Extended ASCII / New Font
#21
Posted 13 September 2013 - 06:39 PM
#22
Posted 14 September 2013 - 12:38 AM
#23
Posted 15 September 2013 - 04:18 AM
#24
Posted 15 September 2013 - 05:19 AM
Cloudy, on 18 October 2012 - 08:42 AM, said:
Unicode use several bytes per char even for latin letters, which is not good.
Ability to change font on device would help to use any wanted letters and icons, but it seems developers do not want it.
Also I see "åäö" if I did not switch to english even I have no such letters on my keyboard. On CC computer second letter also break input. Is it possible to get right input from windows, which knows installed language on client side?
#25
Posted 15 September 2013 - 02:29 PM
#26
Posted 15 September 2013 - 06:07 PM
#27
Posted 17 September 2013 - 12:40 PM
immibis, on 15 September 2013 - 06:07 PM, said:
At least when sending over modems, yes. Also, according to various people, at Certain Other Unspecified Times. This is obviously a hindrance to UTF-8 or extended ASCII, but might be solvable (particularly as, according to chatter on the IRC channel, LuaJ may be going away at some point).
#28
Posted 16 October 2013 - 02:27 AM
#30
Posted 16 October 2013 - 10:16 AM
I'd hate to have to lock this thread for ignorant posts.
#31
Posted 16 October 2013 - 10:58 AM
#32
Posted 23 October 2013 - 05:08 AM
AutoLocK, on 16 October 2013 - 02:27 AM, said:
stiff shit we don't like colors no more, no logos etc.
paint utils is a major addition and also one of the few features ( but awesome ) that computercraft has
Edit: they try and help us by not making old code incompatible with new updates what about firewolf,LyqydOS and other program's that use paint utils
this is why they are not changing to lua 5.2
(personally i never used lua 5.2 and dont see how it could be any greater )
#33
Posted 23 October 2013 - 06:35 AM
jay5476, on 23 October 2013 - 05:08 AM, said:
stiff shit we don't like colors no more, no logos etc.
paint utils is a major addition and also one of the few features ( but awesome ) that computercraft has
Edit: they try and help us by not making old code incompatible with new updates what about firewolf,LyqydOS and other program's that use paint utils
this is why they are not changing to lua 5.2
(personally i never used lua 5.2 and dont see how it could be any greater )
theoriginalbit, on 16 October 2013 - 10:58 AM, said:
Paintutils cannot be gone, just because its background. It has nothing to do with fonts! Also stated by theoriginalbit though:
theoriginalbit, on 16 October 2013 - 02:33 AM, said:
So where are we actually afraid of? We could only benifite from it, from my view of point.
#34
Posted 23 October 2013 - 09:45 AM
jay5476, on 23 October 2013 - 05:08 AM, said:
LyqydOS does not include any calls to the paintutils API.
If any further discussion does not get back on track, this topic will be locked. Try speculating on how the changes to signs allowing more characters might play out or something.
#35
Posted 24 October 2013 - 02:50 PM
Since this would be great for making oldschool games for computercraft or just games overall for it.
I do believe that all the CC users would just be happy if this would be added to CC since it doesn't mess with the mod that much and it is a reasonable suggestion IMO. This could make a lot of cool looking programs( Even though they are very cool already )
#36
Posted 24 October 2013 - 04:01 PM
#37
Posted 24 October 2013 - 05:03 PM
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