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[Splitter] Run Term And Monitor At The Same Time.


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#21 gun and run

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Posted 28 January 2013 - 05:32 PM

Like to fill a 6*8 monitor all the way. Not just 1/4 of the screen?

#22 BigSHinyToys

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Posted 28 January 2013 - 06:03 PM

View Postgun and run, on 28 January 2013 - 05:32 PM, said:

Like to fill a 6*8 monitor all the way. Not just 1/4 of the screen?
Sadly 2X scale makes it slightly too large for the largest monitor in CC so no I cant make it do that with out cropping off some of the screen If you would be fine with that i can make modifications for you.

#23 Shnupbups

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Posted 28 January 2013 - 06:10 PM

View PostBigSHinyToys, on 28 January 2013 - 06:03 PM, said:

Sadly 2X scale makes it slightly too large for the largest monitor in CC so no I cant make it do that with out cropping off some of the screen If you would be fine with that i can make modifications for you.

What about 1.5x scale?

#24 gun and run

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Posted 28 January 2013 - 06:14 PM

I tired both of those, wish they went in increments of .1, but even then the aspect ratio is off. How does monitor (side) run programs fullscreen? Maybe look into the coding of the monitor program and see? Or is it hard-coded into the mod?

#25 BigSHinyToys

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Posted 28 January 2013 - 06:32 PM

View Postgun and run, on 28 January 2013 - 06:14 PM, said:

I tired both of those, wish they went in increments of .1, but even then the aspect ratio is off. How does monitor (side) run programs fullscreen? Maybe look into the coding of the monitor program and see? Or is it hard-coded into the mod?
it runs full screen because it uses the mon = peripheral.wrap("side") mon.getSize() < this is larger when you are using a monitor and functions like print use that My splitter has to run on both so it uses the computers screen size not the monitors.


View PostShnupbups100, on 28 January 2013 - 06:10 PM, said:

What about 1.5x scale?

I didn't know 1.5 was possible Thanks i will adapt the program to use best scale possible I will investigate text scale further.

for now alter line 21 to have 1.5 as the scale and it will work

#26 BigSHinyToys

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Posted 28 January 2013 - 07:12 PM

looks like the increment is 0.5
so | 0.5 | 1 | 1.5 | 2 | 2.5 | 3 | 3.5 | 4 | 4.5 | 5 | are the valid options

0.5 works on a monitor 3 wide 2 hight
1 works on a monitor 6 wide 3 hight (5 would work but you would loose one character on the right)
1.5 works on a monitor 8 wide 5 hight
greater than 1.5 will not fit a full terminal screen

I never knew 1.5 was possible so I will be editing splitter to accommodate that shortly.
Stay tuned for future updates.

#27 BigSHinyToys

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Posted 28 January 2013 - 08:39 PM

OK triple post sorry but I have modified splitter to select the best scale from 1.5 to 0.5 and cut 3 lines at the same time
use the scale in the above post to choose how many monitors you want to use.

#28 Conan1981m

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Posted 03 June 2013 - 11:59 AM

Great Job,
Also Clueless did a nice advantege !
I prefer the first code as you can use wired Monitors with it.

Id like to add touchscreen abilities, this would be aesome !!
Ill give it a try ...
but im not good with coding ..

#29 BigSHinyToys

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Posted 03 June 2013 - 12:59 PM

This project is no longer supported however a more comprehensive program exists to fill this same gap.
Monitor redirect controll - run many screens at ounce

If you would like to use this code "splitter" in your own branch of this project that is fine.

#30 ratchetgame98

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Posted 27 July 2013 - 05:06 PM

View PostBigSHinyToys, on 17 January 2013 - 10:23 PM, said:

View PostTheOriginalBIT, on 17 January 2013 - 06:51 PM, said:

Based off that last image I'd say a minimum of 3x5 blocks...
Btw good job BigSHinyToys! :D/>
well 3X5 is close but a couple of pixels off so 3X6 is the best option
Spoiler
[EDIT]
it will also automatically change the text scale if you want to use a 2X3 monitor
Spoiler
But for some reason it isn't compatible with the largest possible monitors you can get

#31 Lyqyd

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Posted 30 July 2013 - 01:05 PM

Have you tried using the newer version he recommends in the post just above yours?

#32 jesusthekiller

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Posted 31 July 2013 - 04:02 AM

That's actually really cool! :)





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