[1.46]make smaller pixels
#1
Posted 22 October 2012 - 07:13 PM
#2
Posted 22 October 2012 - 07:28 PM
#3
Posted 22 October 2012 - 07:48 PM
#4
Posted 22 October 2012 - 07:50 PM
#5
Posted 22 October 2012 - 08:25 PM
casr144, on 22 October 2012 - 07:28 PM, said:
Cloudy, on 22 October 2012 - 07:50 PM, said:
#6
Posted 22 October 2012 - 09:42 PM
#7
Posted 27 January 2013 - 01:21 AM
#8
Posted 27 January 2013 - 08:14 AM
#9
Posted 27 January 2013 - 08:46 AM
Cranium, on 27 January 2013 - 08:14 AM, said:
I totally agree on the lag part if refreshing it constantly (example ascii movies) but for single ascii art display it would be great option (maybe just a conf setting) For this use i haven't noticed any lag. It takes 0.1 sec to draw 160x80 colored "image" (i use text, not paint api).
#11
Posted 27 January 2013 - 10:45 AM
#12
Posted 27 January 2013 - 11:57 AM
#13
Posted 27 January 2013 - 12:21 PM
aNemia1981, on 27 January 2013 - 10:45 AM, said:
#14
Posted 27 January 2013 - 12:56 PM
Quote
i cleaned it up a bit (some not so important lines still in). Its kinda my first real program so...try to bare it.
my pixel2txt program is actually made with program called "Neobook". Its kinda like multimedia kiosk maker but has some scripting capabilities and get the work done =) Until i learn this lua stuff better.
edit: http://an3mia.net/mc/ccf.rar here is some image text files if you want to check those in-game (just extract in your computer root) Use max-sized monitor thou...
#15
Posted 27 January 2013 - 02:39 PM
now ofc that doesn'T work too well with how CC does text/pixels
#16
#18
Posted 28 January 2013 - 10:30 AM
I realy should stop throwing that picture everywhere...
And that is honestly some amazing stuff with the limited monitor scale o_O
#19
Posted 28 January 2013 - 12:28 PM
something like
term.pixelMode() local scrX,scrY = term.getSize() for x = 1,scrX do for y = 1,scrY do term.setPixel(x,y,colors.white) end end
#20
Posted 28 January 2013 - 05:41 PM
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users












