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TheOriginalBIT's Programs, APIs, and Utilities

turtle api utility

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#21 theoriginalbit

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Posted 29 January 2013 - 01:55 PM

Update!

Screensaver Lite has been released! Screensaver Lite is a simple version of the up and coming, new and improved Screensaver API. It has ONLY 6 render modes and does not support custom modes. See OP for download link and screenshots of the render modes!

The full Screensaver API is not far away now :)

#22 theoriginalbit

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Posted 29 January 2013 - 06:30 PM

View PostOrwell, on 25 January 2013 - 08:02 AM, said:

Applying all that led me to modifying your script to this: http://pastebin.com/Qb9fbudS . The solid circle on a giant monitor took between 0.01 and 0.03 seconds on average instead of the previous 0.50 seconds with this script.
You clearly tried this... and yet the solid circle doesn't work for me... its worse than my original script :P

#23 Orwell

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Posted 29 January 2013 - 10:59 PM

View PostTheOriginalBIT, on 29 January 2013 - 06:30 PM, said:

View PostOrwell, on 25 January 2013 - 08:02 AM, said:

Applying all that led me to modifying your script to this: http://pastebin.com/Qb9fbudS . The solid circle on a giant monitor took between 0.01 and 0.03 seconds on average instead of the previous 0.50 seconds with this script.
You clearly tried this... and yet the solid circle doesn't work for me... its worse than my original script :P
I did some beautifying after I tested it, so I might've screwed up. :P I'll check later today.

#24 theoriginalbit

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Posted 29 January 2013 - 11:54 PM

View PostOrwell, on 29 January 2013 - 10:59 PM, said:

I did some beautifying after I tested it, so I might've screwed up. :P I'll check later today.
Lol ok ;) I had a look at I wasn't too sure what was going on :P

#25 Orwell

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Posted 30 January 2013 - 06:37 AM

View PostTheOriginalBIT, on 29 January 2013 - 11:54 PM, said:

View PostOrwell, on 29 January 2013 - 10:59 PM, said:

I did some beautifying after I tested it, so I might've screwed up. :P I'll check later today.
Lol ok ;) I had a look at I wasn't too sure what was going on :P
I forgot to multiply 'chord' by 2. This is the fixed version: http://pastebin.com/q8f4CTb1
But the version before that wasn't as terrible as you depicted it (just oval), so maybe we have different outcomes because you use the emulator and I use MC? (can't really imagine that). Anyway, this version works for me, let me know if it does on your setup. :)

#26 NeverCast

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Posted 30 January 2013 - 08:43 AM

The Emulator loads the same mod as MC does, and uses all the same code.
There shouldn't be any difference.

#27 Orwell

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Posted 30 January 2013 - 09:02 AM

View PostNeverCast, on 30 January 2013 - 08:43 AM, said:

The Emulator loads the same mod as MC does, and uses all the same code.
There shouldn't be any difference.
I know that, the only thing that can differ is the proportions of the character width/height and other gui related stuff. That's rather what I was referring too. Even then I'm not sure. It's just that if it works on MC and not on emu, well.. We'll see if it does.

#28 NeverCast

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Posted 30 January 2013 - 09:08 AM

It is loaded via the ClassLoader all the same.
It's just implied when the class is referenced and findClass is called.

I've found the characters to be okay since it uses the same font file. Not had issues with that.
Would be interested in some examples though so I can look out for it in future :)

#29 Orwell

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Posted 30 January 2013 - 09:12 AM

View PostNeverCast, on 30 January 2013 - 09:08 AM, said:

It is loaded via the ClassLoader all the same.
It's just implied when the class is referenced and findClass is called.

I've found the characters to be okay since it uses the same font file. Not had issues with that.
Would be interested in some examples though so I can look out for it in future :)
O.o I never said that it does indeed differ... I'm trying to find a difference between my and his setup as it works for mine and maybe doesn't for his. But we don't even know that for sure yet. Also, I know how libraries are loaded in Java, no need to be a smart ass about it all.

Edit: Also, I had edited most of it out already as it's hardly relevant and I realized that I was missing the point.

#30 NeverCast

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Posted 30 January 2013 - 09:17 AM

http://cc-emu.afterlifelochie.net/

Test it :)

View PostOrwell, on 30 January 2013 - 09:12 AM, said:

O.o I never said that it does indeed differ... I'm trying to find a difference between my and his setup as it works for mine and maybe doesn't for his. But we don't even know that for sure yet. Also, I know how libraries are loaded in Java, no need to be a smart ass about it all.

Wasn't my intention at all, and I'm sorry.
Also did you Ninja edit on me?

#31 Orwell

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Posted 30 January 2013 - 09:28 AM

View PostNeverCast, on 30 January 2013 - 09:17 AM, said:

http://cc-emu.afterlifelochie.net/

Test it :)

View PostOrwell, on 30 January 2013 - 09:12 AM, said:

O.o I never said that it does indeed differ... I'm trying to find a difference between my and his setup as it works for mine and maybe doesn't for his. But we don't even know that for sure yet. Also, I know how libraries are loaded in Java, no need to be a smart ass about it all.

Wasn't my intention at all, and I'm sorry.
Also did you Ninja edit on me?
Yeh, apparently. I actually just plan on waiting for TheOriginalBit to share his outcome. It will probably more effective to address his issues rather than trying out all possible issues upfront. :P

#32 NeverCast

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Posted 30 January 2013 - 09:39 AM

Tested it myself.
Seems to work fine.

Will wait for BIT's reply

#33 theoriginalbit

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Posted 30 January 2013 - 12:23 PM

yeh its works perfectly fine now. thanx. idk how i didn't see the lack of 2*... when I mean worse than before I meant that my first solid drawer drew about 3/4 of the width, your one was about 1/4 of the width.

#34 Orwell

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Posted 30 January 2013 - 12:49 PM

View PostTheOriginalBIT, on 30 January 2013 - 12:23 PM, said:

yeh its works perfectly fine now. thanx. idk how i didn't see the lack of 2*... when I mean worse than before I meant that my first solid drawer drew about 3/4 of the width, your one was about 1/4 of the width.
Yeh, that makes sense. :P I'm glad it's working now.

#35 theoriginalbit

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Posted 30 January 2013 - 12:51 PM

View PostOrwell, on 30 January 2013 - 12:49 PM, said:

Yeh, that makes sense. :P I'm glad it's working now.
So am I... it was only meant to be a simple script :P

#36 Orwell

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Posted 30 January 2013 - 01:37 PM

View PostTheOriginalBIT, on 30 January 2013 - 12:51 PM, said:

View PostOrwell, on 30 January 2013 - 12:49 PM, said:

Yeh, that makes sense. :P I'm glad it's working now.
So am I... it was only meant to be a simple script :P
Yeah.. Sorry to be so OCD about it..

#37 theoriginalbit

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Posted 03 February 2013 - 03:14 AM

Update to OP!

Added 2 new BETA programs. Simple Advanced GUI and Graphics Library!

#38 theoriginalbit

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Posted 04 February 2013 - 12:09 AM

NEW!
Added CCalendar v1.0 BETA
See OP for details.

#39 theoriginalbit

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Posted 05 February 2013 - 04:41 PM

NEW! CConfig — A Configuration Utility for programs

See OP for details.

#40 superaxander

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Posted 05 February 2013 - 08:52 PM

ccConfig realy is cool.





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