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#143746 War.

Posted by Jappards on 06 September 2013 - 02:42 PM in Forum Games

forcefield



#137389 [mc 1.6.x] Openperipheral

Posted by Jappards on 01 August 2013 - 03:20 AM in Peripherals and Turtle Upgrades

what about when you wrap the ME controller that it gives you access to all peripherals in the entire ME network?
so you can do like:
Spoiler
you would also be able to do Con.MEchest.1.getInvName().
It would be really powerfull and hard to code thought, and you wouldn`t need any networking cable and wired modems.



#137383 Ask A Pro Renewal Project (and How You Can Help!)

Posted by Jappards on 01 August 2013 - 02:57 AM in Ask a Pro

So we are going to get a lot more sub forums under Ask a pro? I agree with theoriginalbit. You can PM me if you need some help.



#136996 Sending Ids Between Turtles And Computers

Posted by Jappards on 30 July 2013 - 12:22 PM in Ask a Pro

local side = "back" --asuming the modem is on the back
rednet.open(side)
ID = os.computerID()--this function will return the computer ID
rednet.broadcast(tostring(ID))



#133437 making the beacon a peripheral

Posted by Jappards on 14 July 2013 - 03:40 AM in Suggestions

View PostPharap, on 14 July 2013 - 01:05 AM, said:

Since most peripherals can become turtle upgrades, the beacon-peripheral would have its own upgrade equivalent.
Attaching it to a turtle would generate the beacon's stat boost zone around the turtle, thus as the turtle moves, the zone moves, effectively making it act like a moveable beacon.

It would be handy for taking underground since it would grant the player the boosts they would have had they erected a beacon-pyramid underground. The key difference being that the beacon-turtle could follow the player and act as a constant support.

That would be really powerfull with openCCsensors, but off course the range needs to be a lot weaker to balance it out and to give the player the challenge and need to program the beacon turtle to follow you



#133188 Forum Suggestions

Posted by Jappards on 13 July 2013 - 02:17 AM in Forum Discussion

Well, the general section is a section where you can post uncompleted code.



#132132 Random Number API (more random than math.random()!)

Posted by Jappards on 08 July 2013 - 10:55 AM in Programs

when i looked at the math library tutorial, i was shocked of the effectiveness of math.random(), because math.random() is pseudo random, not truly random, ok, this API isn`t truly random either, but it`s very close to it,so i began to improve the PRNG (pseudo-random number generator) and this is the result.

features:
Spoiler

code:
http://pastebin.com/nZAfgJVk

usage:
1.pastebin get nZAfgJVk RandomNumber
2.os.loadAPI("RandomNumber")
3.????
4.PROFIT!!!



#131870 Desktops

Posted by Jappards on 07 July 2013 - 11:20 AM in Suggestions

me too, what about that you are able to connect cables and modems through it while the computer is sitting on the drawer and that you don`t see the cables and modems while they are connected?



#131626 deployer turtle

Posted by Jappards on 06 July 2013 - 08:01 AM in Turtle Programs

another Update!
features
-added channel support
-send the message "deploy" on sending channel 50
-compacted if statements a little bit



#131608 [lua][rednet]turtle doesn`t respond to channel message

Posted by Jappards on 06 July 2013 - 03:26 AM in Ask a Pro

yes, it is needed to use the modem API for what i`m trying to do, because i want it so that a computer is able to send all deployers a message on that channel, because it would take lots of sending and isn`t possible otherwise, if you want to have 20 deployers at the same time deploying.

message sender (normal computer with a wireless modem on the left):
http://pastebin.com/CBHVykxv



#131448 [lua][rednet]turtle doesn`t respond to channel message

Posted by Jappards on 05 July 2013 - 01:08 PM in Ask a Pro

i`m developing a program that deploys something (including) when a rednet message is applied, but my turtles aren`t responding to my channel message (message: "deploy").

code:
http://pastebin.com/FfLFK3b8



#131423 deployer turtle

Posted by Jappards on 05 July 2013 - 11:04 AM in Turtle Programs

update!
features
-made the turtles share their redstone signal
-redstone signal sharing can be disabled in the shareSignal table
-made the turtles respond more quikly



#131302 deployer turtle

Posted by Jappards on 04 July 2013 - 02:41 PM in Turtle Programs

I created a turtle program that deploys (places) everything in the turtle`s inventory, i needed it for a tree farm i was making and i decided to publish it. Unlike the dispenser, this program deploys as long as the redstone signal is applied, so you don`t need to hook it up to a clock or anything and instead of a random slot, it only changes slot if the slot that was selected, is empty.
The turtles even share their signal, but you have to power them from the left, otherwise it won`t work, but you can disable that in the config.
you can also send all turtles that have this program send the message: "deploy" at channel 50 to make them all deploy at the same time.

code:
http://pastebin.com/8jUbGpuP

pastebin get 8jUbGpuP deploy

suggestions appreciated!



#131266 Rate the Above User's Avatar!

Posted by Jappards on 04 July 2013 - 12:56 PM in Forum Games

5/10: A goat on the internet?



#131262 Hurt/Heal Forum Staff & Members

Posted by Jappards on 04 July 2013 - 12:46 PM in Forum Games

Cloudy needs some healing, so lets heal him:

Heal Cloudy
Hurt theoriginalbit

AfterLifeLochie: 8
Cloudy: 8 (+1)
Cranium: 4
dan200: 11
MysticT: 7
nitrogenfingers: 11
theoriginalbit: 5 (-2)



#131019 Corrupt-A-Wish!

Posted by Jappards on 03 July 2013 - 01:06 PM in Forum Games

Granted, your laptop now freezes and shuts down every 5 minutes ninja`d

Granted, but lua no longer is able to use an API, making lua useless

I wish i fully learned Java and Minecraft Forge and that i`m able to use it and make fully functional code, so corrupting this wish doesn`t effect my programming in any way.



#130430 [CC1.53][MC1.5.2] MiscPeripherals 3.3

Posted by Jappards on 30 June 2013 - 02:34 PM in Peripherals and Turtle Upgrades

When my turtle`s inventory peripheral sucks the items out of the caster (AM block), it returns true even if it fails, and sometimes, the items disappear, how am i going to automate spellcreation now?



#130358 Help with moving system

Posted by Jappards on 30 June 2013 - 08:46 AM in Ask a Pro

i corrected some things:
Spoiler
this code should work, but it hasn`t been tested yet.



#130353 Help with loops and if statements

Posted by Jappards on 30 June 2013 - 08:28 AM in Ask a Pro

This code might even be better:
while true do
local RedstoneInput = rs.getInput("left")--you need to use rs or redstone
if RedstoneInput == true then--checks to see if the redstone is on
  (do stuff)
end
sleep(10)
end
This code does the thing you specify in "do stuff" as long as a redstone signal is being applied to it, that means that you can just wire the redstone being connected to a lever and make it constantly cut trees, but with Xyexs`s code (no offence) you need to wire the redstone up to a clock.
You can chose what code you like the best, i don`t mind your decision.

Also: you can use CTRL+T to terminate loops.
Read more here:http://computercraft.../Redstone_(API)



#130344 turtle return false when turtle.suck() on Mystcraft Book Receptacle

Posted by Jappards on 30 June 2013 - 07:52 AM in Ask a Pro

i know, but every item should drop when the block that contains that item.



#130342 Robbo5899's MiscPeripherals Tutorial

Posted by Jappards on 30 June 2013 - 07:47 AM in Tutorials

nice, keep up the good work, i hope to get see some more methods in the future for other players, i also would like to know how the ME bridge`s retrieve function works.

EDIT: 100 posts!!!



#130313 turtle return false when turtle.suck() on Mystcraft Book Receptacle

Posted by Jappards on 30 June 2013 - 02:53 AM in Ask a Pro

Inventory slot numbers always start with a 0, even the the turtle`s inventory, so this:
Spoiler
Becomes this:
local inv = peripheral.wrap("right")

while true do
  local event, parameter = os.pullEvent("redstone")
  if redstone.testBundledInput("back", colors.white) then
    write("placing noam")
    inv.suckDown(0,1)--saw what i`ve done here?
    turtle.dropUp()
    sleep(5)
    turtle.suckUp()
    inv.dropDown(0,1)--saw what i`ve done here?
   end
   end



#130184 making the beacon a peripheral

Posted by Jappards on 29 June 2013 - 01:52 PM in Suggestions

A support turtle, that would be really powerfull, and maybe even OP, like you (Pharap) said, we need to cut the range and make it so that it drains the fuel to make it less OP, the beacon itself is very expensive so that won`t be a problem.



#129673 Riddles

Posted by Jappards on 27 June 2013 - 04:32 AM in Forum Games

View PostMudkipTheEpic, on 25 June 2013 - 11:54 PM, said:

"it" is a pronoun that means any object.

Riddle solved :3
nope, its a black hole



#128496 Any Super Power

Posted by Jappards on 23 June 2013 - 05:02 AM in Forum Games

the power to transform into something or someone else and if i transform into someone else that i copycat everything he has.