Lan wires?
#61
Posted 26 October 2012 - 04:36 PM
#62
Posted 27 October 2012 - 06:02 AM
#63
Posted 27 October 2012 - 01:30 PM
The peripheral cable mod is even better because the cable makes the computer effectively use the peripheral at the other end using pretty much the normal method.
#64
Posted 28 October 2012 - 05:57 AM
Pinkishu, on 08 October 2012 - 07:04 AM, said:
Pharap, on 12 August 2012 - 05:53 AM, said:
I love redpower's lights, the partial blocks and the wiring. As for some of the other stuff though, like rubber trees and marble and oil, I think it gets a bit interfering at times. Not to mention their god awful computer which is way too complicated and gaudy. I like some of their pipe machines, but generally I prefer buildcraft and find it nicer to use, even if I do love seeing items in colourful boxes flying through a tube.
So ultimately, I'm half and half.
a) not sure how you manage to find BC pipes nicer to use
c) its not that complicated Oo
#65
Posted 28 October 2012 - 06:13 AM
#66
Posted 28 October 2012 - 06:50 AM
#67
Posted 28 October 2012 - 09:39 AM
luanub, on 28 October 2012 - 06:13 AM, said:
No, main reason is that RP cables are super slow. They are fine for redstone because you essentialy have 16 true/false values. But rednet is much more demanding, making RP cables very slow option.
#68
Posted 28 October 2012 - 10:36 AM
matejdro, on 28 October 2012 - 09:39 AM, said:
luanub, on 28 October 2012 - 06:13 AM, said:
No, main reason is that RP cables are super slow. They are fine for redstone because you essentialy have 16 true/false values. But rednet is much more demanding, making RP cables very slow option.
Which is one of the reasons I never saw much value in this. If all you are doing is network traffic modems work just fine, I've in my personal use never had a need of using a cable in place of a modem. But that's just me.
#69
Posted 28 October 2012 - 06:25 PM
#70
Posted 28 October 2012 - 06:27 PM
1. Ability to easily broadcast to all needed computers without worrying about every other computer receiving message.
2. Bigger range. For example if you want to connect 2 distant computers, both near bedrock, cable is best option.
#71
Posted 28 October 2012 - 06:56 PM
#72
Posted 30 October 2012 - 08:27 PM
#73
Posted 31 October 2012 - 03:00 AM
ChunLing, on 28 October 2012 - 06:56 PM, said:
You have to lay 'cable' if you want to do most redstone related things anyway, it's not exactly a new concept.
#74
Posted 31 October 2012 - 06:55 AM
#75
Posted 31 October 2012 - 07:11 AM
As far as lan cables
1) they will still have range limitations just as the bundled cables do. Modems may even have greater range depending on the alititude of the computers sending the messages. A computer positioned up high has a range of close to 300 blocks in clear weather which is > bundled cable range.
2)Is not really any more secure then using a modem. , Unless you've put steps into the code to stop this type of activity(In which case why not just use wireless?) all someone has to do is connected a computer to your wired network and start listening to the traffic.
You can put steps into your code to make a computer broadcast to only a certain list of ID, and building a repeater to carry your wireless signals further is not all that hard.
I'm like ChunLing and prefer to code my way around the limitations of the wireless. It's easier and cleaner then trying to cable everything up(plus I dont have to worry about a creeper taking out part of my cables and downing my network).
#76
Posted 31 October 2012 - 07:59 AM
#77
Posted 02 November 2012 - 03:33 PM
luanub, on 31 October 2012 - 07:11 AM, said:
As far as lan cables
1) they will still have range limitations just as the bundled cables do. Modems may even have greater range depending on the alititude of the computers sending the messages. A computer positioned up high has a range of close to 300 blocks in clear weather which is > bundled cable range.
2)Is not really any more secure then using a modem. , Unless you've put steps into the code to stop this type of activity(In which case why not just use wireless?) all someone has to do is connected a computer to your wired network and start listening to the traffic.
You can put steps into your code to make a computer broadcast to only a certain list of ID, and building a repeater to carry your wireless signals further is not all that hard.
I'm like ChunLing and prefer to code my way around the limitations of the wireless. It's easier and cleaner then trying to cable everything up(plus I dont have to worry about a creeper taking out part of my cables and downing my network).
Bundled cable and lan cable are different things, and it's the code implementation that matters.
Sure, someone can still connect via the cable, but that's going to be a lot more difficult since they can't easily do it from 300 blocks away, they'd have to be right on top of your location.
And you do still have to worry about creepers, if they destroy your computer or modem you're finished. as for damaging the cables, that's why you would do things like bury them and run them through walls. Last time I checked, there weren't any fibre-optic cables above ground outside.
#78
Posted 02 November 2012 - 04:07 PM
Pharap, on 02 November 2012 - 03:33 PM, said:
Not really bundled cables were the orignal lan cable for CC. Prior to the modem being implented as an upgrade to the bundled cables, the only option you had to send anything over rednet was bundled cables.
#79
Posted 02 November 2012 - 04:08 PM
#80
Posted 02 November 2012 - 04:23 PM
luanub, on 02 November 2012 - 04:07 PM, said:
Pharap, on 02 November 2012 - 03:33 PM, said:
Not really, bundled cables were the original lan cable for CC. Prior to the modem being implented as an upgrade to the bundled cables, the only option you had to send anything over rednet was bundled cables.
Lan cables would only need to know which of their sides connect to either computers or more lan wires, thus if they connect to more than one side, they count as a link in the wire chain. if there is one full chain between two computers, that's the only 'solid' data required, all the data transfer between computers can be handled behind the scenes.You could narrow that down to a single value and use the bits to indicate links in the 'chain', thus if they are all true, there is a connection and data can be sent. I'm pretty sure bundled cable is handled differently to that. Also chunk loads/unloads wouldn't matter as a lan wire would stay in the same state while a chunk was unloaded. If nobody had the chunk loaded, there would be nothing to establish it changing its state, similar to the old tree in the woods conundrum.
ChunLing, on 02 November 2012 - 04:08 PM, said:
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