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#260005 Rate the Above User's Avatar!

Posted by ReBraLaCC on 28 September 2016 - 10:31 AM in Forum Games

9.99876246/10 southpark! If it was a screen from the minecraft episode it would be even better so ;)



#254038 Idea Exchange

Posted by ReBraLaCC on 17 June 2016 - 08:19 PM in General

Maybe an engine that supports 3D and work like Unity, add objects, change size etc.

I think it would give a lot more possibilities although CC is for making your own stuff, like engine, but having 1 simple-one premade would be amazing



#254312 CCEmuRedux - ComputerCraft Emulator Redux

Posted by ReBraLaCC on 20 June 2016 - 11:11 AM in General

View PostXtansia, on 20 June 2016 - 09:38 AM, said:

View PostReBraLaCC, on 19 June 2016 - 05:35 PM, said:

....
You don't need to download anything when there is an update, the launcher automatically updates when it detects a new version available.
It can just be slow to propagate due to caching.

Ahh okay, I'll see it popping up soon then :)/> Btw nice program, use it on every device i use.. PC and Laptop.... too bad it runs max 9fps on laptop, even tho its like 4-5 years old xD

Maybe a suggestion for it, add a place with an interface for modems and monitors... doing it manually is kinda hard sometimes



#254271 CCEmuRedux - ComputerCraft Emulator Redux

Posted by ReBraLaCC on 19 June 2016 - 05:35 PM in General

View PostXtansia, on 19 June 2016 - 08:30 AM, said:

v1.1-dev.20 :
  • Updated ComputerCraft font, as was still using font from 1.76pr6

Downloaded new one, still says v1.1-dev.19?



#258293 MiniatureCraft 2.x Alpha Edition

Posted by ReBraLaCC on 22 August 2016 - 11:37 AM in Games

Thought i would give this a try, Downloaded everything and when i run it nothing happens.. gyazo

I don't know what happens inside of there so fix it please :)



#257661 Post Your Internet Speed!

Posted by ReBraLaCC on 07 August 2016 - 06:50 AM in General

Maybe the worst wifi ever....

Attached Thumbnails

  • Attached Image: image.png



#253195 Pine3D - Best performing 3d graphics library for CC!

Posted by ReBraLaCC on 06 June 2016 - 08:53 PM in APIs and Utilities

For some reason i cant access the video using the link, whats the name of the video?



#258503 Micropaint: Experimental painting program for tiny pixels

Posted by ReBraLaCC on 27 August 2016 - 04:45 PM in Programs

This happened when i clicked on Crop:
Posted Image

Comes out at this function: drawMagCode()



#257709 Micropaint: Experimental painting program for tiny pixels

Posted by ReBraLaCC on 08 August 2016 - 03:36 PM in Programs

looks nice, ive been searching for a program like this! :)



#255727 Cobalt - a callback wrapper for ComputerCraft

Posted by ReBraLaCC on 07 July 2016 - 09:37 PM in Programs

damn, well made! This looks a lot like Löve as far as graphics go ;)



#255504 Circles 2 - A Simple API that draws circles

Posted by ReBraLaCC on 04 July 2016 - 08:00 PM in APIs and Utilities

maybe idea to make filled circles
function filledCircle(rad,centerx,centery,color)
 for i = 1,rad do
  draw(rad-i+1,centerx,centery,color)
 end
end

maybe it works but its a prototype ;)
nice api!



#253196 [Ask A Pro] Please Help me Debug This Code

Posted by ReBraLaCC on 06 June 2016 - 09:02 PM in Ask a Pro

Server code:

You're opening rednet before you set the variable... first do rednetSide="right" then rednet.open(rednetSide)



#260312 TT.OS - The ultimate OS in CC!

Posted by ReBraLaCC on 06 October 2016 - 07:09 PM in Operating Systems

Option for people to help with translations? Could help with a dutch translation :)



#255192 Making a Multi Authentication Login System

Posted by ReBraLaCC on 30 June 2016 - 08:37 PM in Ask a Pro

It seems that you're trying to get an output from the programs program, thats all... would say create your own program list thing or just let it run, because center aint working :)



#254802 License system

Posted by ReBraLaCC on 25 June 2016 - 07:49 PM in Ask a Pro

I dont get KST and the whole idea behind it



#260051 returns of os.loadAPI()

Posted by ReBraLaCC on 29 September 2016 - 03:46 PM in Ask a Pro

So I was curious if you could get other returns other than true from os.loadAPI()

here was the code i had:
local gamePath = "Jetpack/"
local apiPath = gamePath.."api/"
apis = {"log"}
os.loadAPI(apiPath.."log")
local add = log.add

log.set(gamePath.."logs","log-"..os.day(),".gl")
function loadAPIs()
str = ""
add("Loading APIs...")
for k,v in pairs(fs.list(apiPath)) do
  if v ~= "log" then
   os.loadAPI(apiPath..v)
   table.insert(apis,v)
  end
  total = k
end
for k,v in pairs(apis) do
  str = v..","..str
end
add("Loaded:",str)
add("Total APIs: #"..total)
end
loadAPIs()

maybe i could just make a function in each API to get the version but i was wondering if there was a way :)

-- ReBraLa

** Indention was better, website edited it like this

*** Have a return in the API as
local version = 1.3213123
return version



#260055 returns of os.loadAPI()

Posted by ReBraLaCC on 29 September 2016 - 04:14 PM in Ask a Pro

 ReBraLaCC, on 29 September 2016 - 04:01 PM, said:

-- Snip

Solved the getting version with this
local file = fs.open(gamePath.."api-versions","r")
local versions = textutils.unserialise(file.readAll())
file.close()
function getVersion(api)
if versions[api] then
  return versions[api]
else
  return 0
end
end



#260054 returns of os.loadAPI()

Posted by ReBraLaCC on 29 September 2016 - 04:01 PM in Ask a Pro

 KingofGamesYami, on 29 September 2016 - 03:54 PM, said:

No. os.loadAPI will always return true or false. You could write your own os.loadAPI (or just modify the existing one) to make it return values.

Okay, I'll think about something! question know any reason why it won't add the str from
for k,v in pairs(apis) do
  str = v..","..str
end
add("Loaded:",str)
add("Total APIs: #"..total)
to the log?



#261592 trace - Simple stack traces for errors

Posted by ReBraLaCC on 08 November 2016 - 03:22 PM in Programs

ohh this looks usefull instead of having to rerun the program everytime :)



#254246 2.5D paint images

Posted by ReBraLaCC on 19 June 2016 - 03:24 PM in Ask a Pro

I am making a game in which i need 2.5D images, [example]
So what i wanted to know is how i could create them easy.
And what is the 'trick' behind making them, because for what i've tried.... it failed xD
- ReBraLa



#254311 2.5D paint images

Posted by ReBraLaCC on 20 June 2016 - 09:47 AM in Ask a Pro

View PostBomb Bloke, on 20 June 2016 - 07:12 AM, said:

I use MS Paint for most of my sprite editing.

But converting the images to CC compatible files? I have a program for it, but it only it only works with monitors and work with bLittle API, I am going to use it... if you're okay with it... Should be possible then... only need to find out how the positions work exactly



#254300 2.5D paint images

Posted by ReBraLaCC on 20 June 2016 - 04:56 AM in Ask a Pro

View PostBomb Bloke, on 20 June 2016 - 12:57 AM, said:

Isometric graphics are easy; simply draw a diamond, squash it (typically down to half as tall as it is wide, though the ratio is up to you), then use that as your template for all the other lines you draw.
You'll have trouble making them look decent on a regular CC display, though. A decent-sized external monitor could pull it off (meaning your game would need to be entirely mouse-driven), but otherwise you just won't have sufficient display resolution. You'll also need to account for whether you're using "full sized" characters per "pixel" (in which case you'll want to squash your diamond to a third of its width), or whether you're using the teletext drawing characters (in which case half is probably best).
Also don't try to draw them in CC's Paint. Use some external application and then port the graphics into CC later.

Okay, well with what external program will i be able to do this exactly?

View PostLignum, on 19 June 2016 - 08:14 PM, said:

Whenever I need to do isometric rendering, I look at this post. Though I'm not sure how well isometric graphics would work in CC. I suggest you use the teletext characters for more detail.

I'll look into it when i get back from school



#254269 2.5D paint images

Posted by ReBraLaCC on 19 June 2016 - 05:15 PM in Ask a Pro

View PostH4X0RZ, on 19 June 2016 - 03:57 PM, said:

The one you linked is "just" an isometric game. You can easily turn real 3D engines like Unity into an isometric "engine" AFAIK.

Isometric is then the 'style' i'm looking for because... well i'll just link the game im creating iTunesPage

I will just made it 2D i guess and don't have a generated world or something, i'll need to figure this out ;3;

#LuaWhyBeSoHardSometimes



#254251 2.5D paint images

Posted by ReBraLaCC on 19 June 2016 - 03:52 PM in Ask a Pro

View PostH4X0RZ, on 19 June 2016 - 03:39 PM, said:

You could take a look at this https://youtu.be/y-chi097uV4?t=7m34s
Unless that's not the kind of 2.5D you meant.

Sadly have to say that it's 2D, because 2.5D is from an angle
Another image

Maybe now you know more :)
It doesnt matter if it's not possible with maybe a program, ill just look something else up



#259566 LDDFM - An API-based file manager for your programs!

Posted by ReBraLaCC on 19 September 2016 - 01:27 PM in APIs and Utilities

could you also add a filter for hidden files?