#561
Posted 24 January 2013 - 06:16 AM
#563
Posted 24 January 2013 - 07:31 AM
#564
Posted 24 January 2013 - 07:37 AM
#565
Posted 24 January 2013 - 09:34 AM
https://dl.dropbox.c...nsors-0.1.3.zip
Mostly all bug fixes in this one, no new 'features'.
1) Iron tanks now register properly
2) Fixed the buildcraft crash issue
3) "Type" related keys are gone, it's been replaced by Name and RawName. Name will try to give you a nice display name, but if it cant it'll fall back to a less pretty name. RawType will give you a namespaced key
4) Minecart sensor has been improved, Chest carts now give you the inventory list, and if a player or mob is riding the cart it should give you details
5) Proximity sensor now gives pitch/yaw values!
It should be generally a lot more stable in this release.
Make sure you delete your /mods/OCSLua/ folder when upgrading (this means on the server, too, if you're running this on a server)
Any problems? Let me know.
(Mods, mind updating the link and version number on the first post?)
#566
Posted 24 January 2013 - 11:17 AM
#568
Posted 24 January 2013 - 12:50 PM
If you downloaded it already, sorry! redownload it from the same link if you're having any issues with inventories
#569
Posted 24 January 2013 - 12:54 PM
#570
Posted 24 January 2013 - 12:55 PM
abihoooo, on 24 January 2013 - 12:54 PM, said:
It's not as nice as I'd like - it unfortunately doesnt give the 'user friendly' name for buildcraft items, however, it's close enough for now
enjoy!
#571
Posted 24 January 2013 - 01:15 PM
#572
Posted 26 January 2013 - 05:26 AM
#573
Posted 26 January 2013 - 05:32 AM
(I'll add the recipes to the wiki this weekend, but for now, you can find them in Lyqyd's post here: http://www.computerc...dpost__p__73619 )
#574
Posted 26 January 2013 - 06:36 AM
#575
Posted 26 January 2013 - 07:23 AM
Quote
2013-01-25 19:23:17 [FINE] [ForgeModLoader] Examining file OpenCCSensors-0.1.3.zip for potential mods
2013-01-25 19:23:17 [FINER] [ForgeModLoader] Located mcmod.info file in file OpenCCSensors-0.1.3.zip
2013-01-25 19:23:17 [FINE] [ForgeModLoader] Identified an FMLMod type mod openccsensors.OpenCCSensors
2013-01-25 19:23:17 [FINE] [ForgeModLoader] OCS(OpenCCSensors:0.1.3): OpenCCSensors-0.1.3.zip (required-after:ComputerCraft;after:CCTurtle;after:BuildCraft|Core;after:IC2;after:Thaumcraft)
2013-01-25 19:23:19 [FINE] [ForgeModLoader] OCS(OpenCCSensors:0.1.3): OpenCCSensors-0.1.3.zip (NO VALID CERTIFICATE FOUND)
2013-01-25 19:23:27 [INFO] [OpenCCSensors] OpenCCSensors version 0.1.3 starting
2013-01-25 19:23:27 [INFO] [OpenCCSensors] Extracting /home/draeath/mc/mindcrack/././mods/OCSLua/lua/
The mods/OCSLua/lua tree exists and I see files in it.
(I'm using Mindcrack as my base modpack, I've added a tiny handful of things, including OpenCCSensors)
NEI sees all the components it appears.
#576
Posted 26 January 2013 - 07:34 AM
#577
Posted 26 January 2013 - 08:19 AM
I'll report back if that's not the case then. Appreciate it!
#578
Posted 26 January 2013 - 09:06 AM
Mikeemoo, on 26 January 2013 - 05:32 AM, said:
(I'll add the recipes to the wiki this weekend, but for now, you can find them in Lyqyd's post here: http://www.computerc...dpost__p__73619 )
Thank you!
#579
Posted 26 January 2013 - 09:16 AM
#580
Posted 26 January 2013 - 01:45 PM
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