that's why you hide/protect them. Much more entertaining system.


Thing is, if Dan200 puts his own wires in, it is going to act almost exactly like bundled cables, probably. Rednet still works like rednet, no matter the format. So, while a hacker paradise is a . . . unique idea, it is ultimately not going to be so simple. And with redpower bundles, you can actually grab information from the line, though it takes a bit more work. I would imagine that a cc-specific wire would be fairly similar. And honestly I prefer the redpower ones, because I don't HAVE to use rednet. If I have a closed system, I just use 1- and 2-bit signals that operate whatever I'm doing. In the event that I need to send a whole sentence, I send it via disk and pneumatic tubes.

#12 Pharap

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Posted 30 August 2012 - 07:35 PM

View PostNeoHummel, on 29 August 2012 - 03:36 PM, said:

View PostPharap, on 12 August 2012 - 05:53 AM, said:

I'm half and half on this, mainly because I'm half and half about redpower.

I love redpower's lights, the partial blocks and the wiring. As for some of the other stuff though, like rubber trees and marble and oil, I think it gets a bit interfering at times. Not to mention their god awful computer which is way too complicated and gaudy. I like some of their pipe machines, but generally I prefer buildcraft and find it nicer to use, even if I do love seeing items in colourful boxes flying through a tube.

So ultimately, I'm half and half.

You do know that RP2 is distributed in multiple packages, right?
You have Core, Logic, Wiring, Lighting and then comes World, Machine and Control.
In other words, if you don't want, say, the machines, the marble and the computer, don't install World, Machine and Control and you still get all the logic gates, all the lighting, all the wires and the partial blocks. AFAIK Core includes the diamond handsaw and the vanilla partial blocks.

Problem is, some are dependant on others. I like machines, I don't like world, but if I try to have everything but world, minecraft doesn't start up correctly.

#13 matejdro

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Posted 01 September 2012 - 08:40 AM

Bundled cables for rednet are legacy. They are much much slower than wireless, because data must be encoded into redpower format and then back to computercraft format. And of course they need another mod to function.

It would be cool if we would have proper lan cable that would be as fast as wireless, but with longer range (as long as chunk is loaded, it should be infinite range).

#14 hego555

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Posted 10 September 2012 - 06:00 AM

I never used bundled cables, but I do love redpower. I vote yes, a LAN connection would be amazing!

It could add so many possibilities!

Also the ability to have a better version of the wire would be nice... like in IC you have copper cable, and you have fiber glass... one is cheap but lose's electricity more... other is more expensive but lose's less electricity.

Same idea except with speed,

#15 MysticT

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Posted 10 September 2012 - 05:15 PM

Coming soon... :D/>

#16 KaoS

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Posted 15 September 2012 - 05:39 AM

View PostPharap, on 12 August 2012 - 05:53 AM, said:

I'm half and half on this, mainly because I'm half and half about redpower.

I love redpower's lights, the partial blocks and the wiring. As for some of the other stuff though, like rubber trees and marble and oil, I think it gets a bit interfering at times. Not to mention their god awful computer which is way too complicated and gaudy. I like some of their pipe machines, but generally I prefer buildcraft and find it nicer to use, even if I do love seeing items in colourful boxes flying through a tube.

So ultimately, I'm half and half.

I am going to reply to a fairly old post and hope I don't get crucified :)/> I just wanted to interject that the RP tube system is in every way the most incredible thing I have ever seen, the only thing I have issue with is that it doesn't work great with auto crafting table 1, other than that you can design awesome systems with it

#17 KillaVanilla

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Posted 16 September 2012 - 08:18 PM

I like everything except for the part about infinite range. LANs are local area networks.

#18 immibis

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Posted 17 September 2012 - 11:46 PM

View PostKillaVanilla, on 16 September 2012 - 08:18 PM, said:

I like everything except for the part about infinite range. LANs are local area networks.
They can be big, you just need enough wire.

#19 D3matt

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Posted 18 September 2012 - 12:41 AM

View Postimmibis, on 17 September 2012 - 11:46 PM, said:

View PostKillaVanilla, on 16 September 2012 - 08:18 PM, said:

I like everything except for the part about infinite range. LANs are local area networks.
They can be big, you just need enough wire.
Good luck spanning more than a mile with even the best LAN equipment (I'm talking high-end fiber backhauls, here...)

#20 immibis

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Posted 18 September 2012 - 07:55 AM

View PostD3matt, on 18 September 2012 - 12:41 AM, said:

View Postimmibis, on 17 September 2012 - 11:46 PM, said:

View PostKillaVanilla, on 16 September 2012 - 08:18 PM, said:

I like everything except for the part about infinite range. LANs are local area networks.
They can be big, you just need enough wire.
Good luck spanning more than a mile with even the best LAN equipment (I'm talking high-end fiber backhauls, here...)
Good luck spanning more than a mile in Minecraft without part of it getting unloaded.





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