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Member Since 25 Jul 2015
Offline Last Active Sep 08 2019 04:48 PM

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In Topic: Idea Exchange

08 September 2019 - 04:48 PM

I've been thinking about making a program that can play .wav files in Minecraft. Now, I've had a few ideas of this and I've come up with one that may work, but I don't have the time to test:

We could have a profile for a bunch of useable sounds in Minecraft (Not just noteblocks, but also things like blocks, mobs and ui) which we can compare to sections of the file, making adjustments for pitch. If a profile is considered "close enough" by the computer, it uses it for that section, simply jotting down which sound to play at which pitch. Once the file is fully loaded, it can be stored so that it can repeatedly play that file. Then, it would iterate through the file and play the sounds appropriately

I understand that it won't play back perfectly, this is Minecraft after all, but I do hope that this may work. If ComputerCraft is discovered to be too slow to convert, perhaps a version in C#/C++ may be better. This would mean that we can't directly download the song and play it, but it would still work