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#261044 Dan200's Game Redirection – Now Available!

Posted by Selim on 25 October 2016 - 02:27 PM in General

I already purchased it :)



#255687 CCEmuRedux - ComputerCraft Emulator Redux

Posted by Selim on 07 July 2016 - 03:34 AM in General

View PostEldidiStroyrr, on 07 July 2016 - 02:06 AM, said:

Why don't you add some sort of menu for pocket computers or peripherals? Closing the program, editing the configuration file for that one computer, then starting it back up is quite inconvenient.
I am guessing that it is part of the options menu that was never implemented yet.



#255164 RFTools computer module

Posted by Selim on 30 June 2016 - 01:46 PM in Ask a Pro

 Bomb Bloke, on 30 June 2016 - 01:20 PM, said:

Actually, silly question, but what's this "screen" thing you're talking about? Have you checked to see if the usage is the same as a regular CC monitor?

http://www.computerc...eral.getMethods
It isn't, I used it briefly. If I recall correctly, you need to wrap to the Screen Controller thing. At that point, I just explored the methods exposed. Granted, this was at least a year ago.



#255049 Read a color and letter at a point.

Posted by Selim on 28 June 2016 - 09:15 PM in Ask a Pro

If you wish to do this, you need to write a framebuffer that tracks what is on the screen in the RAM. The function to get color at a point then gets the value from the buffer. This is not a feature in ComputerCraft normally.



#254987 Problem printing strings

Posted by Selim on 28 June 2016 - 02:20 PM in Ask a Pro

I see the problem already. In the first screenshot, you are setting the value of print to "String length ok!". Due to this, whenever a script attempts to call print, it is calling a string, hence the "attempt to call string" error. Changing the value once changed the global variable and then requires a reboot to fix. If the script was run once, it will not fix until said reboot.



#254732 What happens when one boots a CC computer?

Posted by Selim on 24 June 2016 - 07:29 PM in Media

I just would like to point out the typo in the title. "What heppens when..." -> "What happens when..."



#254091 [CC 1.76+] BLittle API

Posted by Selim on 18 June 2016 - 01:16 AM in APIs and Utilities

I could be screwing something up weird, but I am getting a "blittle:457: attempt to concatenate nil and string" when executing blittle.createWindow(term.current(),1,1,x,y,true) where x and y is the current terminal size.

Edit: I was right, I was screwing something up weird. That was all on me. Whoops.



#254077 Bios error?

Posted by Selim on 18 June 2016 - 12:17 AM in Ask a Pro

View Posttheoriginalbit, on 18 June 2016 - 12:14 AM, said:

--snip--
Thank explains why the file hasn't changed...I thought it did, thanks for the clarification there.



#254074 Bios error?

Posted by Selim on 18 June 2016 - 12:09 AM in Ask a Pro

View PostBomb Bloke, on 17 June 2016 - 11:55 PM, said:

Just "wrapped", or "redirected to"...? The line in context suggests that you rigged things so that the system would try to write to the disconnected display.
Isn't that the wrong bios.lua file anyways? The one in the repo will be for the latest CC, and he is using 1.7.5. Plus, doesn't "_lt" mean "less than"? The line it is pointing out doesn't use a less than, only a greater than. I'm pretty sure that is the wrong file.

Edit: theoriginalbit beat me, and taught me something while doing so...darn. Didn't realize that it will just flip the error if the error isn't a less than.
Edit 2: Darn, I was too quick to jump to conclusions. I went and looked at the file history, the bios.lua hasn't changed since 1.7.4.



#254066 Adv. MT Programm for modded MC

Posted by Selim on 17 June 2016 - 11:43 PM in General

View PostChaoschaot234, on 17 June 2016 - 04:37 PM, said:

--snip--
When I said:

View PostSelim, on 17 June 2016 - 01:44 PM, said:

Mining Turtle doesn't care
I was serious. Mining Turtles do not care about mining level. They will mine whatever they want regardless of mining level. Cobalt andardite, as you have said, work, and they have a higher mining level than a Diamond Pickaxe.

Now, when I re-read your post and saw you assuming it was something to do with the block break event, it reminded me of an issue that Turtles have that they don't actually fire the proper event. This causes some issues with mods that try and put permissions on blocks. So, I was thinking, that cannot be right, so I went to testing.

Now, when I started up a testing world, I made one with Iguana Tinker Tweaks, and one without. I had a Turtle mine an Orichalcum Ore in each, and in both worlds, it had the same result of the ore, just disappearing. This isn't an issue with Iguana Tinker Tweaks that can be solved in a config anywhere, nor do I think it is an issue with ComputerCraft itself. It seems to me to be an issue with Metallurgy. Though, I didn't do a ton of research, just some simple testing. I could be wrong.


Edit: Damn. I was fully convinced I was right. I did a bit more testing, including turning down the mining level for Orichalcum Ore in the configs, and then it worked. I apologize for the mistake. I'm then thinking that Mining Turtles go a few levels above the Diamond Pickaxe mining level, but not as high as Orichalcum Ore.



#254001 Adv. MT Programm for modded MC

Posted by Selim on 17 June 2016 - 01:44 PM in General

I assume this is Iguana Tweaks that is stopping vanilla tools from working? If so, I am pretty sure the Mining Turtle doesn't care, and will use a Diamond Pickaxe and mine whatever it wants (omitting Bedrock and similar of course).



#253423 Learning about Compression

Posted by Selim on 09 June 2016 - 07:35 PM in Ask a Pro

View PostZapper49, on 09 June 2016 - 06:01 PM, said:

https://www.youtube....h?v=goOa3DGezUA

Very detailed and lovely video about compression!
At this point, I have it all worked out, but good resource for anyone else trying, thanks!



#253350 Owncloud - A cloud for all your things

Posted by Selim on 09 June 2016 - 01:12 AM in Programs

Just so you know, OwnCloud is already the name of a service. When making a program, I recommend Googling the name before publishing it, to make sure nothing else uses it.



#253117 Speadersheet program - updated!

Posted by Selim on 06 June 2016 - 02:30 AM in Programs

Suggestion: Make it able to read from CSV files. They are actually quite simple and should be easy enough to be able to load a spreadsheet from one.



#252387 Learning about Compression

Posted by Selim on 27 May 2016 - 09:32 PM in Ask a Pro

Update. I was now able to encode the file. It took a while, as expected, but it worked :)

Now I just need to adjust my compression algorithm so that it can handle repetition of characters more than 255 chars in a row.



#252356 Learning about Compression

Posted by Selim on 27 May 2016 - 02:38 PM in Ask a Pro

Okay, unless I want to invest in a computer with more than 250GB of RAM, I will swap that out later, and get back to you again.



#252354 Learning about Compression

Posted by Selim on 27 May 2016 - 02:31 PM in Ask a Pro

Well, doesn't LuaJ run CCEmu Redux as well? I thought it did...



#252349 Learning about Compression

Posted by Selim on 27 May 2016 - 01:28 PM in Ask a Pro

Alright, I encountered a problem, though I am not sure how solvable it is. When I attempt to encode a large file, it kills Lua. I assume this is a problem with memory management and the fact that the encoder is creating a massive table for the file that is more than 5k lines long. I tried it in CCEmu Redux along with Lua in my Debian terminal, and the Lua in the terminal died, and the CCEmu Redux one just stopped. My thought that Lua just cannot handle such a large table, and that the compression should be handled in a different language.



#252323 Learning about Compression

Posted by Selim on 27 May 2016 - 02:19 AM in Ask a Pro

View PostBomb Bloke, on 27 May 2016 - 01:35 AM, said:

--snip--
Thanks! You have been a great source of help. I will perform the modifications tomorrow, and get back with the results.



#252279 Learning about Compression

Posted by Selim on 26 May 2016 - 01:56 PM in Ask a Pro

And, now, functional RLE functions, but my Burrows-Wheeler Transform functions are quite slow. Any tips on optimizing them?
Current code: i9LJ3edP



#252276 edu API Page

Posted by Selim on 26 May 2016 - 12:46 PM in Wiki Discussion

View PostDannySMc, on 26 May 2016 - 12:34 PM, said:

I'm on the wiki? I think? Should I document it?
If you feel like it, have fun. I thought about getting edit privileges so that I can do it, but that would have to be after high school graduation in two weeks so I have more time. Though, knowing me, I would probably never end up doing it, so, have fun if you choose to!



#252194 Learning about Compression

Posted by Selim on 25 May 2016 - 03:38 PM in Ask a Pro

Update on my learning, I have working Burrows-Wheeler Transform encoding and decoding functions.



#252148 Chunkloader for 1.8.9

Posted by Selim on 25 May 2016 - 12:37 AM in General

View Postgrox, on 25 May 2016 - 12:20 AM, said:

--snip--
Mojang update speed (I'm pretty sure) is not the factor here. There was more than a year between the last two major updates. I would think it is mainly Forge update speed. Shortly after 1.8 Forge was really stable Forge 1.9 development looked promising and most modders just waited for 1.9.



#252143 Learning about Compression

Posted by Selim on 24 May 2016 - 11:58 PM in Ask a Pro

So, it attempts to lower entropy (not file size) so that another algorithm can be run to then reduce the entropy and the file size with it?



#252134 Learning about Compression

Posted by Selim on 24 May 2016 - 11:03 PM in Ask a Pro

View PostLyqyd, on 24 May 2016 - 11:00 PM, said:

--snip--
I didn't think it belonged in AAP personally (as it isn't specifically Lua), but you are the mod.