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#120460 [Tekkit 1.5.1][CC 1.52] Monitor screens visual glitch and causing crashing up...

Posted by Cloudy on 24 May 2013 - 03:31 PM in Bugs

We do not support the mod running on bukkit servers, sorry.



#121303 [Tekkit 1.5.1][CC 1.52] Monitor screens visual glitch and causing crashing up...

Posted by Cloudy on 27 May 2013 - 06:09 PM in Bugs

Do you have full reproduction steps? I cannot reproduce it in the latest version here.



#117288 [NeXT][0.x]LyokOS coming back soon...

Posted by Cloudy on 12 May 2013 - 01:07 PM in Operating Systems

View Postnutcase84, on 12 May 2013 - 01:02 PM, said:

View PostNexus, on 12 May 2013 - 02:38 AM, said:

Ah, if you mean the screenshot of the first post, but in all cases, I used 'paint' and then I got the saved image and I used the 'paintutils' API to display the picture.
P.S: Look at the source code ...

NOT THE SCREENSHOT! THE LOGO ON THE TOP OF YOUR POST.

Lose caps? kthx.



#120461 [MC1.5.1][CC1.52][SSP]: Interaction between ComputerCraft and ShaRose's I...

Posted by Cloudy on 24 May 2013 - 03:32 PM in Bugs

Update your forge. This is a Vanilla Minecraft bug which has recently been fixed in forge.



#115346 [MC1.5.1][CC1.52][SSP]: Interaction between ComputerCraft and ShaRose's I...

Posted by Cloudy on 05 May 2013 - 02:48 AM in Bugs

... why would yo start a new thread?

And I can't see anything that we're doing that could cause this.



#118617 [MC1.5.1][CC1.52][SSP]: Interaction between ComputerCraft and ShaRose's I...

Posted by Cloudy on 18 May 2013 - 03:44 AM in Bugs

Don't be an asshole. This is an issue which happens with multiple mods. That doesn't mean that ComputerCraft is at fault.

And we haven't added ANYTHING new which could cause this. This issue occurs before we do ANY rendering at all!



#119779 [MC1.5.1][CC1.52][SSP]: Interaction between ComputerCraft and ShaRose's I...

Posted by Cloudy on 22 May 2013 - 01:11 PM in Bugs

Tahg from the FTB team has done some investigation and has found that this is a vanilla bug.



#123985 [mc 1.6.x] Openperipheral

Posted by Cloudy on 06 June 2013 - 06:40 AM in Peripherals and Turtle Upgrades

View PostBigSHinyToys, on 06 June 2013 - 05:14 AM, said:

ok so this looks cool but I think I will need change a few thing in my code.
Spoiler

great mod +1

That is awesome looking - reminds me of the Amiga copperbars :P



#120610 [MC 1.5.2][CC 1.5.3][SSP] incorrect turtle.suck behaviour

Posted by Cloudy on 25 May 2013 - 05:11 AM in Bugs

This is intended behaviour. Turtles are blind. They will pull the first item they can that fits - if they can't do it, they'll just return false.



#120097 [Lua] Errors in using paintutils causes the api itself to error

Posted by Cloudy on 23 May 2013 - 10:04 AM in Bugs

View PostDlcruz129, on 23 May 2013 - 09:26 AM, said:

Expected double? I thought Lua only had the number data type.

Java side it is handled by doubles.



#122426 [CC1.53][MC1.5.2] MiscPeripherals 3.3

Posted by Cloudy on 31 May 2013 - 06:56 PM in Peripherals and Turtle Upgrades

View PostRichardG867, on 31 May 2013 - 10:54 AM, said:

It's just a CC limitation (I say), Mikee also had it and I'm trying to get that worked around in the CC side.

It isn't a CC limitation, it is a result of you doing really stupid inefficient shit.



#130091 [CC 1.5][ssp]Program crash using string.find("any string", "[")

Posted by Cloudy on 29 June 2013 - 12:29 AM in Bugs

But the nature of the error message is still a LuaJ bug, but it wouldn't happen if you were using it properly!



#129878 [CC 1.5][ssp]Program crash using string.find("any string", "[")

Posted by Cloudy on 27 June 2013 - 09:00 PM in Bugs

LuaJ bug, don't care.



#130684 [Cc 1.55/cc1.53][Mc 1.6.2/mc 1.5.2] Cctags

Posted by Cloudy on 02 July 2013 - 02:39 AM in Peripherals and Turtle Upgrades

Love the idea.



#128570 [CC 1.53] Turtle using command block

Posted by Cloudy on 23 June 2013 - 01:11 PM in Bugs

Posted Image

Unable to reproduce. Working fine here, with just CC. It will be another one of your mods (OpenP maybe?) interfering with it.



#176158 [1.63][SSP/SMP] Char event's don't fire when holding control or alt

Posted by Cloudy on 01 May 2014 - 08:30 PM in Bugs

CC is very much at the mercy of LWJGL's handling of this. A char event will not get passed, as no character is passed to Minecraft. Not a bug!



#163934 [1.6.4][CC 1.58][SSP] Melee turtle doesn't pick up item drops

Posted by Cloudy on 06 February 2014 - 08:17 PM in Bugs

965 Forge, and the latest (non beta) CC.



#163140 [1.6.4][CC 1.58][SSP] Melee turtle doesn't pick up item drops

Posted by Cloudy on 02 February 2014 - 02:14 PM in Bugs

They have always picked up items and I have a setup on Forgecraft which uses this feature which works fine. Can not confirm.



#163144 [1.58][SSP] Crashing on launch with Forge 9.11.1.965

Posted by Cloudy on 02 February 2014 - 02:18 PM in Bugs

Your Mac will be unzipping on download. Get a better browser.



#134064 [1.55][SSP]Peripheral Error when wraped

Posted by Cloudy on 17 July 2013 - 06:02 AM in Bugs

Atomic Science (or my guess) ICBM are including an old version of the API. Go punch Calclavia in the nuts for it please.



#144929 [1.55/1.56][Ssp]Zip Files

Posted by Cloudy on 14 September 2013 - 07:47 PM in Bugs

Yes, but not the bios. Read the documentation. Create a resource pack for the folder with the file layout you want.



#144909 [1.55/1.56][Ssp]Zip Files

Posted by Cloudy on 14 September 2013 - 06:47 PM in Bugs

We added resource pack support. lrn2readchangelogs.



#127372 [1.53][SMP/SSP] turtle.compare() does not detect half slabs placed on top hal...

Posted by Cloudy on 18 June 2013 - 08:57 PM in Bugs

The documentation doesn't need to be updated to reflect the limitation. The limitation just needs to be worked on (which is planned).



#126497 [1.53] [SMP/SSP] Turtle "Mines" Entities

Posted by Cloudy on 15 June 2013 - 05:42 PM in Bugs

This is incorrect. It does not try to dig entities at all - I have just tested this. No particles, no anything.



#126834 [1.53] [SMP/SSP] Turtle "Mines" Entities

Posted by Cloudy on 16 June 2013 - 07:36 PM in Bugs

Ok, I have reproduced this. We do not check if the block is an air block before digging. Railcraft drops invisible blocks round players to be used for the goggles which can show where players have been.

For now, you can disable the Railcraft hidden blocks in the config. I'll fix this for the next CC version (when I get the dev environment set up on this laptop, after court tomorrow)!