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Firewolf Website Browser 2.5 - Brand New Internals (again)!

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#221 InputUsername

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Posted 04 February 2013 - 05:59 AM

Errr... Since the last update, the theme creation function is broken. Not sure if it is meant to be but when trying to create a theme, an empty file is created. Still love Firewolf though :D

Also, being a gigantic grammar nazi:

View PostGravityScore, on 03 February 2013 - 06:47 PM, said:

P.S thanks for all the encouragement and kind words - it means a lot to 1lann and I :D

Shouldn't that be '1lann and me'?

#222 tesla1889

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Posted 04 February 2013 - 06:11 AM

have you guys thought about maybe embedding Thunderbird into Firewolf?

kinda like how google chrome has custom pages that aren't actually on the web (e.g. preferences, downloads, bookmarks)

it could be one of the options in the menu

#223 Skullblade

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Posted 04 February 2013 - 06:54 AM

View PostInputUsername, on 04 February 2013 - 05:59 AM, said:

Errr... Since the last update, the theme creation function is broken. Not sure if it is meant to be but when trying to create a theme, an empty file is created. Still love Firewolf though :D

Also, being a gigantic grammar nazi:

View PostGravityScore, on 03 February 2013 - 06:47 PM, said:

P.S thanks for all the encouragement and kind words - it means a lot to 1lann and I :D

Shouldn't that be '1lann and me'?
Actually i think that 1lann and I is more grammatically correct...

EDIT: also if you care i added more spelling errors in the spoiler
Spoiler


#224 Zambonie

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Posted 04 February 2013 - 12:12 PM

Well,you could add me to your "os" list because im asking you if I could include it in my os to!(Comming out soon :) . )

#225 GravityScore

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Posted 05 February 2013 - 01:14 AM

Not sure who mentioned make your own theme not working... can't find the post! Anyway, fixed it.

View PostP4isHere., on 04 February 2013 - 12:12 PM, said:

Well,you could add me to your "os" list because im asking you if I could include it in my os to!(Comming out soon :) . )
What's it called?

#226 CastleMan2000

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Posted 05 February 2013 - 04:59 AM

Can't wait for 3.0! Two things: 1. You reeeeeeally gotta update your screenshots, and 2. No to Thunderbird (Thunderhawk would be cool) being imbedded in Firewolf. Actually, that reminds me, on the CCU one person hosted a server with TB's code, and it overwrote Firewolf after visiting it! Can you put a boolean in the TB code for auto updating? Just add an options menu to switch it.

EDIT: Oh, ok. Thanks, and you're welcome!
ANOTHER EDIT: I just noticed: "You may freely distrubute". You mean distribute? :P

#227 GravityScore

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Posted 06 February 2013 - 12:12 AM

Wow. I hadn't thought about hosting this on Firewolf! There already is a variable in the code you can change - it's called autoupdate and definite near the top of the code. (On phone right now, can't give a line number sorry :P)

Thanks for the support!

#228 MulticolouredMarshmellow

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Posted 08 February 2013 - 04:41 AM

This is awesome! +1!

#229 GravityScore

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Posted 09 February 2013 - 11:50 PM

Just for reference when 1.5 is fully released, 1lann and will use modem channel 347339653 (Firewolf when typed on a phone's keyboard) :P

#230 1lann

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Posted 10 February 2013 - 01:36 AM

View PostGravityScore, on 09 February 2013 - 11:50 PM, said:

Just for reference when 1.5 is fully released, 1lann and will use modem channel 347339653 (Firewolf when typed on a phone's keyboard) :P
Nonononon. It's 34739653

#231 remiX

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Posted 10 February 2013 - 03:26 AM

nono, its 4541321654512324583123541324687897894321

#232 theoriginalbit

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Posted 10 February 2013 - 03:32 AM

View PostGravityScore, on 09 February 2013 - 11:50 PM, said:

Just for reference when 1.5 is fully released, 1lann and will use modem channel 347339653 (Firewolf when typed on a phone's keyboard) :P
Firewolf is 'Firewolf' when typed on my phones keyboard :P

#233 Cloudy

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Posted 10 February 2013 - 03:54 AM

Maximum channel is 65535.

#234 GravityScore

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Posted 10 February 2013 - 03:59 AM

View PostCloudy, on 10 February 2013 - 03:54 AM, said:

Maximum channel is 65535.

Damn. :P

Ok we'll use 13126 (fire in numbers + wolf in numbers).

#235 CastleMan2000

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Posted 10 February 2013 - 04:10 AM

Wait, what? Modem channels??

#236 GravityScore

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Posted 10 February 2013 - 04:12 AM

View PostCastleMan2000, on 10 February 2013 - 04:10 AM, said:

Wait, what? Modem channels??

It's part of the new 1.5 ComptuerCraft. There's a pr2 out now here. The main feature so far is the introduction of the new Rednet sending channels. There's a tutorial on them here.

#237 Cranium

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Posted 13 February 2013 - 05:56 AM

I want to be able to have SmartPaste download necessary files such as logos and images from a website, but I'm not sure how your Firewolf would let me do that...
What's the function I would need to download needed files to the server folder?

#238 1lann

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Posted 13 February 2013 - 02:49 PM

View PostCranium, on 13 February 2013 - 05:56 AM, said:

I want to be able to have SmartPaste download necessary files such as logos and images from a website, but I'm not sure how your Firewolf would let me do that...
What's the function I would need to download needed files to the server folder?
Use ioReadFileFromServer which basically io.opens in read mode from a file in the server folder and returns the table handle.

#239 Cranium

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Posted 13 February 2013 - 03:30 PM

Ok, so for example:
if not fs.exists(neededFile) then
    local file = ioReadFileFromServer(string)
    local site = --site handling :P/>
    file.write(site)
    file.close()
end


#240 AfterLifeLochie

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Posted 13 February 2013 - 03:47 PM

View Post1lann, on 13 January 2013 - 03:12 PM, said:

View PostPixelToast, on 13 January 2013 - 12:03 PM, said:

View Post1lann, on 13 January 2013 - 12:51 AM, said:

Allrrrihgt, so it has come to my attention that there is a seriously major flaw with ComputerCraft or Firewolf that causes minecraft servers to crash.
-mega snippy-
i have never seen anything like this when using http
try sending me the server files and let me test it?
HTTP? Firewolf uses rednet. But this event has occurred on blackwolf and CCU
With regards to this, assuming you still override coroutines - which both myself and Cloudy advised you not to do - this will be the cause. Altering the global coroutine table, such as the important coroutine.yield can, on special occasions and architectures, cause a global system crash. This is simply to do with LuaJ and it's "intelligent" design.

If this isn't the cause, then I have no suggestions - aside saying something you are doing is causing either a deadlock, event spam, or another issue related directly to CC's internals. CC doesn't, and can't, explode unless you do something to make it explode.





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