Removed due to lack of attention
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ReBraLaCC's Content
There have been 76 items by ReBraLaCC (Search limited from 10-February 22)
#253181 REMOVED PAINTU
Posted by
ReBraLaCC
on 06 June 2016 - 07:51 PM
in
APIs and Utilities
#253193 REMOVED PAINTU
Posted by
ReBraLaCC
on 06 June 2016 - 08:49 PM
in
APIs and Utilities
eniallator, on 06 June 2016 - 08:36 PM, said:
Wow, didn't even think of that! And thanks for checking the words, because I just wrote this quick
I'll get working on the idea tomorrow, because I kinda need sleep -3-
I have also changed it on pastebin now the thinkness xD
#253195 Pine3D - Best performing 3d graphics library for CC!
Posted by
ReBraLaCC
on 06 June 2016 - 08:53 PM
in
APIs and Utilities
#253548 Couple of questions
Posted by
ReBraLaCC
on 11 June 2016 - 04:07 PM
in
Ask a Pro
Is there any way to get a get this to work
function getData(table,saveTo) to = fs.open(tostring(saveTo),"w") to.write(table[1]) end
With that i mean that i can get a table from the input in the function
And does this also work with functions?
like:
function test(func,inp) func(inp) end
I would love to know if any of these work!
Reason im asking this: I will need this from my API PaintU
#253568 Couple of questions
Posted by
ReBraLaCC
on 11 June 2016 - 08:58 PM
in
Ask a Pro
Wergat, on 11 June 2016 - 05:38 PM, said:
foo = function() end -- Foo is a function foo() -- Calls the function foo bar(foo()) -- Passes the return value of foo() to the function bar as argument bar(foo) -- Passes the function foo as an argument, it can be executed by function bar
But then you do like
function test() return end local function bar(function) parallel.waitForAll(function,test) end
If im still wrong im dumb probs, or im not reading correctly
#253569 Center Text Program - (Help!)
Posted by
ReBraLaCC
on 11 June 2016 - 09:09 PM
in
Ask a Pro
#254251 2.5D paint images
Posted by
ReBraLaCC
on 19 June 2016 - 03:52 PM
in
Ask a Pro
H4X0RZ, on 19 June 2016 - 03:39 PM, said:
Unless that's not the kind of 2.5D you meant.
Sadly have to say that it's 2D, because 2.5D is from an angle
Another image
Maybe now you know more
It doesnt matter if it's not possible with maybe a program, ill just look something else up
#254269 2.5D paint images
Posted by
ReBraLaCC
on 19 June 2016 - 05:15 PM
in
Ask a Pro
H4X0RZ, on 19 June 2016 - 03:57 PM, said:
Isometric is then the 'style' i'm looking for because... well i'll just link the game im creating iTunesPage
I will just made it 2D i guess and don't have a generated world or something, i'll need to figure this out ;3;
#LuaWhyBeSoHardSometimes
#254300 2.5D paint images
Posted by
ReBraLaCC
on 20 June 2016 - 04:56 AM
in
Ask a Pro
Bomb Bloke, on 20 June 2016 - 12:57 AM, said:
You'll have trouble making them look decent on a regular CC display, though. A decent-sized external monitor could pull it off (meaning your game would need to be entirely mouse-driven), but otherwise you just won't have sufficient display resolution. You'll also need to account for whether you're using "full sized" characters per "pixel" (in which case you'll want to squash your diamond to a third of its width), or whether you're using the teletext drawing characters (in which case half is probably best).
Also don't try to draw them in CC's Paint. Use some external application and then port the graphics into CC later.
Okay, well with what external program will i be able to do this exactly?
Lignum, on 19 June 2016 - 08:14 PM, said:
I'll look into it when i get back from school
#254311 2.5D paint images
Posted by
ReBraLaCC
on 20 June 2016 - 09:47 AM
in
Ask a Pro
Bomb Bloke, on 20 June 2016 - 07:12 AM, said:
But converting the images to CC compatible files? I have a program for it, but it only it only works with monitors and work with bLittle API, I am going to use it... if you're okay with it... Should be possible then... only need to find out how the positions work exactly
#254312 CCEmuRedux - ComputerCraft Emulator Redux
Posted by
ReBraLaCC
on 20 June 2016 - 11:11 AM
in
General
Xtansia, on 20 June 2016 - 09:38 AM, said:
Ahh okay, I'll see it popping up soon then
Maybe a suggestion for it, add a place with an interface for modems and monitors... doing it manually is kinda hard sometimes
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