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Really just some input on key.isHeldDown()


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#1 Doyle3694

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Posted 22 December 2012 - 11:34 AM

I know this has been suggested many times, and that it's denied because of multiplayer enviroment issues, but this is jsut an implementation idea, if you dont like it, just dont care.

My idea was that if 1 key is held down, it would set it to true, and even if 2 users are using the same computer it will still be true. think of it like redstone with many inputs, even if only 1 lever is flipped it will be turned on, and with all levers flipped it is still on, where all levers need to be off to actually be false.

That was really just some input, won't cry over any deny.

#2 Cloudy

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Posted 22 December 2012 - 11:41 AM

Sigh. Please stop suggesting this. I've mentioned on numerous occasions that I'm already thinking on how to handle this.

#3 Sebra

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Posted 22 December 2012 - 06:31 PM

Just some thoughts. Can different Players have different keyboard designs? I mean different keycode -> letter translations.





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