ChunLing, on 19 January 2013 - 03:21 PM, said:
CPU controlled opponents are commonly referred to as CPU in a lot of games (including in source code). The reason is fairly obvious...while all the "players" are controlled by the computer, those controlled by input from the i/o interface are the actual players and those controlled by the CPU are the AI players.
While the CC computer blocks are complete computers in themselves, they take enough peripherals that I didn't blink at you calling them CPUs.
boy you put a lot more thought into that then I do when I just write CPU...it is a bad habit that I don't feel a great need to shake so my lazy ass will continue to type CPU rather then computer until the end of time
EDIT: Woah I'm a Scripter...when did that happen
EDIT2: Also guys I made this post a while ago so its not up to my usual quality standards but still works...kinda