MineSweeper
A classic minesweeper game.
Some of the features:
- 3 difficulty levels
- dynamically fits any terminal size greater or equal to 28x6
- optimized for SMP (it sends as few as possible text changes to clients)
- sends redstone signals depending on the game output (feature suggested by Neowulf)
- if the game is won, a 2 seconds signal to the back (could be used to trigger a door)
- if the game is lost, a 1 second signal to the bottom (could be used to trigger a TNT block)
These are the default values, they can be modified by editing the top of the source file.
Installation
Available on cc-get, simply type:
cc-get install minesweeper
If you want to instal it manually, the source code is available on the script cc-get page (click on the 'minesweeper' file).
Changelog
<1.1>
* scores implemented
* fixed a critical bug introduced in 1.0.3
<1.0.3>
* the first square uncovered will never be a mine
<1.0.2>
* sends redstone signals depending on the game output
<1.0>
* initial release












