francogp, on 29 March 2012 - 12:15 AM, said:
Cloudy, on 29 March 2012 - 12:02 AM, said:
francogp, on 28 March 2012 - 10:53 PM, said:
Cloudy, on 23 March 2012 - 09:58 AM, said:
I understand the point, but why not just have the computer on waiting for a command via wireless rednet? When a computer is yielded (waiting for input) it doesn't take any processing power. Added to the fact that if a computer was on at the time of the server/game shutdown or chunk upload, it will automatically turn on on reload/restart, I don't think this would have much use.
but you have to start the program manualy or modify the startup. With this, all will be hardcoded in the "hardware"
Why is adding a startup file such a big hardship? I doubt a way of waking a computer remotely will be added when people are too lazy to edit one file to run a command.
I think that Its an "optimization". If you have a PC waiting... threads are created in memory waiting for a msj. If a PC is shutdown, and hardcoded commnad wake it up (turn it on), you will start to use those threads in that moment (not while waiting) optimizing the use or your real pc/server.
When a computer is waiting for an event, it is not using up any processing power at all and it is taking up a nominal amount of memory. If you go out of chunk range too, the threads should get unloaded (although they admittedly don't in the current version, even on computer shutdown).
However, I was just voicing my viewpoint; dan may decide to add it, but I think it's unlikely.