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#20040 [CC1.5]ComputerCraft Emulator V0.57 (February 19th)

Posted by Fokka on 18 July 2012 - 09:15 PM in APIs and Utilities

It would be nice if we could just Choose the CC Folder in a manual way.



#19950 Redpower2/ComputerCraft - Big Frame Mining Cube

Posted by Fokka on 18 July 2012 - 12:52 AM in Media

Hello all,

Today i finished my second Rp2 Frames Project and i want to show it.
My first Project is bigger than this, but i can't finish it because Computers in SSP causing a Crash if moved by Frames and all SMP Servers just Crashing if the Structure moves :P/>

Well here is the Video...




#19760 [1.3.3]SSP Crash when Redpower 2 frames move Computer

Posted by Fokka on 16 July 2012 - 05:13 PM in Bugs

damn... i worked the last 5 days on the worlds biggest damn rp2 frames shit...
and now i can't finish it because i need frame-movable computers >.<



#19341 Automatic Crafting System

Posted by Fokka on 14 July 2012 - 01:55 AM in Media

I Finished today the Work on the First Machine of a Big Setup.

Here is a Video to show it in Action.




#18144 [CC 1.5] [MC 1.4.6/1.4.7] [SMP] Xfel's peripherals - New cable appearance!

Posted by Fokka on 07 July 2012 - 12:45 AM in Peripherals and Turtle Upgrades

View PostXfel, on 06 July 2012 - 08:21 PM, said:

try using the latest tekkit version. It should have a compatible forge version.

i have the latest and it has only 3.1.3



#18039 [CC 1.5] [MC 1.4.6/1.4.7] [SMP] Xfel's peripherals - New cable appearance!

Posted by Fokka on 06 July 2012 - 03:33 PM in Peripherals and Turtle Upgrades

View PostXfel, on 06 July 2012 - 06:07 AM, said:

@Cloudy:
In that case, using the fml class made the solution much easier. i stated in the post that it now needs at least mcforge 3.3.7. It also comes with a much simpler setup for modding. And as I think that that version is the best way, I'm moving ahead to it. I can't see why anyone would have problems; the modloader mods do still work.

Ah yes Forge, i forgot it...

I thougt Tekkit is using the last forge ;/ now i have to try if 3.3.7 works with tekkit

Edit: ok forge 3.3.7 isn't working with tekkit.. i don't know if i installed it correct.
Looks like the Forge Mod Files are splitted between minecraft.jar & modpack.jar



#17903 [MC 1.2.5] - [CC 1.33] ccSensors [SMP/SSP]

Posted by Fokka on 05 July 2012 - 02:27 PM in Peripherals and Turtle Upgrades

View PostDeathknight0897, on 05 July 2012 - 12:29 PM, said:

1 quick question does this work on tekkit yet and are you planning on make it compatible

I run it on Tekkit, is working so far


View PostJadarMC, on 05 July 2012 - 01:12 PM, said:

Hey guys, I'm confused on how to use this, (still freaking awesome), because I can't find an API reference, and the console program doesn't have comments explaining it.. Could someone please explain the basics of ccSensors to me? (Pretty much already know LUA...)

Thanks!

Im looking for the same too, i can run some things but the most doesn't work



#17858 [CC 1.5] [MC 1.4.6/1.4.7] [SMP] Xfel's peripherals - New cable appearance!

Posted by Fokka on 05 July 2012 - 12:20 PM in Peripherals and Turtle Upgrades

View PostJaap81, on 05 July 2012 - 12:02 PM, said:


Hi Fokka,
How did you insert there items in the config file?

like this?

216=Iron Scaffold,<more> does there have to something in the <more> field?

and what about the damagevalues? Do you insert them like this?

12345:27=Itemname ?

Thanks!

Thats a piece of the Config:


items.specials=70='Stone Pressure Plate',72='Wooden Pressure Plate',30244='Refined Uranium',289='Gunpowder',30187='Advanced Alloy',30190='Advanced Circuit',30191='Electronic Circuit',30239='RE-Battery',250:1='Iron Furnace',
246='Generator',178='Reactor Chamber',20='Glass',30249='Refined Iron',265='Iron Ingot',5='Wooden Planks',280='Stick',30256='Coal Dust'
}

I didn't used dmgvalues, i will test it later



#17824 [CC 1.5] [MC 1.4.6/1.4.7] [SMP] Xfel's peripherals - New cable appearance!

Posted by Fokka on 05 July 2012 - 11:23 AM in Peripherals and Turtle Upgrades

Ok i have now the mod_CCPeripheralCable.class file.

But now i get just an Minecraft error...


Mods loaded: 39
ModLoader 1.2.5
mod_CodeChickenCore 0.5.2
mod_MinecraftForge 3.1.3.107
mod_NotEnoughItems 1.2.2
mod_ReiMinimap v3.0_04 [1.2.5]
mod_AdditionalBuildcraftObjects 0.9.1-100 (MC 1.2.5, BC 2.2.14)
mod_BuildCraftCore 2.2.14
mod_BuildCraftBuilders 2.2.14
mod_BuildCraftEnergy 2.2.14
mod_BuildCraftFactory 2.2.14
mod_BuildCraftTransport 2.2.14
mod_AdditionalPipes 2.1.2 (Minecraft 1.2.5, Buildcraft 2.2.14, Forge 3.0.1.75)
mod_ComputerCraft 1.33
mod_CCTurtle 1.33
mod_CCPeripheralCable v0.1
mod_CraftingTableIII (Beta1.8, MC1.2.5)
mod_EE 1.4.5.1
mod_IC2NuclearControl v1.1.6
mod_ImmibisCore 49.0.5
mod_IC2 v1.95
mod_PowerConverters 1.2.5R1.3.4
mod_IC2AdvancedMachines v4.0
mod_InvTweaks 1.41b (1.2.4)
mod_MAtmos_forModLoader r12 for 1.1.x
mod_CompactSolars 2.2
mod_Railcraft 5.2.4
mod_RedPowerControl 2.0pr5b2
mod_RedPowerCore 2.0pr5b2
mod_RedPowerLighting 2.0pr5b2
mod_RedPowerLogic 2.0pr5b2
mod_RedPowerMachine 2.0pr5b2
mod_ccSensors MC1.2.5 Build016
mod_RedPowerWiring 2.0pr5b2
mod_RedPowerWorld 2.0pr5b2
mod_TubeStuff 49.0.5
mod_WirelessRedstoneCore 1.2.1
mod_WirelessRedstoneRedPower 1.2.1.1
mod_WirelessRedstoneAddons 1.2.1
mod_CCAdvancedResourceProcessing v1.7
	  Minecraft has crashed!	 
	  ----------------------	 
Minecraft has stopped running because it encountered a problem.


--- BEGIN ERROR REPORT 1f79405 --------
Generated 05.07.12 13:18
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_04, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: GeForce GTX 690 PCIe/SSE2 version 4.2.0, NVIDIA Corporation

java.lang.NoClassDefFoundError: cpw/mods/fml/common/FMLCommonHandler
at mod_CCPeripheralCable.load(mod_CCPeripheralCable.java:45)
at ModLoader.init(ModLoader.java:891)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(RenderManager.java:86)
at ahu.<clinit>(RenderManager.java:14)
at net.minecraft.client.Minecraft.a(Minecraft.java:394)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: cpw.mods.fml.common.FMLCommonHandler
at java.net.URLClassLoader$1.run(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at org.spoutcraft.launcher.MinecraftClassLoader.findClass(MinecraftClassLoader.java:64)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 8 more
--- END ERROR REPORT 918aeb4f ----------




#17728 [CC 1.5] [MC 1.4.6/1.4.7] [SMP] Xfel's peripherals - New cable appearance!

Posted by Fokka on 04 July 2012 - 09:07 PM in Peripherals and Turtle Upgrades

Even in Creative, i can't find anything... how is the standart id ?
i downloaded the files new, and installed it.

I have only the Matterdatabase, inventory reader, workbench, allocator and the redirectionpipe, nothing more.

Edit: btw why are no items taken from the Chest nearby ? and the workbench doesnt seem to create something too ;/

Is there any way to use that here:


Item1 = db.getItem("Item1") --No Items selected atm.
Item2 = db.getItem("Item2")
recipe = {Item1, nil, Item2, nil, nil, nil, nil, nil, nil}  --Example Recipe

write("How many ?: ")
input = read()
workbench.isPresent("right")
workbench.setRecipe("right", recipe)
sleep(1.0)
print("Recipe loaded. Crafting now")
workbench.craft("right", input)
end



#17719 [CC 1.5] [MC 1.4.6/1.4.7] [SMP] Xfel's peripherals - New cable appearance!

Posted by Fokka on 04 July 2012 - 07:32 PM in Peripherals and Turtle Upgrades

I have v1.7 of ARP and im using NEI. But there is no Peripheral Cable or something similar to the name



#17705 [CC 1.5] [MC 1.4.6/1.4.7] [SMP] Xfel's peripherals - New cable appearance!

Posted by Fokka on 04 July 2012 - 05:46 PM in Peripherals and Turtle Upgrades

View Postxuma202, on 04 July 2012 - 05:25 PM, said:

You can control it with the new peripheralcables added in v1.7 of ARP if that is what xou want to do. Sorry of I missunderstood you no native speaker

Thats what i want. But where are these cables ? i can't find them



#17699 [CC 1.5] [MC 1.4.6/1.4.7] [SMP] Xfel's peripherals - New cable appearance!

Posted by Fokka on 04 July 2012 - 04:46 PM in Peripherals and Turtle Upgrades

Ah damn missspelling...

can i deploy the workbench away from a computer, like 3-5 blocks with a wired/bundled cable connection ?

And thanks for the Info with the printing... now i just need to search for a way to print it out... im a noob in lua, but im on my way to learn it



#17689 [CC 1.5] [MC 1.4.6/1.4.7] [SMP] Xfel's peripherals - New cable appearance!

Posted by Fokka on 04 July 2012 - 03:59 PM in Peripherals and Turtle Upgrades

View PostXfel, on 04 July 2012 - 08:09 AM, said:

Well, it seems that there is a bug with the load order. I configured the mod to be loaded last, but as it seems, ic2 is loaded later, so it's items don't exist at that time. You could try going into the config and inserting your table as "<item id>=<item name>,<more>" into the special items cofig field. This would be the quickest fix. I'll try to fix it, but it will take some time.
I added the IC2 Items and it works like a charm. i can now craft nukes! ;>
but i have some Questions...

1. can i use db.getItem("ITEMID") instead of the Itemname ?

2. workbench.getRecipe("side") & workbench.getResult("side") not giving any results ?
i tried it in this way...


print("Processing... 20. Workbench Online. Loading Recipe Data.")
  workbench.setRecipe("right", recipe)
  sleep(10.0)
  print("Processing... 40. Recipe Loaded.")
  workbench.getRecipe("right")
  sleep(10.0)
  print("Processing... 60. Recipe:")
  workbench.getResult("right")

3. Is there a way to deploy the Massfabricator near the computer connected with a wire ?



#17422 [MC 1.2.5] - [CC 1.33] ccSensors [SMP/SSP]

Posted by Fokka on 01 July 2012 - 05:32 PM in Peripherals and Turtle Upgrades

Hi all,

I want to create an new Script that shows some Informations at a single page without the need to switch between targets, they should all predefined.

Current Reactor Heat
Current Reactor Output
EU Storage
Bluealloypower Chargepower
Bluealloypower Storage
Buildcraft Engine States
Buildcraft Liquid Tank Status
Buildcraft Pumps


I started to make a simple script that shows only Reactor current heat and output.


os.loadAPI("/rom/apis/sensors")
os.loadAPI("/rom/apis/sensorsUI")
local sensor="Reactortest"
local side = sensors.getController()
local sSide = "left"
local targets = sensors.getAvailableTargetsforProbe(side,sensor,"Reactor")
local e = sensorsData.getProbe("ic2","reactor")
local reactor = sensors.getSensorReadingAsDict(side,sensor,targets[1],"Reactor")
local Out=reactor.output
local Heat=reactor.heat
print ("Current Heat: " ..Heat)
print ("Output: " ..Out)
sleep (0.1)

and


os.loadAPI("/rom/apis/sensors")
os.loadAPI("/rom/apis/sensorsUI")
local sensor="Reactortest"
local side = sensors.getController()
local sSide = "left"
local targets = sensors.getAvailableTargetsforProbe(side,sensor,"Reactor")
local e = sensorsData.getProbe("ic2","reactor")
local reactor = sensors.getSensorReadingAsDict(side,sensor,targets[1],"Reactor")
local Out=reactor[e.energy.val]
local Heat=reactor[e.heat.val]
print ("Current Heat: " ..Heat)
print ("Output: " ..Out)
sleep (0.1)

But i only get Errors...

test2:15: attempt to concatenate string and nil

Means it has no Values to Print because there are none ?

And has someone a "list" with all functions to display the other things i want ?