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#257192 Rate the Above User's Avatar!

Posted by LoganDark on 01 August 2016 - 08:13 PM in Forum Games

View PostFoxData, on 01 August 2016 - 08:12 PM, said:

View PostLoganDark, on 01 August 2016 - 08:10 PM, said:

8/8 gr8 m8

10/10 Put that on your office desk
9/9 69



#257215 Rate the Above User's Avatar!

Posted by LoganDark on 02 August 2016 - 12:16 AM in Forum Games

View Postepic citidity, on 02 August 2016 - 12:07 AM, said:

2/10 just blender no effort
0/10 google images

btw I spent days rendering this with cinema 4D studio...



#257190 Rate the Above User's Avatar!

Posted by LoganDark on 01 August 2016 - 08:10 PM in Forum Games

8/8 gr8 m8



#256816 Rate the Above User's Avatar!

Posted by LoganDark on 25 July 2016 - 03:11 AM in Forum Games

View Postepicidity, on 25 July 2016 - 03:08 AM, said:

View PostLoganDark, on 25 July 2016 - 03:05 AM, said:

View Postepicidity, on 25 July 2016 - 03:03 AM, said:

5 out in 10 . not epic
your avatar it is just a font .
0/10

but it is norwegian epic ?????
norwegian is not my country therefore i do not care

i'd expect someone to rate me 8/8 selfish ;)



#256621 Rate the Above User's Avatar!

Posted by LoganDark on 21 July 2016 - 08:07 PM in Forum Games

7/10 too much eldidi



#256619 Rate the Above User's Avatar!

Posted by LoganDark on 21 July 2016 - 07:59 PM in Forum Games

10/10 I made that logo for him :)



#256814 Rate the Above User's Avatar!

Posted by LoganDark on 25 July 2016 - 03:05 AM in Forum Games

View Postepicidity, on 25 July 2016 - 03:03 AM, said:

5 out in 10 . not epic
your avatar it is just a font .
0/10



#257220 Rate the Above User's Avatar!

Posted by LoganDark on 02 August 2016 - 12:59 AM in Forum Games

View Postepic citidity, on 02 August 2016 - 12:49 AM, said:

View PostLoganDark, on 02 August 2016 - 12:16 AM, said:

btw I spent days rendering this with cinema 4D studio...

0/10 its even easier do in c4d . LOL

just mograph text , a few light source , floor / large plane, make floor white and reflective , turn on ambient occlusion also global illumination easy

i will make own copy of it now
you have no idea.

first of my problems was the surface turning black after i turned on reflections, i had to use a shader mat i dunno what it was called.



#257222 Rate the Above User's Avatar!

Posted by LoganDark on 02 August 2016 - 01:10 AM in Forum Games

3/10 reasonable but the angle is off, the shadows are barely visible and the reflection is horrible



#257236 Rate the Above User's Avatar!

Posted by LoganDark on 02 August 2016 - 02:09 AM in Forum Games

-1/0©®™

it's copyrighted registered and trademarked so you can't use it©®™



#257278 Rate the Above User's Avatar!

Posted by LoganDark on 02 August 2016 - 05:37 PM in Forum Games

10/10

I think I just started a trend...



#257226 Rate the Above User's Avatar!

Posted by LoganDark on 02 August 2016 - 01:27 AM in Forum Games

View Post3d6, on 02 August 2016 - 01:13 AM, said:

Why are you guys getting hostile over this? Your avatars look exactly the same sans text
0/0 0 0



#247724 CCEmuRedux - ComputerCraft Emulator Redux

Posted by LoganDark on 10 March 2016 - 09:14 AM in General

View PostCreator, on 10 March 2016 - 07:01 AM, said:

View PostLoganDark, on 10 March 2016 - 06:26 AM, said:

View PostSelim, on 29 February 2016 - 04:37 PM, said:

View PostTheOddByte, on 29 February 2016 - 12:23 AM, said:

I've got another request, add a button to the computers that allows you to take a screenshot of the screen and then saves that into a folder.

I second that!

Me too!

The screenshot should be correctly sized, saved to a file and to the clipboard.

I think it should just take a snapshot of the computer screen itself (border excluded) and save it to the desktop, preserving any possibly important data in the clipboard.



#247720 CCEmuRedux - ComputerCraft Emulator Redux

Posted by LoganDark on 10 March 2016 - 06:26 AM in General

View PostSelim, on 29 February 2016 - 04:37 PM, said:

View PostTheOddByte, on 29 February 2016 - 12:23 AM, said:

I've got another request, add a button to the computers that allows you to take a screenshot of the screen and then saves that into a folder.

I second that!

Me too!



#239805 OmniOS - The OS than can do (almost) anything

Posted by LoganDark on 07 December 2015 - 07:12 AM in Operating Systems

Nice! I really like this OS, but there are some catches I don't really like.



#253250 [V4.1 COMING!] LoganDark's Password Lock

Posted by LoganDark on 07 June 2016 - 01:47 PM in Programs

View PostDragon53535, on 06 June 2016 - 09:22 PM, said:

Do you also know that you shouldn't try to resalt a password because then that requires you to store a password on disk to resalt it, unless for whatever reason you decide to resalt the hash, which would require you to keep track of two salts in order per user.

No, resalting uses the input from the user (which we know is the correct one because it hashes the same as the stored password when using the old salt) with a new salt to create a new hash which overwrites the previous one. I've tested it and it's currently working.

Edit: I don't know if I should keep the salting functionality at all, because it's stored in the file anyway...



#249110 [V4.1 COMING!] LoganDark's Password Lock

Posted by LoganDark on 29 March 2016 - 06:34 PM in Programs

View PostAnavrins, on 29 March 2016 - 06:16 PM, said:

That's an interesting approach to salting I gotta say :P/>/>
Looks nice and simple, the only comments I have is about the SHA2 code, you can make the whole process faster by
using my implementation of it, however if you want to stick with GravScore's one, I'd suggest fixing the bug I mentioned in his thread
Spoiler
Fixed

Edit: Wanna know a cool fact? The salting seed (that seemingly random jumble of letters and numbers) is the full alphabet in uppercase and lowercase, scrambled beyond recognition with 1234567890 salt (get it? nvm) on top.



#248395 [V4.1 COMING!] LoganDark's Password Lock

Posted by LoganDark on 17 March 2016 - 10:12 PM in Programs

View PostMinecrosoft, on 17 March 2016 - 07:00 PM, said:

View PostLoganDark, on 17 March 2016 - 06:57 PM, said:

View PostCreator, on 17 March 2016 - 11:22 AM, said:

Better tell the user to press a key.

Like "press any key to continue"?

Yeah, it's quite easy.

<code here>
print("Press any key to continue")
sleep(0.2)--make sure any key press from the state before is up
os.pullEventRaw( "key_up" )
<mode code here>

Uhh, I'm not dumb.
Thanks for your help, but I don't need help unless I ask for it.

View Postry00000, on 17 March 2016 - 07:00 PM, said:

View PostLoganDark, on 17 March 2016 - 12:58 AM, said:

View PostLDDestroier, on 16 March 2016 - 07:56 PM, said:

Ohh, it uses SHA256! Good LoganDark! I should go change my encrypted lock to use that instead.
Although, IMO it uses too many sleep() calls, and it DOES look a bit too basic for my taste. But it gets the job done, and is indeed much harder to brute-force than your previous one.

Although, brute-forcing would not be hard outside of ComputerCraft, on a real machine, possibly running brute-force as it's OS (lol), with real-world hashing with real good speed.


What are you talking about, too many sleep() calls?

Yanno, I have a system that can crack a non-salted SHA in about 5 seconds.

What makes you think I really care?



#248373 [V4.1 COMING!] LoganDark's Password Lock

Posted by LoganDark on 17 March 2016 - 06:57 PM in Programs

View PostCreator, on 17 March 2016 - 11:22 AM, said:

Better tell the user to press a key.

Like "press any key to continue"?



#249275 [V4.1 COMING!] LoganDark's Password Lock

Posted by LoganDark on 01 April 2016 - 02:30 PM in Programs

[edit: sorry, quoted wrong post]

View PostLDDestroier, on 29 March 2016 - 05:59 PM, said:

I think the lock is pretty good. It's certainly more animated than the previous version, even when hashing (which, wouldn't that make it take longer to hash, slightly?)

But mine looks better!!!

Funny, I was playing Portal 2.

"HOW'S YOUR DAY, BECAUSE I'M A POTATO!" - GLaDOS pecked by birds.



#250942 [V4.1 COMING!] LoganDark's Password Lock

Posted by LoganDark on 25 April 2016 - 05:13 PM in Programs

View PostmoTechPlz, on 21 March 2016 - 03:56 PM, said:

Hi, about the sleep thing, you could do both. Use a timer to wait 2 or 3 seconds or skip when the 'anykey' is pressed.

I have an idea on how to do that, but I'm not quite sure about it. Can you provide an example?

Edit: post not needed



#252913 [V4.1 COMING!] LoganDark's Password Lock

Posted by LoganDark on 03 June 2016 - 09:40 PM in Programs

View PostEldidiStroyrr, on 03 June 2016 - 09:39 PM, said:

View PostLoganDark, on 03 June 2016 - 09:34 PM, said:

View PostEldidiStroyrr, on 03 June 2016 - 09:33 PM, said:

How would that work? I think a cool thing to have is the salt of the password to be a scrabbled version of the password.

No. Having a salt derived from the password would defeat the purpose of the salt, which is to add an extra layer of security.

Why is that? The cracker doesn't know the key, and to use a rainbow table, you need the salt. Maybe I'm missing something?

yes, but if it's derived from the password, the password is already the salt, it just takes a few steps that will always be the same to make the salt.

the purpose of a salt is having another part of the password to calculate



#251231 [V4.1 COMING!] LoganDark's Password Lock

Posted by LoganDark on 01 May 2016 - 02:28 AM in Programs

Fatal JavaScript error using Mimic.

pbkdf2(data, salt, 1, 64) --# Using 64 because I want to.



#251229 [V4.1 COMING!] LoganDark's Password Lock

Posted by LoganDark on 01 May 2016 - 02:00 AM in Programs

View PostAnavrins, on 01 May 2016 - 01:59 AM, said:

It's pretty much that, it needs SHA2 and HMAC to work, it's as compact as it can be.

Okay, thanks.



#252915 [V4.1 COMING!] LoganDark's Password Lock

Posted by LoganDark on 03 June 2016 - 09:54 PM in Programs

View PostEldidiStroyrr, on 03 June 2016 - 09:39 PM, said:

View PostLoganDark, on 03 June 2016 - 09:34 PM, said:

View PostEldidiStroyrr, on 03 June 2016 - 09:33 PM, said:

How would that work? I think a cool thing to have is the salt of the password to be a scrabbled version of the password.

No. Having a salt derived from the password would defeat the purpose of the salt, which is to add an extra layer of security.

Why is that? The cracker doesn't know the key, and to use a rainbow table, you need the salt. Maybe I'm missing something?

in other words, the cracker won't need to know the salt, just the rainbow table, because you can calculate the salt from the passwords, ruining the entire purpose of the salt