I'm making a turtle upgrade peripheral, and I need to have data that isn't reset when the world is reloaded. What should I do to do this? Should I save it to a file, and reload it when the peripheral is created?
2 replies to this topic
#1
Posted 01 November 2012 - 09:27 PM
#2
Posted 02 November 2012 - 05:02 AM
File saving would be the best option in my opinion
#3
Posted 03 November 2012 - 03:01 AM
The best option would be a readFromNBT/writeToNBT method in the turtle upgrade class. However, as the devs don't change anything on the apis anymore, I don't expect that to happen.
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