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Roc's Programs


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#1 rockymc

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Posted 14 February 2012 - 08:59 PM

Keycode - Version 0.1
Spoiler


Slow Write - Version 0.1
Spoiler


Roc Install - Version 0.2
Spoiler

WiTur - Version 0.1
Spoiler

If you have any questions or feedback, comment on
It's my blog.

#2 FuzzyPurp

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Posted 14 February 2012 - 09:08 PM

..if you have redworks, you don't need this :)/>

#3 baseball435

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Posted 14 February 2012 - 09:47 PM

Or you can just use this picture ;P

http://img87.imagesh...6/keyboardt.png

#4 Espen

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Posted 14 February 2012 - 09:52 PM

View Postbaseball435, on 14 February 2012 - 09:47 PM, said:

Or you can just use this picture ;P

http://img87.imagesh...6/keyboardt.png
It's missing quite a few key codes.
This here is an exhaustive list and even includes the mouse button codes: http://www.minecraft.../wiki/Key_Codes
I don't know if the mouse buttons are supported by computercraft, though.
Nope, just made a quick test. The mouse buttons are not throwing any measurable events.

Edited by Espen, 14 February 2012 - 09:54 PM.


#5 FuzzyPurp

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Posted 15 February 2012 - 05:17 AM

View Postbaseball435, on 14 February 2012 - 09:47 PM, said:

Or you can just use this picture ;P

http://img87.imagesh...6/keyboardt.png

Yea i noted in IRC these don't have all the commands they getkeycode would actually return values for which are useable in LUA/CC such as the arrows keys 211 or something off the top of my head.

#6 rockymc

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Posted 15 February 2012 - 04:01 PM

As soon as I have time, I'll edit it and publish the other program.

#7 rockymc

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Posted 16 February 2012 - 08:00 PM

New programs!

#8 rockymc

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Posted 19 February 2012 - 08:31 PM

Took off from adf.ly.

#9 luza

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Posted 19 February 2012 - 08:38 PM

Why did u put local tArgs = { ... } in your code?
Is it even possible to load an API with arguments?

#10 rockymc

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Posted 19 February 2012 - 08:40 PM

View Postluza, on 19 February 2012 - 08:38 PM, said:

Why did u put local tArgs = { ... } in your code?
Is it even possible to load an API with arguments?

It's the original TextUtils API. It was there.

#11 rockymc

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Posted 19 February 2012 - 09:27 PM

Now using bit.ly links.
EDIT: More programs!

#12 rockymc

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Posted 25 February 2012 - 11:50 PM

Updated to work on 1.3.

#13 rockymc

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Posted 28 February 2012 - 04:51 PM

Added Wireless Remote Control Turtle via Wi-Fi.

#14 Liraal

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Posted 28 February 2012 - 05:45 PM

does it work in the background?

#15 rockymc

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Posted 28 February 2012 - 05:53 PM

View PostLiraal, on 28 February 2012 - 05:45 PM, said:

does it work in the background?
What?

#16 Liraal

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Posted 28 February 2012 - 06:01 PM

rednet control. can you do other things with the turtle and control it wireless regardless of that?

#17 trepnick

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Posted 20 April 2012 - 06:45 AM

just wondering... would it be ok if i fork this on github and post it on cc-get? i'd like to do some customization for online multiplayer, as well as finer control over the turtles, and possibly a feedback system where turtles scan the blocks around them. First thing is setting them up to only respond to a specific computer, though.

#18 Wolvan

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Posted 20 April 2012 - 11:02 AM

I made a keycode program and a wireless controlled turtle program to! Nice work though. Simple compact code :)/>

#19 fmra

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Posted 11 June 2012 - 05:14 PM

Dropbox - 404 for Keycode and Slow write. Didn't try the other ones. Are these no longer posted?





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