remiX, on 25 December 2012 - 01:17 AM, said:
var = math.random(1,6) if var==1 then monster = "Goblin" elseif var==2 then monster = "Giant Spider" elseif var==3 then monster = "Dragon Hatchling" elseif var==4 then monster = "Possessed Santa Clause" elseif var==5 then monster = "Zombie" elseif var==6 then monster = "Skeleton" endto this:
t_monsters = {"Goblin", "Giant Spider", "Dragon Hatchling", "Possessed Santa Clause", "Zombie", "Skeleton"}
monster = t_monsters[math.random(1, #t_monsters)]

Posted by
