[1.31] Rightclicking disk drives with a disk
#1
Posted 23 March 2012 - 06:06 PM
What I want is basically the ability that when I right-click the disk drive with either a disk or a record, or just disks whatever, it will be inserted, assuming there is not already an item in the disk drive.
Reason for this is simple, I like anybody who starts with cc and Lua created a Hello World! program and then a door lock.
My door lock program looks for a keycard, a disk with a specific file, sends the keycode from that file to a controller and opens the door if it matches, either way the keycard gets ejected after it has been read.
Now the thing is, I have to open the disk drive GUI, drag my keycard from my inventory and into the disk drive slot, whereupon it immediately pops out and into my inventory (since I am standing infront of the disk drive).
I find this to be quite tedious and would love for this to be implemented.
#2
Posted 23 March 2012 - 07:37 PM
The first thing I did after creating my first disk was try to insert it into a drive in this manner. It's clean, concise, and an intuitive change. Shouldn't even be hard to implement.
Btw, I'm glad to see that I wasn't the only one to think of key card auth. I makes complex passwords simple to use. And you can always use a dual system of disk and manual entry.
#3
Posted 23 March 2012 - 07:59 PM
NeoHummel, on 23 March 2012 - 06:06 PM, said:
What I want is basically the ability that when I right-click the disk drive with either a disk or a record, or just disks whatever, it will be inserted, assuming there is not already an item in the disk drive.
Reason for this is simple, I like anybody who starts with cc and Lua created a Hello World! program and then a door lock.
My door lock program looks for a keycard, a disk with a specific file, sends the keycode from that file to a controller and opens the door if it matches, either way the keycard gets ejected after it has been read.
Now the thing is, I have to open the disk drive GUI, drag my keycard from my inventory and into the disk drive slot, whereupon it immediately pops out and into my inventory (since I am standing infront of the disk drive).
I find this to be quite tedious and would love for this to be implemented.
#4
Posted 24 March 2012 - 12:30 AM
It could behave like the vanilla record player, just for disks in this case.
Right click with a disk on the disk drive => disk inserted.
Right click on disk drive that has a disk in it => disk is ejected (just like a record from a record player).
I don't know if Dan has some future plans in mind for the disk drive GUI, but as it is now there's only place for one disk anyway.
So unless there's something important to be said against the idea to let the insert/output mechanism behave like the one from the vanilla record player, I'd definitely support it. />
#5
Posted 24 March 2012 - 03:54 PM
#6
Posted 24 March 2012 - 08:19 PM
#7
Posted 24 March 2012 - 09:25 PM
kamnxt, on 24 March 2012 - 08:19 PM, said:
I was thinking about something similar, will attempt to make one when I get home from work tonight.
#8
Posted 25 March 2012 - 09:58 AM
kamnxt, on 24 March 2012 - 08:19 PM, said:
#9
Posted 25 March 2012 - 10:05 AM
Easy insert should be coded by Dan200.
#10
Posted 25 March 2012 - 01:32 PM
6677, on 25 March 2012 - 09:58 AM, said:
kamnxt, on 24 March 2012 - 08:19 PM, said:
#11
Posted 25 March 2012 - 04:12 PM
6677, on 25 March 2012 - 09:58 AM, said:
I've already programmed my code to eject the disk />
kamnxt, on 25 March 2012 - 01:32 PM, said:
That would be awesome, then the program defines whether or not the disk should get inserted on right-click, love the idea.
#12
Posted 28 March 2012 - 12:40 AM
kamnxt, on 25 March 2012 - 01:32 PM, said:
6677, on 25 March 2012 - 09:58 AM, said:
kamnxt, on 24 March 2012 - 08:19 PM, said:
I also support this Idea! I think it would be an intuitive and excellent addition to the feature set.
#13
Posted 06 April 2012 - 04:52 PM
#14
Posted 06 April 2012 - 07:06 PM
Right click with disk, insert disk (I may even like the card reader idea by kamnxt better), right click with anything else to open the GUI.
#15
Posted 07 April 2012 - 06:23 AM
Right click with empty hand on full -> extract.
Shift right click or other conditions -> GUI.
#16
Posted 05 September 2013 - 11:19 AM
If the thread gets locked, at least that'll be a reaction from the developers.
#17
Posted 05 September 2013 - 11:32 AM
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