Jump to content




Trigger crafting logistics pipe import button


  • You cannot reply to this topic
4 replies to this topic

#1 Ehrlingby

  • Members
  • 25 posts

Posted 12 November 2012 - 10:36 AM

In the interface of a crafting logistics pipe there is an import button that imports the crafting information from an adjacent automatic crafting table. Is there any way of triggering this button using a turtle? I suppose that if one we're to make a peripheral for this it would just be like 7 lines of code to make it so that a redstone signal triggers the import button, right?

#2 Ehrlingby

  • Members
  • 25 posts

Posted 12 November 2012 - 08:13 PM

Bump?

#3 immibis

    Lua God

  • Members
  • 1,033 posts
  • LocationWellington, New Zealand

Posted 15 November 2012 - 09:03 AM

Ask the logistics pipes developers, not here.

#4 Tiin57

    Java Lunatic

  • Members
  • 1,412 posts
  • LocationIndiana, United States

Posted 15 November 2012 - 09:08 AM

View PostEhrlingby, on 12 November 2012 - 10:36 AM, said:

In the interface of a crafting logistics pipe there is an import button that imports the crafting information from an adjacent automatic crafting table. Is there any way of triggering this button using a turtle? I suppose that if one we're to make a peripheral for this it would just be like 7 lines of code to make it so that a redstone signal triggers the import button, right?
Also, no Forge mod is seven lines of code. :/ Bit of an insult to modders.

#5 Ehrlingby

  • Members
  • 25 posts

Posted 15 November 2012 - 10:57 PM

Sorry, I asked the Logisticspipes developers. They'll probably add it in the 1.4.4 update.





1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users