[CC1.53][MC1.5.2] MiscPeripherals 3.3
Started by RichardG867, Sep 30 2012 01:30 PM
turtle peripheral help peripheral
1238 replies to this topic
#961
Posted 30 May 2013 - 05:33 PM
i have been having a hard time using the me bridge. can anyone help me?
iv done...
m = peripheral.wrap("left") --meBridge is on left
m.retrieve(1, 100, 3) -- get 100 stone and output through side 3
--what have i done wrong?
iv done...
m = peripheral.wrap("left") --meBridge is on left
m.retrieve(1, 100, 3) -- get 100 stone and output through side 3
--what have i done wrong?
#962
Posted 30 May 2013 - 08:46 PM
ME bridges are an oil spill of items and recipes aren't fixed yet. Working on that.
#963
Posted 30 May 2013 - 10:22 PM
I think the Gate reader is busted. I can't craft it at all. and its Recipe doesn't show in NEI.
#964
Posted 31 May 2013 - 02:52 AM
I have an error while loading minecraft. it said
EDIT: FIXED! just had to redownload.
Spoiler
EDIT: FIXED! just had to redownload.
#965
Posted 31 May 2013 - 10:02 AM
richardcox13, on 29 May 2013 - 09:15 AM, said:
So, in a test world I created a wired network with two energy cells, each with a gate reader both connected to a single computer. Reading any one gate reader's data is fine, but the second one would hang CC. The program wouldn't show anything more, I couldn't any CC or MP blocks and on trying to exit MC would hang on closing the internal server. Killing the Java process was needed.
This still happens with V3.3 (just downloaded, after second "redownload" message).
Same set up:

and the same program, leading to the same result.
On trying to read the second gate reader's data (or iterate through the data it returns) Computer Craft locks up (can't break any of its blocks) and MC hangs on shutdown (need to kill the Java process).
For reference the Forge log: http://pastebin.com/zmVZpkAJ
#966
Posted 31 May 2013 - 10:54 AM
It's just a CC limitation (I say), Mikee also had it and I'm trying to get that worked around in the CC side.
#967
Posted 31 May 2013 - 11:53 AM
Greetings,
I'm unable to find any info on the ability to use Railcraft tracks as peripherals. I'd like to know which version of MiscPeripherals and CC is required for that functionality?
I'm using FTB Ultimate which has (according to the in-game Forge Mods list) CC 1.5 and MiscP 3.1.
Help? =)
Also, I take it this version of MiscP is unable to provide me with data from the contents of a chestcart via RailReader?
I'm unable to find any info on the ability to use Railcraft tracks as peripherals. I'd like to know which version of MiscPeripherals and CC is required for that functionality?
I'm using FTB Ultimate which has (according to the in-game Forge Mods list) CC 1.5 and MiscP 3.1.
Help? =)
Also, I take it this version of MiscP is unable to provide me with data from the contents of a chestcart via RailReader?
#968
Posted 31 May 2013 - 12:16 PM
I think the railcraft support has been hidden there since 3.0, but I might have shipped it broken in 3.1.
That version can't do chestcarts. It becomes tempting to backport stuff to 1.4.7 but the FTB team is not willing to do any more updates.
That version can't do chestcarts. It becomes tempting to backport stuff to 1.4.7 but the FTB team is not willing to do any more updates.
#969
Posted 31 May 2013 - 12:49 PM
Thanks for the reply.
Now that I think about it, it would make very little sense to use a computer with MiscP 3.1 to control a single track piece as there's no wired modem stuff yet. Oh well, I'll stick to rp2 cable and the wireless receivers n stuff for now. Cheers.
Now that I think about it, it would make very little sense to use a computer with MiscP 3.1 to control a single track piece as there's no wired modem stuff yet. Oh well, I'll stick to rp2 cable and the wireless receivers n stuff for now. Cheers.
#970
Posted 31 May 2013 - 12:56 PM
3.3b out with bugfixes
#971
Posted 31 May 2013 - 01:31 PM
Will/can you or someone add a block to do routing stuff with the new routing system in Railcraft 7.2.0.0?
#972
Posted 31 May 2013 - 03:14 PM
Looks like a cool new update, but it's hard to figure out how these things work without any API data. I hope we get more information on these peripherals soon.
#974
#975
Posted 31 May 2013 - 08:43 PM
and I already got it all sorted, but for 1.6 only
#976
Posted 01 June 2013 - 01:32 AM
Using version 3.3b.
Just wanted to report that Forge (#312) shows this when launching MC:
http://pastebin.com/yiarQaeY
Just wanted to report that Forge (#312) shows this when launching MC:
http://pastebin.com/yiarQaeY
#978
Posted 01 June 2013 - 04:50 AM
I have a problem with the speaker. When i use it, i don´t get an error but i also can´t hear the voice. Is there something else I need to do with the windows text to speech software
I have windows 7 64. Thanks
Oh an here the log from the console
http://pastebin.com/JkfSX1rX
I have windows 7 64. Thanks
Oh an here the log from the console
http://pastebin.com/JkfSX1rX
#979
Posted 01 June 2013 - 05:34 AM
how do you use the smart helmet?
#980
Posted 01 June 2013 - 08:46 AM
I have a few bugs.
The Smart helmet, when i put it on my head minecraft crashes.
And i can't see any turtles in the creative menu. Nor can i craft them.
The Smart helmet, when i put it on my head minecraft crashes.
And i can't see any turtles in the creative menu. Nor can i craft them.
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