Jump to content




[V.1.1 RELEASED!] BETA CCEmail Real Worldwide Email


  • You cannot reply to this topic
86 replies to this topic

#1 Jasonfran

  • Members
  • 148 posts
  • LocationEngland

Posted 12 November 2012 - 03:37 AM

DEVELOPMENT HALTED AS MechaTallon is creating CCEmail revamped which is based off of this

Download:
http://pastebin.com/bf9e5CCh

Ignore the TODO list at the top of the code. I forgot to remove it

or

pastebin get bf9e5CCh
You need StringUtils API from here and put it inside your APIs folder

Please report bugs

Please don't hate and call me a noob or something. I would appreciate feedback even though this is still beta stage. Code snippets that will help are welcome too. and I know some of it isn't needed, I have been in a rush. This will all be cleaned up in the next release.

Note: It will need HTTP enabled on multiplayer servers and the client for single player

Open .minecraft/config/ComputerCraft.cfg in a text editor. And change The HTTP setting to true. Like this:
Posted Image


Hello, I have a new program in development and it is 80% completed. I believe it is the first of its kind and at the moment it is just a proof of concept build. It doesn't look pretty and the UI isn't very good but it works. So hopefully later today or tomorrow I will have a working prototype build read for download.

NO MODS NEEDED, JUST THE STRINGUTILS API! (Just for one function too... ;( )

Your saftey:

Passwords are encrypted using the SHA1 encryption, this is secure but I would prefer you to not use your minecraft password JUST IN CASE something happened although you can if you want. I CANNOT SEE PASSWORDS!!!



How to use:
  • Register (Preferably your minecraft username, No spaces)
  • Login
  • Get someones username
  • Send and recieve!
This is no RedNet email, this is real world wide web email. You will be able to use this to communicate cross server to friends or Minecraft players that are cool and you wanted to stay in contact with. At the moment it only sends text messages.

Features:
  • You can send messages to any computer running this program no matter where it is in THE WORLD. Anyone can get the messages, you don't have to be on the same world, computer or server. Yes, it really is that awesome.
Coming up in later versions (I hope):
  • The ability to send coloured messages
  • The ability to send programs and files
  • Global program database
  • The ability to control computers and turtles via the internet
  • The ability to control computers across many SMP servers without being there. Be able to run programs and send redstone pulses too.
All those could take a long time but hopefully I will keep developing this after I release the first few versions.

And this is 100% real, I have spent hours non-stop working on this. :unsure:/>/>/>

#2 Leo Verto

  • Members
  • 620 posts
  • LocationOver there

Posted 12 November 2012 - 03:39 AM

Do you use any socket peripherals or a HTTP proxy for this?
Otherwise it would be kinda impossible.

#3 Jasonfran

  • Members
  • 148 posts
  • LocationEngland

Posted 12 November 2012 - 03:40 AM

View PostLeo Verto, on 12 November 2012 - 03:39 AM, said:

Do you use any socket peripherals or a HTTP proxy for this?
Otherwise it would be kinda impossible.
HTTP

#4 Sammich Lord

    IRC Addict

  • Members
  • 1,212 posts
  • LocationThe Sammich Kingdom

Posted 12 November 2012 - 04:23 AM

Do you send the email to a custom site running a PHP script, that saves the email to a MySQL database, then whenever somebody connects to the sites and logs in it sends their queued emails?

#5 Jasonfran

  • Members
  • 148 posts
  • LocationEngland

Posted 12 November 2012 - 04:24 AM

View PostHuman, on 12 November 2012 - 04:23 AM, said:

Do you send the email to a custom site running a PHP script, that saves the email to a MySQL database, then whenever somebody connects to the sites and logs in it sends their queued emails?
Pretty much, but it's still the first one made or at least posted on the forums

#6 Sammich Lord

    IRC Addict

  • Members
  • 1,212 posts
  • LocationThe Sammich Kingdom

Posted 12 November 2012 - 05:18 AM

FYI, this should be in the general section until any code is shown.

#7 Jasonfran

  • Members
  • 148 posts
  • LocationEngland

Posted 12 November 2012 - 06:41 AM

View PostHuman, on 12 November 2012 - 05:18 AM, said:

FYI, this should be in the general section until any code is shown.
But it'll be up in like a few hours and it'd be a pain to move it

#8 Cruor

  • Members
  • 413 posts
  • LocationNorway

Posted 12 November 2012 - 08:41 AM

This post is kinda lacking code, and program section is for released programs only, mind to share some code? :unsure:/>

#9 Lyqyd

    Lua Liquidator

  • Moderators
  • 8,465 posts

Posted 12 November 2012 - 09:21 AM

View PostJasonfran, on 12 November 2012 - 06:41 AM, said:

View PostHuman, on 12 November 2012 - 05:18 AM, said:

FYI, this should be in the general section until any code is shown.
But it'll be up in like a few hours and it'd be a pain to move it

Then why not put the post up in a few hours when the code is ready?

#10 Jasonfran

  • Members
  • 148 posts
  • LocationEngland

Posted 12 November 2012 - 10:23 AM

I seen other people do it, so I thought I'd just set up the post ready. All I need to do now is get the inbox and add a way to delete messages. Tomorrow evening and it should be done

#11 Jasonfran

  • Members
  • 148 posts
  • LocationEngland

Posted 13 November 2012 - 09:42 AM

Version 1.0 Released!! I may now rest for a while

#12 rhyleymaster

  • Members
  • 186 posts
  • LocationCanada

Posted 13 November 2012 - 10:07 AM

Ive run across an error. Posted Image

#13 rhyleymaster

  • Members
  • 186 posts
  • LocationCanada

Posted 13 November 2012 - 10:15 AM

also, Cross server communications :P/>

#14 Jasonfran

  • Members
  • 148 posts
  • LocationEngland

Posted 13 November 2012 - 10:17 AM

I'm not on PC at the moment but what is that line? And have you installed string utils and make sure the loadApi filepath is correct right at the top of the script.

Edit: Just checked, its the stringutils api. Make sure the file path is correct and that you downloaded it.

#15 rhyleymaster

  • Members
  • 186 posts
  • LocationCanada

Posted 13 November 2012 - 10:26 AM

Yes, i got passed it.

#16 rhyleymaster

  • Members
  • 186 posts
  • LocationCanada

Posted 13 November 2012 - 10:28 AM

Also, whenever i try to send it says Command not recognized. Whats the sending format?

#17 Jasonfran

  • Members
  • 148 posts
  • LocationEngland

Posted 13 November 2012 - 10:30 AM

View Postrhyleymaster, on 13 November 2012 - 10:28 AM, said:

Also, whenever i try to send it says Command not recognized. Whats the sending format?
Just type send. Each command will open a new screen. Just type what it says.

#18 rhyleymaster

  • Members
  • 186 posts
  • LocationCanada

Posted 13 November 2012 - 10:47 AM

when i type send it sends an error

nvm, its working now.

I sent a test to you lol

#19 Jasonfran

  • Members
  • 148 posts
  • LocationEngland

Posted 13 November 2012 - 10:50 AM

OK. I'll reply tomorrow XD not on PC. Just checked the database, and its there so now I can stop worrying about it not working.

#20 Dlcruz129

    What's a Lua?

  • Members
  • 1,423 posts

Posted 13 November 2012 - 11:05 AM

So is this a cross-server rednet program? I'm assuming this will not check my gmail. :P/>

EDIT: 100th post! YAY! I'm a scripter now! I used to be a kiddie at scripting, now I'm a professional scripter! And they told me it wouldn't happen overnight. :)/>.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users