[CC1.53][MC1.5.2] MiscPeripherals 3.3
#581
Posted 04 February 2013 - 07:39 PM
#582
Posted 05 February 2013 - 07:42 AM
#583
Posted 05 February 2013 - 08:47 AM
i recall clouds saying it would be fixed in the next update
#584
Posted 05 February 2013 - 08:52 AM
*Sends Spy Turtle*
#585
Posted 05 February 2013 - 04:27 PM
Every time the chunk unloads the links are broken.
I have a big signal/switch system this is really annoying...
(Fixed it now with Chunkloader but that won't help against restarts...)
Pls confirm this bug, just make a couple of links an reload the world
btw. I have a request could you please add functions to get a table with all linked signals and receiver (table contents similar to the events)
#586
Posted 05 February 2013 - 04:47 PM
anvil = peripheral.wrap("right")
anvil.getRepairCost(1, 2)
I've tried placing various items is slots 1 and 2, such as sword/enchanted book, enchanted sword/mundane sword, and enchanted sword/enchanted sword. All had the same result. Is this a bug, or am I doing something wrong?
Thanks!
EDIT: On the same turtle, calling .get() on the enchanter outputs "java.lang.NullPointerException". I've also tried switching the sides for the enchanter/anvil, but that didn't help.
#587
Posted 05 February 2013 - 06:12 PM
EDIT: also getting a java array bounds error sometimes. Smacked off the teleports, relinked them, no joy.
#588
Posted 06 February 2013 - 01:07 AM
vScourge, on 04 February 2013 - 01:41 AM, said:
dus998, on 18 November 2012 - 02:54 PM, said:
[INFO] date and time [SEVERE] [ForgeModLoader] The mod MiscPeripherals attempted to force load a chunk with an invalid ticket. This is not permitted
this happens every time the turtle crosses a chunk boundry
i am using the FTB modpack with this mod added in (1.4.2)
I'm also getting this repeatedly, when using FTB Direwolf20 v5.0.1. The server often hangs after posting several of these. Trying to narrow that down further but not having much luck. Is this a known problem?
Regarding the server hang I mentioned, it appears to be due to my turtle's program using rednet. I read elsewhere that with MiscPeripherals, use of rednet API will randomly hang the server. What I saw appears to confirm that. My program was only using an occasional broadcast, but when I removed those it stopped hanging the server.
No leads on the "invalid ticket" thing, but it doesn't appear to be a fatal error.
#589
Posted 06 February 2013 - 09:40 AM
When installing the mod, and then looking in the NEI (not enough items) i can only find everything except the turtles, of your peripheral .. but when im in creative mode everything is there... Would (or could) you please edit that, so its possible to search for the "tank turtle" (just an example) or something? Please!
Thank you
#590
Posted 06 February 2013 - 09:40 PM
Mikk809h, on 06 February 2013 - 09:40 AM, said:
When installing the mod, and then looking in the NEI (not enough items) i can only find everything except the turtles, of your peripheral .. but when im in creative mode everything is there... Would (or could) you please edit that, so its possible to search for the "tank turtle" (just an example) or something? Please!
Thank you
#591
Posted 06 February 2013 - 09:52 PM
#592
Posted 08 February 2013 - 07:26 AM
#593
Posted 08 February 2013 - 11:17 AM
#594
Posted 08 February 2013 - 03:19 PM
- The XP turtle's get(), getUp(), and getDown() functions don't work on other XP turtles. They always return zero, and the target turtle isn't emptied of XP.
- Calling any of the get functions when there is no target present to get XP from causes a NullPointerException
#595
Posted 09 February 2013 - 09:14 AM
Edited by NikolasMMDLXXI, 09 February 2013 - 10:17 AM.
#596
Posted 09 February 2013 - 12:06 PM
This should really get fixed as it can be exploited in SMP, and/or lead to horrible results (as in my case).
#597
Posted 09 February 2013 - 05:38 PM
Meaning like the active and inactive gene for all attributes of the bee. Currently it is only outputting the active genes and the primary and secondary species.
#598
Posted 09 February 2013 - 06:52 PM
p3lim, on 09 February 2013 - 12:06 PM, said:
This should really get fixed as it can be exploited in SMP, and/or lead to horrible results (as in my case).
wiki said:
Engineering is Thermal Expansion turtle iirc.
#599
Posted 09 February 2013 - 09:41 PM
http://pastebin.com/xWgfguEm
The game does start and go to the menu normally.
#600
Posted 09 February 2013 - 10:51 PM
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