Posted 13 February 2013 - 05:33 AM
Really sorry about the thread necro, but I didn't want to open a new thread:
Does anyone actually HAVE the formula for determining the range of rednet at different heights?
Does anyone know if the signal is "created" inside the block that the modem/turtle is in or is it created in the blocks surronding the turtle/modem? For example if I have a modem at skylimit at 0, 0, will a modem at 385, 0, or 0, 385, or -385, 0, or 0, -385 be able to recieve a rednet message from the first modem. If the signal is propucated from the same block, then no I wouldn't be able to, but if it's created in the blocks around it, then I should
Will a rednet signal cross an unloaded chunk? For example, if I have chunk 1, 2, and 3. Chunk 1 has a wireless chunk loading turtle at skylimit. Chunk 2 is unloaded. Chunk 3 has a wireless chunk loading turtle at skylimit. All chunks other then chunk 1 and 3 are unloaded. The rednet signal will have ot pass through unloaded chunk 2 to get to chunk 3. If I rednet.broadcast on turtle in chunk 1, will the turtle in chunk 3 recieve it or will chunk 2 have to be loaded.
Since turtles can only go up to 254 (one below sky limit) will they be broadcasting at the maximum range there or will they never be able to broadcast at 384m
Does the 384m include diagonally? Therefor if you were to look at a modem at skylimit from top down, on a 2d grid, thats 400x400, and marked every block that is within rednet range of that modem, would it be a giant square?
Does it propugate 384m from each side. That is, 384 in the -x direction, 384m in the +x direction, or does it go 384m as a total displacement for the signal.
I know im asking a lot of questions but I want to know everything about rednet, and how altitude interacts with it.