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HAL9000 {OPEN SOURCE}
Started by tom2018, Nov 17 2012 02:26 PM
14 replies to this topic
#1
Posted 17 November 2012 - 02:26 PM
ok i made a virus on my friends server and let it run uncontrollably.
I had a copy laying around so I made a safe self destroying that doesn't spread (so it is no longer malicious.) copy for pranking friends.
its 100% safe it deletes it self and has ctrl+t enabled
pastebin get VmxFdHkS
I had a copy laying around so I made a safe self destroying that doesn't spread (so it is no longer malicious.) copy for pranking friends.
its 100% safe it deletes it self and has ctrl+t enabled
pastebin get VmxFdHkS
#2
Posted 17 November 2012 - 02:28 PM
that says da mint so it is not inappropriate
#3
Posted 17 November 2012 - 10:34 PM
Pastebin link seems to be broken. So you are technically not following the rules of this section />
You don't want to break rules do you? Of course you don't!
You don't want to break rules do you? Of course you don't!
#6
Posted 07 December 2012 - 02:18 PM
this is now opensource so you can use it as you please.
#7
Posted 07 December 2012 - 08:02 PM
I made my own, WAY simpler too.
It just spits out "No such program" no matter what.
It just spits out "No such program" no matter what.
#9
Posted 23 December 2012 - 12:52 PM
Cruor you have to name it yourself
#10
Posted 23 December 2012 - 01:02 PM
Open source? There is no such thing as not open source in Lua *facepalm*
#14
Posted 23 December 2012 - 07:13 PM
Bubba, on 23 December 2012 - 02:14 PM, said:
Which can be "recompiled". Also no bytecode in ComputerCraft so nil point.
Was it removed? This used to work:
function doStuff() print("Hello world!") end bytecode = string.dump(doStuff) print(bytecode) -- prints gibberish doStuff2 = loadstring(bytecode) doStuff2() -- prints "Hello world!"
#15
Posted 23 December 2012 - 08:01 PM
immibis, on 23 December 2012 - 07:13 PM, said:
Bubba, on 23 December 2012 - 02:14 PM, said:
Which can be "recompiled". Also no bytecode in ComputerCraft so nil point.
Was it removed? This used to work:
function doStuff() print("Hello world!") end bytecode = string.dump(doStuff) print(bytecode) -- prints gibberish doStuff2 = loadstring(bytecode) doStuff2() -- prints "Hello world!"
... Hmm. I'm not sure what I was thinking there when I posted that xD For some reason I thought bytecode was part of the lua debug library.
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