huldu, on 11 December 2012 - 10:56 AM, said:
How come this isn't popular? It's probably one of the best things for the turtle to have, just a shame it takes up a slot... But still how come the turtle by default can't identify what item it got in a slot? It can do pretty much anything but not that... item compare, seriously?
Anyways great job on making this. I had no idea it even existed until I by accident found it on a forum linking here.
Thank you.
tiin57, on 11 December 2012 - 12:46 PM, said:
huldu, on 11 December 2012 - 10:56 AM, said:
How come this isn't popular?
This community seems to dislike over-powered mods.
Except mine. Mine was awesome. (Don't bother looking for it. An admin removed it for ruining the forums with its beauty.
)
The CCMPU was quite fun to play with
, shame it was removed. I had a automated tower creator program for that peripheral.
(Sorry if the spelling is wrong, can't remember the exact name).
On a related note, there will likely be a nerf for the item analyzer. It's going to cost fuel in the future to use it. (config option).
PixelToast, on 12 December 2012 - 04:30 PM, said:
items can have negative damage values, so getmetadata might return -1 for something that exist
Oh, really. That must have slipped my mind. Thanks for the heads up, I'll probably change it to return a string describing the error. (config option to maintain compatibility with created programs).
etopsirhc, on 17 December 2012 - 09:43 PM, said:
like the idea just not the implementation , i'd prefer it to return a unique item hash, that way you cant just tell a turtle to mine untill it fills its inventory with 264 XP
Hmm... I understand what your saying, It can be a pain at times to read and check two value vs one value depending on the item. I'm not crazy about doing a hash, but I'll think about the issue, and possibly add different read method (config option).
Nietsnie, on 18 December 2012 - 03:34 PM, said:
Any ideas why, with the latest version of forestry, using the analyzer.takeAt() functionality somehow screws up the bee data? They get revered to a white drone, and when analyzed, turn into a forest drone. This has only started in Forestry 1.6.2.9 or so.
Sorry, I don't know the reasoning behind it. I'll look into it. Thanks for the heads up on the incompatibility.