metron80, on 26 June 2014 - 04:19 PM, said:
Awesome! Thanks for letting me know
Edited by civilwargeeky, 26 June 2014 - 05:48 PM.
Posted 18 July 2014 - 11:33 PM
Posted 19 July 2014 - 03:05 AM
DU_HAST, on 18 July 2014 - 11:33 PM, said:
Posted 20 July 2014 - 11:10 PM
Posted 21 July 2014 - 04:41 AM
Danny12328, on 20 July 2014 - 11:10 PM, said:
Quote
Posted 25 July 2014 - 03:12 AM
Edited by GantradiesDracos, 25 July 2014 - 03:51 PM.
Posted 26 July 2014 - 01:45 AM
GantradiesDracos, on 25 July 2014 - 03:12 AM, said:
Posted 27 July 2014 - 02:16 AM
civilwargeeky, on 26 July 2014 - 01:45 AM, said:
GantradiesDracos, on 25 July 2014 - 03:12 AM, said:
Posted 27 July 2014 - 04:39 AM
GantradiesDracos, on 27 July 2014 - 02:16 AM, said:
Posted 28 July 2014 - 11:17 PM
Posted 30 July 2014 - 01:30 PM
Posted 30 July 2014 - 08:28 PM
Bob3104558, on 30 July 2014 - 01:30 PM, said:
Posted 30 July 2014 - 11:02 PM
civilwargeeky, on 30 July 2014 - 08:28 PM, said:
Bob3104558, on 30 July 2014 - 01:30 PM, said:
Edited by Bob3104558, 31 July 2014 - 02:05 PM.
Posted 31 July 2014 - 06:28 PM
Bob3104558, on 30 July 2014 - 11:02 PM, said:
Edited by civilwargeeky, 01 August 2014 - 06:47 PM.
Posted 12 August 2014 - 07:00 PM
Posted 19 August 2014 - 03:53 AM
Jaguar1600, on 12 August 2014 - 07:00 PM, said:
local neededLayer = math.floor((yPos+1)/3)*3-1 --Make it a proper layer, +- because mining rows are 2, 5, etc.and 473 in receiver is
endNowhere close to either of those parts is something that would be affected by rednet...
Posted 01 September 2014 - 01:42 AM
Posted 28 September 2014 - 08:59 AM
Posted 28 September 2014 - 08:47 PM
minecraft:stone, minecraft:gravel, ThermalExpansion:MachineIf you have bspkrsCore installed, there is a file in your config folder called "UniqueNames.txt" where you can see all blocks in your game.
Edited by civilwargeeky, 28 September 2014 - 08:48 PM.
0 members, 1 guests, 0 anonymous users