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[CC1.53][MC1.5.2] MiscPeripherals 3.3

turtle peripheral help peripheral

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#581 Shade0017

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Posted 04 February 2013 - 07:39 PM

So just out of curiosity why can't the thaum scanner turtle detect Vis and flux levels?

#582 AxeOnStone

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Posted 05 February 2013 - 07:42 AM

It would be brilliant for modding map-makers if you could add a command block peripheral.

#583 PixelToast

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Posted 05 February 2013 - 08:47 AM

there is a command block peripheral, but its really buggy
i recall clouds saying it would be fixed in the next update

#584 SirusKing

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Posted 05 February 2013 - 08:52 AM

CCTV Turtle + Linkage to Monitor.
*Sends Spy Turtle*

#585 MrFaul

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Posted 05 February 2013 - 04:27 PM

Yo has anyone else the issue that the electronic Signal Controller doesn't save its railcraft links?
Every time the chunk unloads the links are broken.
I have a big signal/switch system this is really annoying...
(Fixed it now with Chunkloader but that won't help against restarts...)

Pls confirm this bug, just make a couple of links an reload the world

btw. I have a request could you please add functions to get a table with all linked signals and receiver (table contents similar to the events)

#586 Cobra1117

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Posted 05 February 2013 - 04:47 PM

I'm getting the error "Empty string not allowed" whenever I use the anvil turtle. I'm using an anvil/XP turtle with this code:

anvil = peripheral.wrap("right")
anvil.getRepairCost(1, 2)

I've tried placing various items is slots 1 and 2, such as sword/enchanted book, enchanted sword/mundane sword, and enchanted sword/enchanted sword. All had the same result. Is this a bug, or am I doing something wrong?

Thanks!

EDIT: On the same turtle, calling .get() on the enchanter outputs "java.lang.NullPointerException". I've also tried switching the sides for the enchanter/anvil, but that didn't help.

#587 ramdor72

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Posted 05 February 2013 - 06:12 PM

Seems like basic turtle teleporters are totally broken as well, not tried advanced. Getting false returned with loads of fuel. My test was a TP to a different DIM ID, not tested to same dim id.

EDIT: also getting a java array bounds error sometimes. Smacked off the teleports, relinked them, no joy.

#588 vScourge

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Posted 06 February 2013 - 01:07 AM

View PostvScourge, on 04 February 2013 - 01:41 AM, said:

View Postdus998, on 18 November 2012 - 02:54 PM, said:

one problem with chunkloader turtle in the console it says
[INFO] date and time [SEVERE] [ForgeModLoader] The mod MiscPeripherals attempted to force load a chunk with an invalid ticket. This is not permitted

this happens every time the turtle crosses a chunk boundry

i am using the FTB modpack with this mod added in (1.4.2)

I'm also getting this repeatedly, when using FTB Direwolf20 v5.0.1. The server often hangs after posting several of these. Trying to narrow that down further but not having much luck. Is this a known problem?

Regarding the server hang I mentioned, it appears to be due to my turtle's program using rednet. I read elsewhere that with MiscPeripherals, use of rednet API will randomly hang the server. What I saw appears to confirm that. My program was only using an occasional broadcast, but when I removed those it stopped hanging the server.

No leads on the "invalid ticket" thing, but it doesn't appear to be a fatal error.

#589 Goof

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Posted 06 February 2013 - 09:40 AM

I have 1 request.. ( or maybe a bug with ids. )

When installing the mod, and then looking in the NEI (not enough items) i can only find everything except the turtles, of your peripheral .. but when im in creative mode everything is there... Would (or could) you please edit that, so its possible to search for the "tank turtle" (just an example) or something? Please!

Thank you :D

#590 immibis

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Posted 06 February 2013 - 09:40 PM

View PostMikk809h, on 06 February 2013 - 09:40 AM, said:

I have 1 request.. ( or maybe a bug with ids. )

When installing the mod, and then looking in the NEI (not enough items) i can only find everything except the turtles, of your peripheral .. but when im in creative mode everything is there... Would (or could) you please edit that, so its possible to search for the "tank turtle" (just an example) or something? Please!

Thank you :D
ComputerCraft or NEI bug.

#591 Goof

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Posted 06 February 2013 - 09:52 PM

okay. Thanks :D i hope the bug will be fixed.

#592 Commador

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Posted 08 February 2013 - 07:26 AM

What is your modpack policy?

#593 sadris

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Posted 08 February 2013 - 11:17 AM

Can you add an XP Drop function to the XP Turtle? To allow the user to collect XP orbs after the turtle has harvested them.

#594 Cobra1117

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Posted 08 February 2013 - 03:19 PM

Bugs:
- The XP turtle's get(), getUp(), and getDown() functions don't work on other XP turtles. They always return zero, and the target turtle isn't emptied of XP.
- Calling any of the get functions when there is no target present to get XP from causes a NullPointerException

#595 NikolasMMDLXXI

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Posted 09 February 2013 - 09:14 AM

i got an error! OH NOES! it says something about misc peripherals and mentions ic2 so am i using the wrong version of ic2 to use this version of misc peripherals?

Spoiler

Edited by NikolasMMDLXXI, 09 February 2013 - 10:17 AM.


#596 p3lim

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Posted 09 February 2013 - 12:06 PM

The engineering turtle (and probably others) can dig any block (except bedrock), but if it's not a block that can be wrenched for yield, it will destroy the block completely.
This should really get fixed as it can be exploited in SMP, and/or lead to horrible results (as in my case).

#597 Keridos

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Posted 09 February 2013 - 05:38 PM

Could you add the functionality of reading inactive allelles from bees in your bee analyzer module?
Meaning like the active and inactive gene for all attributes of the bee. Currently it is only outputting the active genes and the primary and secondary species.

#598 Sebra

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Posted 09 February 2013 - 06:52 PM

View Postp3lim, on 09 February 2013 - 12:06 PM, said:

The engineering turtle (and probably others) can dig any block (except bedrock), but if it's not a block that can be wrenched for yield, it will destroy the block completely.
This should really get fixed as it can be exploited in SMP, and/or lead to horrible results (as in my case).

wiki said:

The axe is the second best weapon for the turtle and can also mine blocks. The turtle cannot get the resources for mining ores and stone.
Intended probably, but I prefer wrench turtle to be able to wrench and attack only.
Engineering is Thermal Expansion turtle iirc.

#599 Keridos

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Posted 09 February 2013 - 09:41 PM

Getting this error on start on my client with thaumcraft 3.0.3 forge 517.
http://pastebin.com/xWgfguEm
The game does start and go to the menu normally.

#600 TrovadorUrbano

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Posted 09 February 2013 - 10:51 PM

i have a question, it's normal that the turtles don't emit redstone signals from where the peripheral is attached? (for example, gate reader turtle can not emit redstone signals to the right)





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