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#21 GopherAtl

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Posted 10 October 2012 - 04:57 PM

fax machines are a neat idea, but why on earth would you transfer email by printing it to paper and scanning it back? If you're sending out of rednet range, why not store them to floppy disks? The storage capacity of a sheet of paper is 25x21==525 bytes...

#22 Cranium

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Posted 10 October 2012 - 05:33 PM

The idea is not practicality, it's just neat. If I gave you a ticket in game, you could do nothing with it, unless you had a scanner that could take that information. This could also work(as suggested before) as a barcode reader. Generating barcodes with paper seems really cool.

#23 Sebra

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Posted 10 October 2012 - 06:16 PM

If only fax machine could transfer maps...
And books without illustrations is just a... plain books.

#24 GopherAtl

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Posted 10 October 2012 - 06:19 PM

cranium, yeah, therea re neat applications I'm not objecting to. I was responding specifically to the suggestion of delivering in-game email to places too distant for rednet from an email server by printing, shipping, scanning, and then delivering electronically, when disks make much more sense for that specific application.

#25 Cranium

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Posted 10 October 2012 - 11:41 PM

View PostGopherAtl, on 10 October 2012 - 06:19 PM, said:

cranium, yeah, therea re neat applications I'm not objecting to. I was responding specifically to the suggestion of delivering in-game email to places too distant for rednet from an email server by printing, shipping, scanning, and then delivering electronically, when disks make much more sense for that specific application.
But it doesn't HAVE to make sense. It's Minecraft!

#26 Aquilamo

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Posted 11 October 2012 - 08:02 AM

Besides printed letters can be sent to several people, and they don't really need to know how to use computercraft.
It's a pretty ethic subject, but I believe everyone should have some access to technology, even though they can't understand or use it.

I'd also rather do a database with printed information, that way I can record tons of information and then have a turtle sort them into different categories and then fetch them for me. Turtle Librarian XD

#27 Doyle3694

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Posted 11 October 2012 - 08:21 AM

What if you made your program binary and put it all on a paper and then had your friend scan the paper and un-binary it.

Selling 0's and 1's for 20 bucks a paper!

#28 PonyKuu

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Posted 11 October 2012 - 11:36 AM

If you want to transfer programs - use floppies :P/>'

But idea is nice... but I don't know if I'll use it... I didn't even use printers yet.

#29 GopherAtl

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Posted 11 October 2012 - 02:17 PM

View PostAquilamo, on 11 October 2012 - 08:02 AM, said:

I'd also rather do a database with printed information, that way I can record tons of information and then have a turtle sort them into different categories and then fetch them for me. Turtle Librarian XD

If you just like the idea of doing it on paper, by all means, go to town, but every single part of that would be 10 times easier with files in a computer than with printed paper. Tons of information? one floppy can hold, by default, I think half a meg, which is 524288 bytes, one sheet of paper can hold 525 bytes. So, roughly 1000 printed pages per disk, and that's if you used 100% of every printed page. Since printed pages don't stack, that means it would take 40 chests to hold paper containing the same info that fits on one floppy.

#30 Cranium

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Posted 11 October 2012 - 03:50 PM

View PostGopherAtl, on 11 October 2012 - 02:17 PM, said:

View PostAquilamo, on 11 October 2012 - 08:02 AM, said:

I'd also rather do a database with printed information, that way I can record tons of information and then have a turtle sort them into different categories and then fetch them for me. Turtle Librarian XD

If you just like the idea of doing it on paper, by all means, go to town, but every single part of that would be 10 times easier with files in a computer than with printed paper. Tons of information? one floppy can hold, by default, I think half a meg, which is 524288 bytes, one sheet of paper can hold 525 bytes. So, roughly 1000 printed pages per disk, and that's if you used 100% of every printed page. Since printed pages don't stack, that means it would take 40 chests to hold paper containing the same info that fits on one floppy.
So? that would make it that much harder to code some sort of reference system that the turtle can go back to. Makes it a challenge. I think that's kind of a nead idea.

#31 Doyle3694

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Posted 11 October 2012 - 03:53 PM

yeah but seriously? the amount of code that can be stored on a paper is still enough for a simple program. I have yet to hear someone who filled up a floppy

#32 Cranium

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Posted 11 October 2012 - 04:02 PM

View PostDoyle3694, on 11 October 2012 - 03:53 PM, said:

yeah but seriously? the amount of code that can be stored on a paper is still enough for a simple program. I have yet to hear someone who filled up a floppy

*ahem*

Umm......All of my programs are on ONE floppy. I have a couple hundred programs. Small, but enough of them can fill it up pretty fast.

#33 GopherAtl

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Posted 11 October 2012 - 04:56 PM

Well, as I said, if he just wants to do it on paper, by all means. I just wanted to be clear that it is hugely complicating things, because his comment, which I'd quoted, said "that way I can record tons of information and then have a turtle sort them into different categories and then fetch them for me" which kindof implies you couldn't do these things otherwise, which is silly.

#34 Cranium

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Posted 11 October 2012 - 05:53 PM

I see your point. But still...lots of fun coding all that stuff....

#35 InputUsername

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Posted 30 October 2012 - 10:28 PM

Awesome idea!

One tiny thing though: when implementing it as an 'unhackable' ticketing system, othet peeps could just scan the tickets and print them an infinite number of times. Just sayin'.

But still, the idea is great; I could really see it as a feature that will be added.

#36 Aquilamo

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Posted 31 October 2012 - 05:26 AM

View PostInputUsername, on 30 October 2012 - 10:28 PM, said:

Awesome idea!

One tiny thing though: when implementing it as an 'unhackable' ticketing system, othet peeps could just scan the tickets and print them an infinite number of times. Just sayin'.

But still, the idea is great; I could really see it as a feature that will be added.
That's great! Most progress in programming were done when there was an obstacle.
I guess you would need a way to encrypt the data and make every ticket unique, like a serial key number.
This sounds like a lot of fun to program...

#37 CastleMan2000

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Posted 31 October 2012 - 01:42 PM

View PostInputUsername, on 30 October 2012 - 10:28 PM, said:

peeps could just scan the tickets and print them an infinite number of times. Just sayin'.

Ticket stealing aside, copy machine! That would be a pretty cool program. Just insert paper into the scanner, specify the number of copies, and let it go! That would be awesome.

#38 Jasonfran

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Posted 02 November 2012 - 04:16 AM

If you're clever enough you can make an 'unhackable' ticketing system. You just gotta make tickets with a lot of information which isn't easily guessed. I was actually working on a prototype using floppy disks. You have a computer you buy tickets from which communicates with the ticket server. When you buy a new ticket it puts an alphanumerical encrypted code which is sent to the ticket server and stored as an inactivated code. When you go to the ticket machine to use the ticket, the machine will decrypt the code and check it against the ticket server to see if they match. If they do then it will set the code as used, and it won't be able to be used again. This is how I would go about it anyway, thus rendering your ticket copying machines useless :-)

#39 Aquilamo

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Posted 02 November 2012 - 11:58 AM

Time to make that metro/train station using redpower frames XD. Oh wait, redpower isn't out yet, but soon...
I'll use turtle to dig things to reduce redundant labour too, so digging tunnels will be alright.

#40 JJRcop

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Posted 02 November 2012 - 03:16 PM

This is absolutely nessecary.





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