Xfel, on 16 March 2012 - 08:00 PM, said:
@Liraal:
how do you identify the items in the chest? You would need some representation of items in lua.
I also tried to write such a thing, it actually works quite well. It adds two blocks: one giving access to the items (as a database), and one actually interfacing a chest. It can be downloaded here: http://dl.dropbox.co.../ccadvanced.zip
Note: I'm not good in texture design. This download includes the ccterrain.png file. This is necessairy for the textures to work correctly.
how do you identify the items in the chest? You would need some representation of items in lua.
I also tried to write such a thing, it actually works quite well. It adds two blocks: one giving access to the items (as a database), and one actually interfacing a chest. It can be downloaded here: http://dl.dropbox.co.../ccadvanced.zip
Note: I'm not good in texture design. This download includes the ccterrain.png file. This is necessairy for the textures to work correctly.
I tried some of the commands from peripheral.getMethods(), but of some I can't figure out how they work...
Anyway, it looks very promising!











