And my house is a lot more secure then the outdoors there are no creepers inside I can guarantee that.. Dirt takes much more damage from a creeper blast then the material my house is built from.
Oh and no one can connect to my computer from 300 meters. You have to be on the accepted list that is hard coded. You would have to have access to the real files and hack them to connect. I have ctrl+t protection setup as well as on my server having disk booting protected as well.
Lan wires?
Started by lieudusty, Aug 12 2012 04:38 AM
86 replies to this topic
#81
Posted 02 November 2012 - 04:26 PM
#82
Posted 02 November 2012 - 04:37 PM
luanub, on 02 November 2012 - 04:26 PM, said:
And my house is a lot more secure then the outdoors there are no creepers inside I can guarantee that.. Dirt takes much more damage from a creeper blast then the material my house is built from.
Oh and no one can connect to my computer from 300 meters. You have to be on the accepted list that is hard coded. You would have to have access to the real files and hack them to connect. I have ctrl+t protection setup as well as on my server having disk booting protected as well.
Oh and no one can connect to my computer from 300 meters. You have to be on the accepted list that is hard coded. You would have to have access to the real files and hack them to connect. I have ctrl+t protection setup as well as on my server having disk booting protected as well.
That material being stone?
That maybe so, but that's not really the point in having lan wires.
The point is, if you had a group of computers you were constantly relaying data to, it would get boring sending the same data to each individual computer and the wires are just a nice way around that. Besides, not everyone who uses CC is capable of handling rednet messages with such grace as to be able to make a rednet chat system, for which the lan wires would be the ideal simplifier..
#83
Posted 02 November 2012 - 05:02 PM
All you have to do is make your own broadcast function. Setup a way to for users to "register" their ID then do something like:
I'm not sure how the way that your transfering the data(modem vs cable) is going to make developing and chat system any easier.
local tReg = {1,2,3,4} -- probably get this from a file in the real program
function broadcast(msg)
for _, x in pairs(tReg) do
rednet.send(x, msg)
end
end
broadcast("hello")
I'm not sure how the way that your transfering the data(modem vs cable) is going to make developing and chat system any easier.
#84
Posted 03 November 2012 - 04:00 AM
You need to restrict the rednet send to listed IDs for security anyway, whether or not you use a modem. If you're talking about a small enough distance that a lan wire is cheaper than a modem, then there's a benefit (and you're probably not as worried about security since access to the wire probably means access to the computers). The biggest thing is being able to connect peripherals...which the peripheral wire mode does but I don't know whether that's planned to be how lan wires work.
#85
Posted 03 November 2012 - 04:43 AM
all systems are hackable or grief-able even if you modify BIOS to prevent disk booting it is easy. I just find one of your computers that communicates with the main server, break both modems and reconnect them with bundled cabling, then place a third PC on the line that logs traffic and I can find out how the system works, once that is done you keep trying every PC until you find one that isn't ID filtering and use it to get to the others.....
I like my way, it is a lot less professional but what can you do. I have looser virtual security, I just send data to specific IDs and receive from specific IDs to prevent sneaky listening in. then I use ccSensors to kill anyone who comes close to the main server, this way they can't even grief by shutting it down. problem solved
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someone will get past it eventually but at least they will probably die a few times trying
I like my way, it is a lot less professional but what can you do. I have looser virtual security, I just send data to specific IDs and receive from specific IDs to prevent sneaky listening in. then I use ccSensors to kill anyone who comes close to the main server, this way they can't even grief by shutting it down. problem solved
someone will get past it eventually but at least they will probably die a few times trying
#86
Posted 04 November 2012 - 04:07 PM
I like the LAN sniffer idea.
#87
Posted 04 November 2012 - 10:59 PM
I have cancelled my plans for CCLAN. Good luck, MysticT!
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